// Copyright (C) 2017-2020 Internet Systems Consortium, Inc. ("ISC") // // This Source Code Form is subject to the terms of the Mozilla Public // License, v. 2.0. If a copy of the MPL was not distributed with this // file, You can obtain one at http://mozilla.org/MPL/2.0/. #include #include #include #include #include #include using namespace boost::asio::local; namespace ph = std::placeholders; namespace isc { namespace asiolink { /// @brief Implementation of the unix domain socket. class UnixDomainSocketImpl : public boost::enable_shared_from_this { public: /// @brief Constructor. /// /// @param io_service IO service to be used by the socket class. UnixDomainSocketImpl(const IOServicePtr& io_service) : io_service_(io_service), socket_(io_service_->getInternalIOService()) { } /// @brief Destructor. /// /// Closes the socket. ~UnixDomainSocketImpl() { close(); } /// @brief Asynchronously connects to an endpoint. /// /// This method schedules asynchronous connect and installs the /// @ref UnixDomainSocketImpl::connectHandler as a callback. /// /// @param endpoint Reference to an endpoint to connect to. /// @param handler User supplied handler to be invoked when the connection /// is established or when error is signalled. void asyncConnect(const stream_protocol::endpoint& endpoint, const UnixDomainSocket::ConnectHandler& handler); /// @brief Local handler invoked as a result of asynchronous connection. /// /// This is a wrapper around the user supplied callback. It ignores /// EINPROGRESS errors which are observed on some operating systems as /// a result of trying to connect asynchronously. This error code doesn't /// necessarily indicate a problem and the subsequent attempts to read /// and write to the socket will succeed. Therefore, the handler simply /// overrides this error code with success status. The user supplied /// handler doesn't need to deal with the EINPROGRESS error codes. /// /// @param remote_handler User supplied callback. /// @param ec Error code returned as a result of connection. void connectHandler(const UnixDomainSocket::ConnectHandler& remote_handler, const boost::system::error_code& ec); /// @brief Asynchronously sends data over the socket. /// /// This method schedules an asynchronous send and installs the /// @ref UnixDomainSocketImpl::sendHandler as a callback. /// /// @param data Pointer to data to be sent. /// @param length Number of bytes to be sent. /// @param handler Callback to be invoked when data have been sent or an /// sending error is signalled. void asyncSend(const void* data, const size_t length, const UnixDomainSocket::Handler& handler); /// @brief Asynchronously sends the data over the socket. /// /// This method is called by the @ref asyncSend and the @ref sendHandler /// if the asynchronous send has to be repeated as a result of receiving /// EAGAIN or EWOULDBLOCK. /// /// @param buffer Buffers holding the data to be sent. /// @param handler User supplied callback to be invoked when data have /// been sent or sending error is signalled. void doSend(const boost::asio::const_buffers_1& buffer, const UnixDomainSocket::Handler& handler); /// @brief Local handler invoked as a result of asynchronous send. /// /// This handler is invoked as a result of asynchronous send. It is a /// wrapper callback around the user supplied callback. It handles /// EWOULDBLOCK and EAGAIN errors by retrying an asynchronous send. /// These errors are often returned on some operating systems, even /// though one would expect that asynchronous operation would not /// return such errors. Because these errors are handled by the /// wrapper callback, the user supplied callback never receives /// these errors. /// /// @param remote_handler User supplied callback. /// @param buffer Buffers holding the data to be sent. /// @param ec Error code returned as a result of sending the data. /// @param length Length of the data sent. void sendHandler(const UnixDomainSocket::Handler& remote_handler, const boost::asio::const_buffers_1& buffer, const boost::system::error_code& ec, size_t length); /// @brief Asynchronously receive data over the socket. /// /// This method schedules asynchronous receive and installs the /// @ref UnixDomainSocketImpl::receiveHandler is a callback. /// /// @param data Pointer to a buffer into which the data should be read. /// @param length Length of the buffer. /// @param handler User supplied callback invoked when data have been /// received or an error is signalled. void asyncReceive(void* data, const size_t length, const UnixDomainSocket::Handler& handler); /// @brief Asynchronously receives the data over the socket. /// /// This method is called @ref asyncReceive and @ref receiveHandler when /// EWOULDBLOCK or EAGAIN is returned. /// /// @param buffer A buffer into which the data should be received. /// @param handler User supplied callback invoked when data have been /// received on an error is signalled. void doReceive(const boost::asio::mutable_buffers_1& buffer, const UnixDomainSocket::Handler& handler); /// @brief Local handler invoked as a result of asynchronous receive. /// /// This handler is invoked as a result of asynchronous receive. It is a /// wrapper callback around the user supplied callback. It handles /// EWOULDBLOCK and EAGAIN by retrying to asynchronously receive the /// data. These errors are often returned on some operating systems, even /// though one would expect that asynchronous operation would not /// return such errors. Because these errors are handled by the /// wrapper callback, the user supplied callback never receives /// these errors. /// /// @param remote_handler User supplied callback. /// @param buffer Buffer into which the data are received. /// @param ec Error code returned as a result of