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authorWerner Koch <wk@gnupg.org>2006-11-21 12:00:14 +0100
committerWerner Koch <wk@gnupg.org>2006-11-21 12:00:14 +0100
commite50c5f39cc2ea399eead30ef451d7d5e24c13fe6 (patch)
tree37f73eb8abf85a3a6505a5a7c30b1e4c8e8d85d5 /intl/localcharset.c
parentMade some PIN pads work. (diff)
downloadgnupg2-e50c5f39cc2ea399eead30ef451d7d5e24c13fe6.tar.xz
gnupg2-e50c5f39cc2ea399eead30ef451d7d5e24c13fe6.zip
No more warnings for AMD64 (at least when cross-compiling). Thus tehre is a
good chance that gpg2 will now work. Other cleanups. Updated gettext.
Diffstat (limited to 'intl/localcharset.c')
-rw-r--r--intl/localcharset.c109
1 files changed, 89 insertions, 20 deletions
diff --git a/intl/localcharset.c b/intl/localcharset.c
index 4865f1037..e8505bfa9 100644
--- a/intl/localcharset.c
+++ b/intl/localcharset.c
@@ -1,6 +1,6 @@
/* Determine a canonical name for the current locale's character encoding.
- Copyright (C) 2000-2003 Free Software Foundation, Inc.
+ Copyright (C) 2000-2006 Free Software Foundation, Inc.
This program is free software; you can redistribute it and/or modify it
under the terms of the GNU Library General Public License as published
@@ -14,7 +14,7 @@
You should have received a copy of the GNU Library General Public
License along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
+ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
USA. */
/* Written by Bruno Haible <bruno@clisp.org>. */
@@ -41,8 +41,7 @@
#endif
#if defined _WIN32 || defined __WIN32__
-# undef WIN32 /* avoid warning on mingw32 */
-# define WIN32
+# define WIN32_NATIVE
#endif
#if defined __EMX__
@@ -50,7 +49,7 @@
# define OS2
#endif
-#if !defined WIN32
+#if !defined WIN32_NATIVE
# if HAVE_LANGINFO_CODESET
# include <langinfo.h>
# else
@@ -58,7 +57,11 @@
# include <locale.h>
# endif
# endif
-#elif defined WIN32
+# ifdef __CYGWIN__
+# define WIN32_LEAN_AND_MEAN
+# include <windows.h>
+# endif
+#elif defined WIN32_NATIVE
# define WIN32_LEAN_AND_MEAN
# include <windows.h>
#endif
@@ -73,8 +76,8 @@
# define relocate(pathname) (pathname)
#endif
-#if defined _WIN32 || defined __WIN32__ || defined __EMX__ || defined __DJGPP__
- /* Win32, OS/2, DOS */
+#if defined _WIN32 || defined __WIN32__ || defined __CYGWIN__ || defined __EMX__ || defined __DJGPP__
+ /* Win32, Cygwin, OS/2, DOS */
# define ISSLASH(C) ((C) == '/' || (C) == '\\')
#endif
@@ -107,19 +110,25 @@ static const char * volatile charset_aliases;
/* Return a pointer to the contents of the charset.alias file. */
static const char *
-get_charset_aliases ()
+get_charset_aliases (void)
{
const char *cp;
cp = charset_aliases;
if (cp == NULL)
{
-#if !(defined VMS || defined WIN32)
+#if !(defined VMS || defined WIN32_NATIVE || defined __CYGWIN__)
FILE *fp;
- const char *dir = relocate (LIBDIR);
+ const char *dir;
const char *base = "charset.alias";
char *file_name;
+ /* Make it possible to override the charset.alias location. This is
+ necessary for running the testsuite before "make install". */
+ dir = getenv ("CHARSETALIASDIR");
+ if (dir == NULL || dir[0] == '\0')
+ dir = relocate (LIBDIR);
+
/* Concatenate dir and base into freshly allocated file_name. */
{
size_t dir_len = strlen (dir);
@@ -141,15 +150,17 @@ get_charset_aliases ()
else
{
/* Parse the file's contents. */
- int c;
- char buf1[50+1];
- char buf2[50+1];
