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# Module and Hook support (developer docs)
## What it does
It uses `dlopen()` to load DSOs at startup.
## Limitations
* can't load, unload, or reload during runtime. This just needs some work
and can probably be done in the future.
* doesn't fix any of the "things need to be changed in the code in the library"
issues. Most prominently, you can't add a CLI node because CLI nodes are
listed in the library...
* if your module crashes, the daemon crashes. Should be obvious.
* **does not provide a stable API or ABI**. Your module must match a version
of FRR and you may have to update it frequently to match changes.
* **does not create a license boundary**. Your module will need to link
libzebra and include header files from the daemons, meaning it will be
GPL-encumbered.
## Installation
Look for `moduledir` in `configure.ac`, default is normally
`/usr/lib64/frr/modules` but depends on `--libdir` / `--prefix`.
The daemon's name is prepended when looking for a module, e.g. "snmp" tries
to find "zebra_snmp" first when used in zebra. This is just to make it nicer
for the user, with the snmp module having the same name everywhere.
Modules can be packaged separately from FRR. The SNMP and FPM modules are
good candidates for this because they have dependencies (net-snmp / protobuf)
that are not FRR dependencies. However, any distro packages should have an
"exact-match" dependency onto the FRR package. Using a module from a
different FRR version will probably blow up nicely.
For snapcraft (and during development), modules can be loaded with full path
(e.g. -M `$SNAP/lib/frr/modules/zebra_snmp.so`). Note that libtool puts output
files in the .libs directory, so during development you have to use
`./zebra -M .libs/zebra_snmp.so`.
## Creating a module
... best to look at the existing SNMP or FPM modules.
Basic boilerplate:
```
#include "hook.h"
#include "module.h"
static int
module_init (void)
{
hook_register(frr_late_init, module_late_init);
return 0;
}
FRR_MODULE_SETUP(
.name = "my module",
.version = "0.0",
.description = "my module",
.init = module_init,
)
```
The `frr_late_init` hook will be called after the daemon has finished its
other startup and is about to enter the main event loop; this is the best
place for most initialisation.
## Compiler & Linker magic
There's a `THIS_MODULE` (like in the Linux kernel), which uses `visibility`
attributes to restrict it to the current module. If you get a linker error
with `_frrmod_this_module`, there is some linker SNAFU. This shouldn't be
possible, though one way to get it would be to not include libzebra (which
provides a fallback definition for the symbol).
libzebra and the daemons each have their own `THIS_MODULE`, as do all loadable
modules. In any other libraries (e.g. `libfrrsnmp`), `THIS_MODULE` will use
the definition in libzebra; same applies if the main executable doesn't use
`FRR_DAEMON_INFO` (e.g. all testcases).
The deciding factor here is "what dynamic linker unit are you using the symbol
from." If you're in a library function and want to know who called you, you
can't use `THIS_MODULE` (because that'll just tell you you're in the library).
Put a macro around your function that adds `THIS_MODULE` in the *caller's
code calling your function*.
The idea is to use this in the future for module unloading. Hooks already
remember which module they were installed by, as groundwork for a function
that removes all of a module's installed hooks.
There's also the `frr_module` symbol in modules, pretty much a standard entry
point for loadable modules.
## Hooks
Hooks are just points in the code where you can register your callback to
be called. The parameter list is specific to the hook point. Since there is
no stable API, the hook code has some extra type safety checks making sure
you get a compiler warning when the hook parameter list doesn't match your
callback. Don't ignore these warnings.
## Relation to MTYPE macros
The MTYPE macros, while primarily designed to decouple MTYPEs from the library
and beautify the code, also work very nicely with loadable modules -- both
constructors and destructors are executed when loading/unloading modules.
This means there is absolutely no change required to MTYPEs, you can just use
them in a module and they will even clean up themselves when we implement
module unloading and an unload happens. In fact, it's impossible to create
a bug where unloading fails to de-register a MTYPE.
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