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authorQuentin Young <qlyoung@nvidia.com>2020-11-29 05:33:27 +0100
committerQuentin Young <qlyoung@nvidia.com>2020-12-02 00:37:14 +0100
commitf944ec671c3a3e56bf2315d26f7840419bf0a074 (patch)
tree30b0b2d2e78b768006f4adbff42bd7a61781b63a /lib/frrscript.c
parentlib: add 'script <type> foo' test command (diff)
downloadfrr-f944ec671c3a3e56bf2315d26f7840419bf0a074.tar.xz
frr-f944ec671c3a3e56bf2315d26f7840419bf0a074.zip
lib: make encoder type a typedef
Need to use it for casts regularly. Signed-off-by: Quentin Young <qlyoung@nvidia.com>
Diffstat (limited to 'lib/frrscript.c')
-rw-r--r--lib/frrscript.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/lib/frrscript.c b/lib/frrscript.c
index 9b27ca745..246ae25fd 100644
--- a/lib/frrscript.c
+++ b/lib/frrscript.c
@@ -30,7 +30,7 @@
struct encoder {
char *typename;
- int (*encoder)(struct lua_State *, const void *);
+ encoder_func encoder;
};
struct hash *encoder_hash;
@@ -82,7 +82,7 @@ int frrscript_lua_call(struct frrscript *fs, ...)
}
void frrscript_register_type_encoder(const char *typename,
- int (*encoder)(lua_State *L, void *))
+ encoder_func encoder)
{
struct encoder e = {
.typename = (char *) typename,