diff options
Diffstat (limited to 'lib/frrscript.h')
-rw-r--r-- | lib/frrscript.h | 76 |
1 files changed, 72 insertions, 4 deletions
diff --git a/lib/frrscript.h b/lib/frrscript.h index f4057f531..8612c602f 100644 --- a/lib/frrscript.h +++ b/lib/frrscript.h @@ -25,6 +25,7 @@ #include <lua.h> #include "frrlua.h" +#include "../bgpd/bgp_script.h" #ifdef __cplusplus extern "C" { @@ -96,6 +97,56 @@ void frrscript_register_type_codecs(struct frrscript_codec *codecs); */ void frrscript_init(const char *scriptdir); +#define ENCODE_ARGS(name, value) \ + do { \ + ENCODE_ARGS_WITH_STATE(L, value); \ + lua_setglobal(L, name); \ + } while (0) + +#define DECODE_ARGS(name, value) \ + do { \ + lua_getglobal(L, name); \ + DECODE_ARGS_WITH_STATE(L, value); \ + } while (0) + +/* + * Maps the type of value to its encoder/decoder. + * Add new mappings here. + * + * L + * Lua state + * scriptdir + * Directory in which to look for scripts + */ +#define ENCODE_ARGS_WITH_STATE(L, value) \ + _Generic((value), \ +long long * : lua_pushintegerp, \ +struct prefix * : lua_pushprefix, \ +struct interface * : lua_pushinterface, \ +struct in_addr * : lua_pushinaddr, \ +struct in6_addr * : lua_pushin6addr, \ +union sockunion * : lua_pushsockunion, \ +time_t * : lua_pushtimet, \ +char * : lua_pushstring_wrapper, \ +struct attr * : lua_pushattr, \ +struct peer * : lua_pushpeer, \ +const struct prefix * : lua_pushprefix \ +)(L, value) + +#define DECODE_ARGS_WITH_STATE(L, value) \ + _Generic((value), \ +long long * : lua_decode_integerp, \ +struct prefix * : lua_decode_prefix, \ +struct interface * : lua_decode_interface, \ +struct in_addr * : lua_decode_inaddr, \ +struct in6_addr * : lua_decode_in6addr, \ +union sockunion * : lua_decode_sockunion, \ +time_t * : lua_decode_timet, \ +char * : lua_decode_stringp, \ +struct attr * : lua_decode_attr, \ +struct peer * : lua_decode_noop, \ +const struct prefix * : lua_decode_noop \ +)(L, -1, value) /* * Call script. @@ -103,14 +154,31 @@ void frrscript_init(const char *scriptdir); * fs * The script to call; this is obtained from frrscript_load(). * - * env - * The script's environment. Specify this as an array of frrscript_env. - * * Returns: * 0 if the script ran successfully, nonzero otherwise. */ -int frrscript_call(struct frrscript *fs, struct frrscript_env *env); +int _frrscript_call(struct frrscript *fs); +/* + * Wrapper for call script. Maps values passed in to their encoder + * and decoder types. + * + * fs + * The script to call; this is obtained from frrscript_load(). + * + * Returns: + * 0 if the script ran successfully, nonzero otherwise. + */ +#define frrscript_call(fs, ...) \ + ({ \ + lua_State *L = fs->L; \ + MAP_LISTS(ENCODE_ARGS, ##__VA_ARGS__); \ + int ret = _frrscript_call(fs); \ + if (ret == 0) { \ + MAP_LISTS(DECODE_ARGS, ##__VA_ARGS__); \ + } \ + ret; \ + }) /* * Get result from finished script. |