diff options
Diffstat (limited to 'server/mpm/beos/mpm_default.h')
-rw-r--r-- | server/mpm/beos/mpm_default.h | 30 |
1 files changed, 0 insertions, 30 deletions
diff --git a/server/mpm/beos/mpm_default.h b/server/mpm/beos/mpm_default.h index 6de2bb39aa..043f77f691 100644 --- a/server/mpm/beos/mpm_default.h +++ b/server/mpm/beos/mpm_default.h @@ -71,36 +71,6 @@ #define DEFAULT_START_THREADS 10 #endif -/* Limit on the total --- clients will be locked out if more servers than - * this are needed. It is intended solely to keep the server from crashing - * when things get out of hand. - * - * We keep a hard maximum number of servers, for two reasons: - * 1) in case something goes seriously wrong, we want to stop the server starting - * threads ad infinitum and crashing the server (remember that BeOS has a 192 - * thread per team limit). - * 2) it keeps the size of the scoreboard file small - * enough that we can read the whole thing without worrying too much about - * the overhead. - */ - -/* we only ever have 1 main process running... */ -#define HARD_SERVER_LIMIT 1 - -/* Limit on the threads per process. Clients will be locked out if more than - * this * HARD_SERVER_LIMIT are needed. - * - * We keep this for one reason it keeps the size of the scoreboard file small - * enough that we can read the whole thing without worrying too much about - * the overhead. - */ -#ifdef NO_THREADS -#define HARD_THREAD_LIMIT 1 -#endif -#ifndef HARD_THREAD_LIMIT -#define HARD_THREAD_LIMIT 50 -#endif - #ifdef NO_THREADS #define DEFAULT_THREADS 1 #endif |