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// SPDX-License-Identifier: GPL-2.0-or-later
/*
* Copyright (C) 2016-2019 Cumulus Networks, Inc.
* Donald Sharp, Quentin Young
*/
#ifndef __FRRLUA_H__
#define __FRRLUA_H__
#include <zebra.h>
#ifdef HAVE_SCRIPTING
#include <lua.h>
#include <lualib.h>
#include <lauxlib.h>
#include "prefix.h"
#include "frrscript.h"
#ifdef __cplusplus
extern "C" {
#endif
DECLARE_MTYPE(SCRIPT_RES);
/*
* gcc-10 is complaining about the wrapper function
* not being compatible with lua_pushstring returning
* a char *. Let's wrapper it here to make our life
* easier
*/
static inline void lua_pushstring_wrapper(lua_State *L, const char *str)
{
(void)lua_pushstring(L, str);
}
/*
* Converts a prefix to a Lua value and pushes it on the stack.
*/
void lua_pushprefix(lua_State *L, const struct prefix *prefix);
void lua_decode_prefix(lua_State *L, int idx, struct prefix *prefix);
/*
* Converts the Lua value at idx to a prefix.
*
* Returns:
* struct prefix allocated with MTYPE_TMP
*/
void *lua_toprefix(lua_State *L, int idx);
/*
* Converts an interface to a Lua value and pushes it on the stack.
*/
void lua_pushinterface(lua_State *L, const struct interface *ifp);
void lua_decode_interface(lua_State *L, int idx, struct interface *ifp);
/*
* Converts the Lua value at idx to an interface.
*
* Returns:
* struct interface allocated with MTYPE_TMP. This interface is not hooked
* to anything, nor is it inserted in the global interface tree.
*/
void *lua_tointerface(lua_State *L, int idx);
/*
* Converts an in_addr to a Lua value and pushes it on the stack.
*/
void lua_pushinaddr(lua_State *L, const struct in_addr *addr);
void lua_decode_inaddr(lua_State *L, int idx, struct in_addr *addr);
/*
* Converts the Lua value at idx to an in_addr.
*
* Returns:
* struct in_addr allocated with MTYPE_TMP.
*/
void *lua_toinaddr(lua_State *L, int idx);
/*
* Converts an in6_addr to a Lua value and pushes it on the stack.
*/
void lua_pushin6addr(lua_State *L, const struct in6_addr *addr);
void lua_decode_in6addr(lua_State *L, int idx, struct in6_addr *addr);
void lua_pushipaddr(lua_State *L, const struct ipaddr *addr);
void lua_pushethaddr(lua_State *L, const struct ethaddr *addr);
/*
* Converts the Lua value at idx to an in6_addr.
*
* Returns:
* struct in6_addr allocated with MTYPE_TMP.
*/
void *lua_toin6addr(lua_State *L, int idx);
/*
* Converts a time_t to a Lua value and pushes it on the stack.
*/
void lua_pushtimet(lua_State *L, const time_t *time);
void lua_decode_timet(lua_State *L, int idx, time_t *time);
/*
* Converts the Lua value at idx to a time_t.
*
* Returns:
* time_t allocated with MTYPE_TMP.
*/
void *lua_totimet(lua_State *L, int idx);
/*
* Converts a sockunion to a Lua value and pushes it on the stack.
*/
void lua_pushsockunion(lua_State *L, const union sockunion *su);
void lua_decode_sockunion(lua_State *L, int idx, union sockunion *su);
/*
* Converts the Lua value at idx to a sockunion.
*
* Returns:
* sockunion allocated with MTYPE_TMP.
*/
void *lua_tosockunion(lua_State *L, int idx);
void lua_pushnexthop_group(lua_State *L, const struct nexthop_group *ng);
void lua_pushnexthop(lua_State *L, const struct nexthop *nexthop);
/*
* Converts an int to a Lua value and pushes it on the stack.
*/
void lua_pushintegerp(lua_State *L, const long long *num);
void lua_decode_integerp(lua_State *L, int idx, long long *num);
/*
* Converts the Lua value at idx to an int.
*
* Returns:
* int allocated with MTYPE_TMP.
*/
void *lua_tointegerp(lua_State *L, int idx);
void lua_decode_stringp(lua_State *L, int idx, char *str);
/*
* Pop string.
*
* Sets *string to a copy of the string at the top of the stack. The copy is
* allocated with MTYPE_TMP and the caller is responsible for freeing it.
*/
void *lua_tostringp(lua_State *L, int idx);
/*
* No-op decoders
*/
void lua_decode_noop(lua_State *L, int idx, const void *ptr);
void lua_decode_integer_noop(lua_State *L, int idx, int i);
/*
* Retrieve an integer from table on the top of the stack.
*
* key
* Key of string value in table
*/
int frrlua_table_get_integer(lua_State *L, const char *key);
/*
* Exports a new table containing bindings to FRR zlog functions into the
* global namespace.
*
* From Lua, these functions may be accessed as:
*
* - log.debug()
* - log.info()
* - log.warn()
* - log.error()
*
* They take a single string argument.
*/
void frrlua_export_logging(lua_State *L);
/*
* Dump Lua stack to a string.
*
* Return value must be freed with XFREE(MTYPE_TMP, ...);
*/
char *frrlua_stackdump(lua_State *L);
#ifdef __cplusplus
}
#endif
#endif /* HAVE_SCRIPTING */
#endif /* __FRRLUA_H__ */
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