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-rw-r--r--support/win32/wintty.dsp10
1 files changed, 5 insertions, 5 deletions
diff --git a/support/win32/wintty.dsp b/support/win32/wintty.dsp
index b3d84db246..07ade0a425 100644
--- a/support/win32/wintty.dsp
+++ b/support/win32/wintty.dsp
@@ -49,14 +49,14 @@ BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:console /map /machine:I386
-# ADD LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:console /map /debug /debugtype:both /machine:I386 /pdbtype:sept
+# ADD BASE LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:console /debug /debugtype:both /machine:I386 /pdbtype:sept
# Begin Custom Build - Extracting .dbg symbols from $(InputPath)
InputPath=.\Release\wintty.so
SOURCE="$(InputPath)"
".\Release\wintty.dbr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- rebase -q -b 0x00400000 -x ".\Release" $(InputPath)
+ rebase -q -p -b 0x00400000 -x ".\Release" $(InputPath)
echo rebased > ".\Release\wintty.dbr"
# End Custom Build
@@ -82,8 +82,8 @@ BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:console /incremental:no /map /debug /machine:I386
-# ADD LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:console /incremental:no /map /debug /machine:I386
+# ADD BASE LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:console /incremental:no /debug /machine:I386
+# ADD LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:console /incremental:no /debug /machine:I386
!ENDIF