char *res_ptr = NULL;
size_t res_size = 0;
- size_t l1, l2;
for (;;)
{
+ int c;
+ char buf1[50+1];
+ char buf2[50+1];
+ size_t l1, l2;
+ char *old_res_ptr;
+
c = getc (fp);
if (c == EOF)
break;
@@ -170,6 +181,7 @@ get_charset_aliases ()
break;
l1 = strlen (buf1);
l2 = strlen (buf2);
+ old_res_ptr = res_ptr;
if (res_size == 0)
{
res_size = l1 + 1 + l2 + 1;
@@ -184,6 +196,8 @@ get_charset_aliases ()
{
/* Out of memory. */
res_size = 0;
+ if (old_res_ptr != NULL)
+ free (old_res_ptr);
break;
}
strcpy (res_ptr + res_size - (l2 + 1) - (l1 + 1), buf1);
@@ -229,7 +243,7 @@ get_charset_aliases ()
"DECKOREAN" "\0" "EUC-KR" "\0";
# endif
-# if defined WIN32
+# if defined WIN32_NATIVE || defined __CYGWIN__
/* To avoid the troubles of installing a separate file in the same
directory as the DLL and of retrieving the DLL's directory at
runtime, simply inline the aliases here. */
@@ -238,6 +252,7 @@ get_charset_aliases ()
"CP1361" "\0" "JOHAB" "\0"
"CP20127" "\0" "ASCII" "\0"
"CP20866" "\0" "KOI8-R" "\0"
+ "CP20936" "\0" "GB2312" "\0"
"CP21866" "\0" "KOI8-RU" "\0"
"CP28591" "\0" "ISO-8859-1" "\0"
"CP28592" "\0" "ISO-8859-2" "\0"
@@ -248,7 +263,14 @@ get_charset_aliases ()
"CP28597" "\0" "ISO-8859-7" "\0"
"CP28598" "\0" "ISO-8859-8" "\0"
"CP28599" "\0" "ISO-8859-9" "\0"
- "CP28605" "\0" "ISO-8859-15" "\0";
+ "CP28605" "\0" "ISO-8859-15" "\0"
+ "CP38598" "\0" "ISO-8859-8" "\0"
+ "CP51932" "\0" "EUC-JP" "\0"
+ "CP51936" "\0" "GB2312" "\0"
+ "CP51949" "\0" "EUC-KR" "\0"
+ "CP51950" "\0" "EUC-TW" "\0"
+ "CP54936" "\0" "GB18030" "\0"
+ "CP65001" "\0" "UTF-8" "\0";
# endif
#endif
@@ -268,18 +290,65 @@ get_charset_aliases ()
STATIC
#endif
const char *
-locale_charset ()
+locale_charset (void)
{
const char *codeset;
const char *aliases;
-#if !(defined WIN32 || defined OS2)
+#if !(defined WIN32_NATIVE || defined OS2)
# if HAVE_LANGINFO_CODESET
/* Most systems support nl_langinfo (CODESET) nowadays. */
codeset = nl_langinfo (CODESET);
+# ifdef __CYGWIN__
+ /* Cygwin 2006 does not have locales. nl_langinfo (CODESET) always
+ returns "US-ASCII". As long as this is not fixed, return the suffix
+ of the locale name from the environment variables (if present) or
+ the codepage as a number. */
+ if (codeset != NULL && strcmp (codeset, "US-ASCII") == 0)
+ {
+ const char *locale;
+ static char buf[2 + 10 + 1];
+
+ locale = getenv ("LC_ALL");
+ if (locale == NULL || locale[0] == '\0')
+ {
+ locale = getenv ("LC_CTYPE");
+ if (locale == NULL || locale[0] == '\0')
+ locale = getenv ("LANG");
+ }
+ if (locale != NULL && locale[0] != '\0')
+ {
+ /* If the locale name contains an encoding after the dot, return
+ it. */
+ const char *dot = strchr (locale, '.');
+
+ if (dot != NULL)
+ {
+ const char *modifier;
+
+ dot++;
+ /* Look for the possible @... trailer and remove it, if any. */
+ modifier = strchr (dot, '@');
+ if (modifier == NULL)
+ return dot;
+ if (modifier - dot < sizeof (buf))
+ {
+ memcpy (buf, dot, modifier - dot);
+ buf [modifier - dot] = '\0';
+ return buf;
+ }
+ }
+ }
+
+ /* Woe32 has a function returning the locale's codepage as a number. */
+ sprintf (buf, "CP%u", GetACP ());
+ codeset = buf;
+ }
+# endif
+
# else
/* On old systems which lack it, use setlocale or getenv. */
@@ -310,7 +379,7 @@ locale_charset ()
# endif
-#elif defined WIN32
+#elif defined WIN32_NATIVE
static char buf[2 + 10 + 1];