# Microsoft Developer Studio Project File - Name="libhttpd" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=libhttpd - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "libhttpd.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "libhttpd.mak" CFG="libhttpd - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "libhttpd - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "libhttpd - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "libhttpd - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W3 /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "AP_DECLARE_EXPORT" /FD /c # ADD CPP /nologo /MD /W3 /Zi /O2 /I "./include" /I "./srclib/apr/include" /I "./srclib/apr-util/include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "AP_DECLARE_EXPORT" /Fd"Release\libhttpd_cl" /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib advapi32.lib ws2_32.lib mswsock.lib /nologo /subsystem:windows /dll /machine:I386 # ADD LINK32 kernel32.lib user32.lib advapi32.lib ws2_32.lib mswsock.lib "Release\buildmark.obj" /nologo /subsystem:windows /dll /debug /debugtype:both /machine:I386 /pdbtype:sept /base:@"os\win32\BaseAddr.ref",libhttpd.dll # Begin Custom Build - Extracting .dbg symbols from $(InputPath) InputPath=.\Release\libhttpd.dll SOURCE="$(InputPath)" ".\Release\libhttpd.dbr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" rebase -q -p -i "./os/win32/BaseAddr.ref" -x ".\Release" $(InputPath) echo rebased > ".\Release\libhttpd.dbr" # End Custom Build # Begin Special Build Tool SOURCE="$(InputPath)" PreLink_Desc=Compiling buildmark PreLink_Cmds=cl.exe /nologo /MD /W3 /O2 /I "./include" /I "./srclib/apr/include" /I "./srclib/apr-util/include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "AP_DECLARE_EXPORT" /Fd"Release\libhttpd" /FD /c server\buildmark.c /Fo"Release\buildmark.obj" # End Special Build Tool !ELSEIF "$(CFG)" == "libhttpd - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MDd /W3 /GX /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "AP_DECLARE_EXPORT" /FD /c # ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I "./include" /I "./srclib/apr/include" /I "./srclib/apr-util/include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "AP_DECLARE_EXPORT" /Fd"Debug\libhttpd_cl" /FD /c # ADD BASE MTL /nologo /D "_DEBUG" /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib advapi32.lib ws2_32.lib mswsock.lib /nologo /subsystem:windows /dll /incremental:no /debug /machine:I386 # ADD LINK32 kernel32.lib user32.lib advapi32.lib ws2_32.lib mswsock.lib "Debug\buildmark.obj" /nologo /subsystem:windows /dll /incremental:no /debug /machine:I386 /base:@"os\win32\BaseAddr.ref",libhttpd.dll # Begin Special Build Tool SOURCE="$(InputPath)" PreLink_Desc=Compiling buildmark PreLink_Cmds=cl.exe /nologo /MDd /W3 /GX /Zi /Od /I "./include" /I "./srclib/apr/include" /I "./srclib/apr-util/include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "AP_DECLARE_EXPORT" /Fd"Debug\libhttpd" /FD /c server\buildmark.c /Fo"Debug\buildmark.obj" # End Special Build Tool !ENDIF # Begin Target # Name "libhttpd - Win32 Release" # Name "libhttpd - Win32 Debug" # Begin Group "headers" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90" # Begin Source File SOURCE=.\include\ap_compat.h # End Source File # Begin Source File SOURCE=.\include\ap_config.h # End Source File # Begin Source File SOURCE=.\include\ap_mmn.h # End Source File # Begin Source File SOURCE=.\include\ap_release.h # End Source File # Begin Source File SOURCE=.\include\http_config.h # End Source File # Begin Source File SOURCE=.\include\http_connection.h # End Source File # Begin Source File SOURCE=.\include\http_core.h # End Source File # Begin Source File SOURCE=.\include\http_log.h # End Source File # Begin Source File SOURCE=.\include\http_main.h # End Source File # Begin Source File SOURCE=.\include\http_protocol.h # End Source File # Begin Source File SOURCE=.\include\http_request.h # End Source File # Begin Source File SOURCE=.\include\http_vhost.h # End Source File # Begin Source File SOURCE=.\include\httpd.h # End Source File # Begin Source File SOURCE=.\modules\generators\mod_cgi.h !IF "$(CFG)" == "libhttpd - Win32 Release" # PROP Ignore_Default_Tool 1 # Begin Custom Build - Creating include/mod_cgi.h InputPath=.