blob: 982d67923f8bde95e43fafcc1b24b2a24a2a4e61 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
|
# Microsoft Developer Studio Project File - Name="pcre" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=pcre - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "pcre.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "pcre.mak" CFG="pcre - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "pcre - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "pcre - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "pcre - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "LibR"
# PROP Intermediate_Dir "LibR"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /O2 /D "_WIN32" /D "NDEBUG" /D "_WINDOWS" /D "PCRE_STATIC" /FD /c
# ADD CPP /nologo /MD /W3 /Zi /O2 /D "_WIN32" /D "NDEBUG" /D "_WINDOWS" /D "PCRE_STATIC" /Fd"LibR/pcre_src" /FD /c
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ELSEIF "$(CFG)" == "pcre - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "LibD"
# PROP Intermediate_Dir "LibD"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /GX /Zi /Od /D "_WIN32" /D "_DEBUG" /D "_WINDOWS" /D "PCRE_STATIC" /FD /c
# ADD CPP /nologo /MDd /W3 /GX /Zi /Od /D "_WIN32" /D "_DEBUG" /D "_WINDOWS" /D "PCRE_STATIC" /Fd"LibD/pcre_src" /FD /c
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ENDIF
# Begin Target
# Name "pcre - Win32 Release"
# Name "pcre - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "*.c"
# Begin Source File
SOURCE=.\dftables.exe
!IF "$(CFG)" == "pcre - Win32 Release"
# Begin Custom Build - Creating pcre chartables.c from dftables
InputPath=.\dftables.exe
".\chartables.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
.\dftables.exe chartables.c
# End Custom Build
!ELSEIF "$(CFG)" == "pcre - Win32 Debug"
# Begin Custom Build - Creating pcre chartables.c from dftables
InputPath=.\dftables.exe
".\chartables.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
.\dftables.exe chartables.c
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\get.c
# End Source File
# Begin Source File
SOURCE=.\maketables.c
# End Source File
# Begin Source File
SOURCE=.\pcre.c
# End Source File
# Begin Source File
SOURCE=.\study.c
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "*.h"
# Begin Source File
SOURCE=.\config.hw
!IF "$(CFG)" == "pcre - Win32 Release"
# Begin Custom Build - Creating pcre config.h from config.hw
InputPath=.\config.hw
".\config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
type .\config.hw > .\config.h
# End Custom Build
!ELSEIF "$(CFG)" == "pcre - Win32 Debug"
# Begin Custom Build - Creating pcre config.h from config.hw
InputPath=.\config.hw
".\config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
type .\config.hw > .\config.h
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\internal.h
# End Source File
# Begin Source File
SOURCE=.\pcre.hw
!IF "$(CFG)" == "pcre - Win32 Release"
# Begin Custom Build - Creating pcre.h from pcre.hw
InputPath=.\pcre.hw
".\pcre.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
type .\pcre.hw > .\pcre.h
# End Custom Build
!ELSEIF "$(CFG)" == "pcre - Win32 Debug"
# Begin Custom Build - Creating pcre.h from pcre.hw
InputPath=.\pcre.hw
".\pcre.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
type .\pcre.hw > .\pcre.h
# End Custom Build
!ENDIF
# End Source File
# End Group
# End Target
# End Project
|