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* *: update thread_add_* callsQuentin Young2017-05-091-6/+10
| | | | | | | | | | | | Pass pointer to pointer instead of assigning by return value. See previous commit message. To ensure that the behavior stays functionally correct, any assignments with the result of a thread_add* function have been transformed to set the pointer to null before passing it. These can be removed wherever the pointer is known to already be null. Signed-off-by: Quentin Young <qlyoung@cumulusnetworks.com>
* *: remove THREAD_ON macros, add nullity checkQuentin Young2017-05-091-4/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | The way thread.c is written, a caller who wishes to be able to cancel a thread or avoid scheduling it twice must keep a reference to the thread. Typically this is done with a long lived pointer whose value is checked for null in order to know if the thread is currently scheduled. The check-and-schedule idiom is so common that several wrapper macros in thread.h existed solely to provide it. This patch removes those macros and adds a new parameter to all thread_add_* functions which is a pointer to the struct thread * to store the result of a scheduling call. If the value passed is non-null, the thread will only be scheduled if the value is null. This helps with consistency. A Coccinelle spatch has been used to transform code of the form: if (t == NULL) t = thread_add_* (...) to the form thread_add_* (..., &t) The THREAD_ON macros have also been transformed to the underlying thread.c calls. Signed-off-by: Quentin Young <qlyoung@cumulusnetworks.com>
* ldpd: adapt the code for QuaggaRenato Westphal2016-09-231-27/+28
| | | | Signed-off-by: Renato Westphal <renato@opensourcerouting.org>
* ldpd: copy original sources from OpenBSD (14/09/2016)Renato Westphal2016-09-231-0/+135
Signed-off-by: Renato Westphal <renato@opensourcerouting.org>