\modules\generators\mod_cgi.h ".\include\mod_cgi.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" type .\modules\generators\mod_cgi.h > .\include\mod_cgi.h # End Custom Build !ELSEIF "$(CFG)" == "libhttpd - Win32 Debug" # PROP Ignore_Default_Tool 1 # Begin Custom Build - Creating include/mod_cgi.h InputPath=.\modules\generators\mod_cgi.h ".\include\mod_cgi.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" type .\modules\generators\mod_cgi.h > .\include\mod_cgi.h # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=.\modules\http\mod_core.h !IF "$(CFG)" == "libhttpd - Win32 Release" # PROP Ignore_Default_Tool 1 # Begin Custom Build - Creating include/mod_core.h InputPath=.\modules\http\mod_core.h ".\include\mod_core.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" type .\modules\http\mod_core.h > .\include\mod_core.h # End Custom Build !ELSEIF "$(CFG)" == "libhttpd - Win32 Debug" # PROP Ignore_Default_Tool 1 # Begin Custom Build - Creating include/mod_core.h InputPath=.\modules\http\mod_core.h ".\include\mod_core.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" type .\modules\http\mod_core.h > .\include\mod_core.h # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=.\modules\dav\main\mod_dav.h !IF "$(CFG)" == "libhttpd - Win32 Release" # PROP Ignore_Default_Tool 1 # Begin Custom Build - Creating include/mod_dav.h InputPath=.\modules\dav\main\mod_dav.h ".\include\mod_dav.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" type .\modules\dav\main\mod_dav.h > .\include\mod_dav.h # End Custom Build !ELSEIF "$(CFG)" == "libhttpd - Win32 Debug" # PROP Ignore_Default_Tool 1 # Begin Custom Build - Creating include/mod_dav.h InputPath=.\modules\dav\main\mod_dav.h ".\include\mod_dav.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" type .\modules\dav\main\mod_dav.h > .\include\mod_dav.h # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=.\modules\filters\mod_include.h !IF "$(CFG)" == "libhttpd - Win32 Release" # PROP Ignore_Default_Tool 1 # Begin Custom Build - Creating include/mod_include.h InputPath=.\modules\filters\mod_include.h ".\include\mod_include.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" type .\modules\filters\mod_include.h > .\include\mod_include.h # End Custom Build !ELSEIF "$(CFG)" == "libhttpd - Win32 Debug" # PROP Ignore_Default_Tool 1 # Begin Custom Build - Creating include/mod_include.h InputPath=.\modules\filters\mod_include.h ".\include\mod_include.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" type .\modules\filters\mod_include.h > .\include\mod_include.h # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=.\modules\proxy\mod_proxy.h !IF "$(CFG)" == "libhttpd - Win32 Release" # PROP Ignore_Default_Tool 1 # Begin Custom Build - Creating include/mod_proxy.h InputPath=.\modules\proxy\mod_proxy.h ".\include\mod_proxy.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" type .\modules\proxy\mod_proxy.h > .\include\mod_proxy.h # End Custom Build !ELSEIF "$(CFG)" == "libhttpd - Win32 Debug" # PROP Ignore_Default_Tool 1 # Begin Custom Build - Creating include/mod_proxy.h InputPath=.\modules\proxy\mod_proxy.h ".\include\mod_proxy.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" type .\modules\proxy\mod_proxy.h > .\include\mod_proxy.h # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=.\os\win32\os.h !IF "$(CFG)" == "libhttpd - Win32 Release" # PROP Ignore_Default_Tool 1 # Begin Custom Build - Creating include/os.h InputPath=.\os\win32\os.h ".\include\os.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" type .\os\win32\os.h > .\include\os.h # End Custom Build !ELSEIF "$(CFG)" == "libhttpd - Win32 Debug" # PROP Ignore_Default_Tool 1 # Begin Custom Build - Creating include/os.h InputPath=.\os\win32\os.h ".\include\os.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" type .\os\win32\os.h > .\include\os.h # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=.\server\test_char.h # End Source File # End Group # Begin Group "httpd" # PROP Default_Filter "" # Begin Source File SOURCE=.\server\buildmark.c # PROP Exclude_From_Build 1 # End Source File # Begin Source File SOURCE=.