summaryrefslogtreecommitdiffstats
path: root/bin/ansible-connection
blob: 7f35aa981e0550022c73c977845c86ff7402bb16 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
#!/usr/bin/env python
# Copyright: (c) 2017, Ansible Project
# GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt)
from __future__ import (absolute_import, division, print_function)

__metaclass__ = type
__requires__ = ['ansible']


import fcntl
import hashlib
import os
import signal
import socket
import sys
import time
import traceback
import errno
import json

from contextlib import contextmanager

from ansible import constants as C
from ansible.module_utils._text import to_bytes, to_text
from ansible.module_utils.six import PY3
from ansible.module_utils.six.moves import cPickle, StringIO
from ansible.module_utils.connection import Connection, ConnectionError, send_data, recv_data
from ansible.module_utils.service import fork_process
from ansible.parsing.ajson import AnsibleJSONEncoder, AnsibleJSONDecoder
from ansible.playbook.play_context import PlayContext
from ansible.plugins.loader import connection_loader
from ansible.utils.path import unfrackpath, makedirs_safe
from ansible.utils.display import Display
from ansible.utils.jsonrpc import JsonRpcServer


def read_stream(byte_stream):
    size = int(byte_stream.readline().strip())

    data = byte_stream.read(size)
    if len(data) < size:
        raise Exception("EOF found before data was complete")

    data_hash = to_text(byte_stream.readline().strip())
    if data_hash != hashlib.sha1(data).hexdigest():
        raise Exception("Read {0} bytes, but data did not match checksum".format(size))

    # restore escaped loose \r characters
    data = data.replace(br'\r', b'\r')

    return data


@contextmanager
def file_lock(lock_path):
    """
    Uses contextmanager to create and release a file lock based on the
    given path. This allows us to create locks using `with file_lock()`
    to prevent deadlocks related to failure to unlock properly.
    """

    lock_fd = os.open(lock_path, os.O_RDWR | os.O_CREAT, 0o600)
    fcntl.lockf(lock_fd, fcntl.LOCK_EX)
    yield
    fcntl.lockf(lock_fd, fcntl.LOCK_UN)
    os.close(lock_fd)


class ConnectionProcess(object):
    '''
    The connection process wraps around a Connection object that manages
    the connection to a remote device that persists over the playbook
    '''
    def __init__(self, fd, play_context, socket_path, original_path, ansible_playbook_pid=None):
        self.play_context = play_context
        self.socket_path = socket_path
        self.original_path = original_path

        self.fd = fd
        self.exception = None

        self.srv = JsonRpcServer()
        self.sock = None

        self.connection = None
        self._ansible_playbook_pid = ansible_playbook_pid

    def start(self, variables):
        try:
            messages = list()
            result = {}

            messages.append(('vvvv', 'control socket path is %s' % self.socket_path))

            # If this is a relative path (~ gets expanded later) then plug the
            # key's path on to the directory we originally came from, so we can
            # find it now that our cwd is /
            if self.play_context.private_key_file and self.play_context.private_key_file[0] not in '~/':
                self.play_context.private_key_file = os.path.join(self.original_path, self.play_context.private_key_file)
            self.connection = connection_loader.get(self.play_context.connection, self.play_context, '/dev/null',
                                                    ansible_playbook_pid=self._ansible_playbook_pid)
            self.connection.set_options(var_options=variables)

            self.connection._connect()

            self.connection._socket_path = self.socket_path
            self.srv.register(self.connection)
            messages.extend([('vvvv', msg) for msg in sys.stdout.getvalue().splitlines()])
            messages.append(('vvvv', 'connection to remote device started successfully'))

            self.sock = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM)
            self.sock.bind(self.socket_path)
            self.sock.listen(1)
            messages.append(('vvvv', 'local domain socket listeners started successfully'))
        except Exception as exc:
            messages.extend(self.connection.pop_messages())
            result['error'] = to_text(exc)
            result['exception'] = traceback.format_exc()
        finally:
            result['messages'] = messages
            self.fd.write(json.dumps(result, cls=AnsibleJSONEncoder))
            self.fd.close()

    def run(self):
        try:
            while self.connection.connected:
                signal.signal(signal.SIGALRM, self.connect_timeout)
                signal.signal(signal.SIGTERM, self.handler)
                signal.alarm(self.connection.get_option('persistent_connect_timeout'))

                self.exception = None
                (s, addr) = self.sock.accept()
                signal.alarm(0)
                signal.signal(signal.SIGALRM, self.command_timeout)
                while True:
                    data = recv_data(s)
                    if not data:
                        break
                    self.connection._log_messages("jsonrpc request: %s" % data)

                    signal.alarm(self.connection.get_option('persistent_command_timeout'))
                    resp = self.srv.handle_request(data)
                    signal.alarm(0)

                    self.connection._log_messages("jsonrpc response: %s" % resp)
                    send_data(s, to_bytes(resp))

                s.close()

        except Exception as e:
            # socket.accept() will raise EINTR if the socket.close() is called
            if hasattr(e, 'errno'):
                if e.errno != errno.EINTR:
                    self.exception = traceback.format_exc()
            else:
                self.exception = traceback.format_exc()

        finally:
            # allow time for any exception msg send over socket to receive at other end before shutting down
            time.sleep(0.1)

