diff options
author | Daniel Baumann <daniel@debian.org> | 2024-11-09 17:08:52 +0100 |
---|---|---|
committer | Daniel Baumann <daniel@debian.org> | 2024-11-09 17:08:52 +0100 |
commit | 7ae5754b6d5f4f5ce4c4894a9d0f7247731e4d29 (patch) | |
tree | 4d551ffc1d3e175c528c69f06e22a9ac2ac41854 /CodingStyle | |
parent | Initial commit. (diff) | |
download | ceph-19-7ae5754b6d5f4f5ce4c4894a9d0f7247731e4d29.tar.xz ceph-19-7ae5754b6d5f4f5ce4c4894a9d0f7247731e4d29.zip |
Adding upstream version 19.2.0.upstream/19.2.0upstream
Signed-off-by: Daniel Baumann <daniel@debian.org>
Diffstat (limited to 'CodingStyle')
-rw-r--r-- | CodingStyle | 164 |
1 files changed, 164 insertions, 0 deletions
diff --git a/CodingStyle b/CodingStyle new file mode 100644 index 000000000..659298f0e --- /dev/null +++ b/CodingStyle @@ -0,0 +1,164 @@ +Ceph Coding style +----------------- + +Coding style is most important for new code and (to a lesser extent) +revised code. It is not worth the churn to simply reformat old code. + +C code +------ + +For C code, we conform by the Linux kernel coding standards: + + https://www.kernel.org/doc/Documentation/process/coding-style.rst + + +C++ code +-------- + +For C++ code, things are a bit more complex. As a baseline, we use Google's +coding guide: + + https://google.github.io/styleguide/cppguide.html + + +As an addendum to the above, we add the following guidelines, organized +by section. + +* Naming > Type Names: + + Google uses CamelCaps for all type names. We use two naming schemes: + + - for naked structs (simple data containers), lower case with _t. + Yes, _t also means typedef. It's perhaps not ideal. + + struct my_type_t { + int a = 0, b = 0; + void encode(...) ... + ... + }; + + - for full-blown classes, CamelCaps, private: section, accessors, + probably not copyable, etc. + +* Naming > Variable Names: + + Google uses _ suffix for class members. That's ugly. We'll use + a m_ prefix, like so, or none at all. + + class Foo { + public: + int get_foo() const { return m_foo; } + void set_foo(int foo) { m_foo = foo; } + + private: + int m_foo; + }; + +* Naming > Constant Names: + + Google uses kSomeThing for constants. We prefer SOME_THING. + +* Naming > Function Names: + + Google uses CamelCaps. We use_function_names_with_underscores(). + + Accessors are the same, {get,set}_field(). + +* Naming > Enumerator Names: + + Name them like constants, as above (SOME_THING). + +* Comments > File Comments: + + Don't sweat it, unless the license varies from that of the project + (LGPL2.1 or LGPL3.0) or the code origin isn't reflected by the git history. + +* Formatting > Tabs: + Indent width is two spaces. When runs of 8 spaces can be compressed + to a single tab character, do so. The standard Emacs/Vim settings + header is: + +// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*- +// vim: ts=8 sw=2 smarttab ft=cpp + +* Formatting > Conditionals: + + - No spaces inside conditionals please, e.g. + + if (foo) { // okay + + if ( foo ) { // no + + - Always use newline following if, and use braces: + + if (foo) { + bar; // like this, even for a one-liner + } + + if (foo) + bar; // no, usually harder to parse visually + + if (foo) bar; // no + + if (foo) { bar; } // definitely no + +* Header Files -> The `#define` Guard: + + `#pragma once` is allowed for simplicity at the expense of + portability since `#pragma once` is widely supported and is known + to work on GCC and Clang. + + +The following guidelines have not been followed in the legacy code, +but are worth mentioning and should be followed strictly for new code: + +* Header Files > Function Parameter Ordering: + + Inputs, then outputs. + +* Classes > Explicit Constructors: + + You should normally mark constructors explicit to avoid getting silent +type conversions. + +* Classes > Copy Constructors: + + - Use defaults for basic struct-style data objects. + + - Most other classes should DISALLOW_COPY_AND_ASSIGN. + + - In rare cases we can define a proper copy constructor and operator=. + +* Other C++ Features > Reference Arguments: + + Only use const references. Use pointers for output arguments. + +* Other C++ Features > Avoid Default Arguments: + + They obscure the interface. + + +Python code +----------- + +For new python code, PEP-8 should be observed: + + https://www.python.org/dev/peps/pep-0008/ + +Existing code can be refactored to adhere to PEP-8, and cleanups are welcome. + + +JavaScript / TypeScript +----------------------- + +For Angular code, we follow the official Angular style guide: + + https://angular.io/guide/styleguide + +To check whether your code is conformant with the style guide, we use a +combination of ESLint, Codelyzer and Prettier: + + https://eslint.org/ + http://codelyzer.com/ + https://prettier.io/ + |