\server\config.c # End Source File # Begin Source File SOURCE=.\server\connection.c # End Source File # Begin Source File SOURCE=.\server\core.c # End Source File # Begin Source File SOURCE=.\modules\http\http_core.c # End Source File # Begin Source File SOURCE=.\modules\http\http_protocol.c # End Source File # Begin Source File SOURCE=.\modules\http\http_request.c # End Source File # Begin Source File SOURCE=.\server\log.c # End Source File # Begin Source File SOURCE=.\server\protocol.c # End Source File # Begin Source File SOURCE=.\server\request.c # End Source File # Begin Source File SOURCE=.\server\vhost.c # End Source File # End Group # Begin Group "modules" # PROP Default_Filter "" # Begin Source File SOURCE=.\modules\mappers\mod_so.c # End Source File # Begin Source File SOURCE=.\modules\arch\win32\mod_win32.c # End Source File # Begin Source File SOURCE=.\os\win32\modules.c # End Source File # End Group # Begin Group "util" # PROP Default_Filter "" # Begin Source File SOURCE=.\server\error_bucket.c # End Source File # Begin Source File SOURCE=.\server\util.c # End Source File # Begin Source File SOURCE=.\server\util_cfgtree.c # End Source File # Begin Source File SOURCE=.\include\util_cfgtree.h # End Source File # Begin Source File SOURCE=.\include\util_charset.h # End Source File # Begin Source File SOURCE=.\include\util_ebcdic.h # End Source File # Begin Source File SOURCE=.\server\util_filter.c # End Source File # Begin Source File SOURCE=.\include\util_filter.h # End Source File # Begin Source File SOURCE=.\server\util_md5.c # End Source File # Begin Source File SOURCE=.\include\util_md5.h # End Source File # Begin Source File SOURCE=.\server\util_script.c # End Source File # Begin Source File SOURCE=.\include\util_script.h # End Source File # Begin Source File SOURCE=.\server\util_time.c # End Source File # Begin Source File SOURCE=.\os\win32\util_win32.c # End Source File # Begin Source File SOURCE=.\server\util_xml.c # End Source File # Begin Source File SOURCE=.\include\util_xml.h # End Source File # End Group # Begin Group "mpm_winnt" # PROP Default_Filter "" # Begin Source File SOURCE=.\include\ap_listen.h # End Source File # Begin Source File SOURCE=.\include\ap_mpm.h # End Source File # Begin Source File SOURCE=.\os\win32\ap_regkey.c # End Source File # Begin Source File SOURCE=.\include\ap_regkey.h # End Source File # Begin Source File SOURCE=.\server\mpm\winnt\child.c # End Source File # Begin Source File SOURCE=.\server\listen.c # End Source File # Begin Source File SOURCE=.\server\mpm\winnt\mpm.h !IF "$(CFG)" == "libhttpd - 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Generating test_char.h from gen_test_char.exe InputPath=.\server\gen_test_char.exe ".\server\test_char.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" .\server\gen_test_char.exe >.\server\test_char.h # End Custom Build !ELSEIF "$(CFG)" == "libhttpd - Win32 Debug" # PROP Ignore_Default_Tool 1 USERDEP__GEN_T=".\include\os.h" # Begin Custom Build - Generating test_char.h from gen_test_char.exe InputPath=.\server\gen_test_char.exe ".\server\test_char.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" .\server\gen_test_char.exe >.\server\test_char.h # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=.\build\win32\libhttpd.rc # End Source File # Begin Source File SOURCE=.\build\win32\win32ver.awk !IF "$(CFG)" == "libhttpd - Win32 Release" # PROP Ignore_Default_Tool 1 # Begin Custom Build - Creating Version Resource InputPath=.\build\win32\win32ver.awk ".\build\win32\libhttpd.rc" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" awk -f ./build/win32/win32ver.awk libhttpd.dll "Apache HTTP Server Core" ./include/ap_release.h > .\build\win32\libhttpd.rc # End Custom Build !ELSEIF "$(CFG)" == "libhttpd - Win32 Debug" # PROP Ignore_Default_Tool 1 # Begin Custom Build - Creating Version Resource InputPath=.\build\win32\win32ver.awk ".\build\win32\libhttpd.rc" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" awk -f ./build/win32/win32ver.awk libhttpd.dll "Apache HTTP Server Core" ./include/ap_release.h > .\build\win32\libhttpd.rc # End Custom Build !ENDIF # End Source File # End Target # End Project