            # when done, close the connection properly and cleanup the socket file so it can be recreated
            self.shutdown()

    def connect_timeout(self, signum, frame):
        msg = 'persistent connection idle timeout triggered, timeout value is %s secs.\nSee the timeout setting options in the Network Debug and ' \
              'Troubleshooting Guide.' % self.connection.get_option('persistent_connect_timeout')
        display.display(msg, log_only=True)
        raise Exception(msg)

    def command_timeout(self, signum, frame):
        msg = 'command timeout triggered, timeout value is %s secs.\nSee the timeout setting options in the Network Debug and Troubleshooting Guide.'\
              % self.connection.get_option('persistent_command_timeout')
        display.display(msg, log_only=True)
        raise Exception(msg)

    def handler(self, signum, frame):
        msg = 'signal handler called with signal %s.' % signum
        display.display(msg, log_only=True)
        raise Exception(msg)

    def shutdown(self):
        """ Shuts down the local domain socket
        """
        lock_path = unfrackpath("%s/.ansible_pc_lock_%s" % os.path.split(self.socket_path))
        if os.path.exists(self.socket_path):
            try:
                if self.sock:
                    self.sock.close()
                if self.connection:
                    self.connection.close()
            except Exception:
                pass
            finally:
                if os.path.exists(self.socket_path):
                    os.remove(self.socket_path)
                    setattr(self.connection, '_socket_path', None)
                    setattr(self.connection, '_connected', False)

        if os.path.exists(lock_path):
            os.remove(lock_path)

        display.display('shutdown complete', log_only=True)


def main():
    """ Called to initiate the connect to the remote device
    """
    rc = 0
    result = {}
    messages = list()
    socket_path = None

    # Need stdin as a byte stream
    if PY3:
        stdin = sys.stdin.buffer
    else:
        stdin = sys.stdin

    # Note: update the below log capture code after Display.display() is refactored.
    saved_stdout = sys.stdout
    sys.stdout = StringIO()

    try:
        # read the play context data via stdin, which means depickling it
        vars_data = read_stream(stdin)
        init_data = read_stream(stdin)

        if PY3:
            pc_data = cPickle.loads(init_data, encoding='bytes')
            variables = cPickle.loads(vars_data, encoding='bytes')
        else:
            pc_data = cPickle.loads(init_data)
            variables = cPickle.loads(vars_data)

        play_context = PlayContext()
        play_context.deserialize(pc_data)
        display.verbosity = play_context.verbosity

    except Exception as e:
        rc = 1
        result.update({
            'error': to_text(e),
            'exception': traceback.format_exc()
        })

    if rc == 0:
        ssh = connection_loader.get('ssh', class_only=True)
        ansible_playbook_pid = sys.argv[1]
        cp = ssh._create_control_path(play_context.remote_addr, play_context.port, play_context.remote_user, play_context.connection, ansible_playbook_pid)

        # create the persistent connection dir if need be and create the paths
        # which we will be using later
        tmp_path = unfrackpath(C.PERSISTENT_CONTROL_PATH_DIR)
        makedirs_safe(tmp_path)

        socket_path = unfrackpath(cp % dict(directory=tmp_path))
        lock_path = unfrackpath("%s/.ansible_pc_lock_%s" % os.path.split(socket_path))

        with file_lock(lock_path):
            if not os.path.exists(socket_path):
                messages.append(('vvvv', 'local domain socket does not exist, starting it'))
                original_path = os.getcwd()
                r, w = os.pipe()
                pid = fork_process()

                if pid == 0:
                    try:
                        os.close(r)
                        wfd = os.fdopen(w, 'w')
                        process = ConnectionProcess(wfd, play_context, socket_path, original_path, ansible_playbook_pid)
                        process.start(variables)
                    except Exception:
                        messages.append(('error', traceback.format_exc()))
                        rc = 1

                    if rc == 0:
                        process.run()
                    else:
                        process.shutdown()

                    sys.exit(rc)

                else:
                    os.close(w)
                    rfd = os.fdopen(r, 'r')
                    data = json.loads(rfd.read(), cls=AnsibleJSONDecoder)
                    messages.extend(data.pop('messages'))
                    result.update(data)

            else:
                messages.append(('vvvv', 'found existing local domain socket, using it!'))
                conn = Connection(socket_path)
                conn.set_options(var_options=variables)
                pc_data = to_text(init_data)
                try:
                    conn.update_play_context(pc_data)
                except Exception as exc:
                    # Only network_cli has update_play context, so missing this is
                    # not fatal e.g. netconf
                    if isinstance(exc, ConnectionError) and getattr(exc, 'code', None) == -32601:
                        pass
                    else:
                        result.update({
                            'error': to_text(exc),
                            'exception': traceback.format_exc()
                        })

    if os.path.exists(socket_path):
        messages.extend(Connection(socket_path).pop_messages())
    messages.append(('vvvv', sys.stdout.getvalue()))
    result.update({
        'messages': messages,
        'socket_path': socket_path
    })

    sys.stdout = saved_stdout
    if 'exception' in result:
        rc = 1
        sys.stderr.write(json.dumps(result, cls=AnsibleJSONEncoder))
    else:
        rc = 0
        sys.stdout.write(json.dumps(result, cls=AnsibleJSONEncoder))

    sys.exit(rc)


if __name__ == '__main__':
    display = Display()
    main()