asynchronous receive. /// @param length Size of the received data. void receiveHandler(const UnixDomainSocket::Handler& remote_handler, const boost::asio::mutable_buffers_1& buffer, const boost::system::error_code& ec, size_t length); /// @brief Disables read and write operations on the socket. void shutdown(); /// @brief Cancels asynchronous operations on the socket. void cancel(); /// @brief Closes the socket. void close(); /// @brief The IO service used to handle events. IOServicePtr io_service_; /// @brief Instance of the boost asio unix domain socket. stream_protocol::socket socket_; }; void UnixDomainSocketImpl::asyncConnect(const stream_protocol::endpoint& endpoint, const UnixDomainSocket::ConnectHandler& handler) { auto local_handler = std::bind(&UnixDomainSocketImpl::connectHandler, shared_from_this(), handler, ph::_1); socket_.async_connect(endpoint, local_handler); } void UnixDomainSocketImpl::connectHandler(const UnixDomainSocket::ConnectHandler& remote_handler, const boost::system::error_code& ec) { // It was observed on Debian and Fedora that asynchronous connect may result // in EINPROGRESS error. This doesn't really indicate a problem with a // connection. If we continue transmitting data over the socket it will // succeed. So we suppress this error and return 'success' to the user's // handler. if (ec.value() == boost::asio::error::in_progress) { remote_handler(boost::system::error_code()); } else { remote_handler(ec); } } void UnixDomainSocketImpl::asyncSend(const void* data, const size_t length, const UnixDomainSocket::Handler& handler) { doSend(boost::asio::buffer(data, length), handler); } void UnixDomainSocketImpl::doSend(const boost::asio::const_buffers_1& buffer, const UnixDomainSocket::Handler& handler) { auto local_handler = std::bind(&UnixDomainSocketImpl::sendHandler, shared_from_this(), handler, buffer, ph::_1, ph::_2); socket_.async_send(buffer, local_handler); } void UnixDomainSocketImpl::sendHandler(const UnixDomainSocket::Handler& remote_handler, const boost::asio::const_buffers_1& buffer, const boost::system::error_code& ec, size_t length) { // The asynchronous send may return EWOULDBLOCK or EAGAIN on some // operating systems. In this case, we simply retry hoping that it // will succeed next time. The user's callback never sees these // errors. if ((ec.value() == boost::asio::error::would_block) || (ec.value() == boost::asio::error::try_again)) { doSend(buffer, remote_handler); } else { remote_handler(ec, length); } } void UnixDomainSocketImpl::asyncReceive(void* data, const size_t length, const UnixDomainSocket::Handler& handler) { doReceive(boost::asio::buffer(data, length), handler); } void UnixDomainSocketImpl::doReceive(const boost::asio::mutable_buffers_1& buffer, const UnixDomainSocket::Handler& handler) { auto local_handler = std::bind(&UnixDomainSocketImpl::receiveHandler, shared_from_this(), handler, buffer, ph::_1, ph::_2); socket_.async_receive(buffer, 0, local_handler); } void UnixDomainSocketImpl::receiveHandler(const UnixDomainSocket::Handler& remote_handler, const boost::asio::mutable_buffers_1& buffer, const boost::system::error_code& ec, size_t length) { // The asynchronous receive may return EWOULDBLOCK or EAGAIN on some // operating systems. In this case, we simply retry hoping that it // will succeed next time. The user's callback never sees these // errors. if ((ec.value() == boost::asio::error::would_block) || (ec.value() == boost::asio::error::try_again)) { doReceive(buffer, remote_handler); } else { remote_handler(ec, length); } } void UnixDomainSocketImpl::shutdown() { boost::system::error_code ec; static_cast(socket_.shutdown(stream_protocol::socket::shutdown_both, ec)); if (ec) { isc_throw(UnixDomainSocketError, ec.message()); } } void UnixDomainSocketImpl::cancel() { boost::system::error_code ec; static_cast(socket_.cancel(ec)); if (ec) { isc_throw(UnixDomainSocketError, ec.message()); } } void UnixDomainSocketImpl::close() { boost::system::error_code ec; static_cast(socket_.close(ec)); if (ec) { isc_throw(UnixDomainSocketError, ec.message()); } } UnixDomainSocket::UnixDomainSocket(const IOServicePtr& io_service) : impl_(new UnixDomainSocketImpl(io_service)) { } int UnixDomainSocket::getNative() const { #if BOOST_VERSION < 106600 return (impl_->socket_.native()); #else return (impl_->socket_.native_handle()); #endif } int UnixDomainSocket::getProtocol() const { return (0); } void UnixDomainSocket::connect(const std::string& path) { boost::system::error_code ec; impl_->socket_.connect(stream_protocol::endpoint(path.c_str()), ec); if (ec) { isc_throw(UnixDomainSocketError, ec.message()); } } void UnixDomainSocket::asyncConnect(const std::string& path, const ConnectHandler& handler) { impl_->asyncConnect(stream_protocol::endpoint(path.c_str()), handler); } size_t UnixDomainSocket::write(const void* data, size_t length) { boost::system::error_code ec; size_t res = boost::asio::write(impl_->socket_, boost::asio::buffer(data, length), boost::asio::transfer_all(), ec); if (ec) { isc_throw(UnixDomainSocketError, ec.message()); } return (res); } void UnixDomainSocket::asyncSend(const void* data, const size_t length, const Handler& handler) { impl_->asyncSend(data, length, handler); } size_t UnixDomainSocket::receive(void* data, size_t length) { boost::system::error_code ec; size_t res = impl_->socket_.receive(boost::asio::buffer(data, length), 0, ec); if (ec) { isc_throw(UnixDomainSocketError, ec.message()); } return (res); } void UnixDomainSocket::asyncReceive(void* data, const size_t length, const Handler& handler) { impl_->asyncReceive(data, length, handler); } void UnixDomainSocket::shutdown() { impl_->shutdown(); } void UnixDomainSocket::cancel() { impl_->cancel(); } void UnixDomainSocket::close() { impl_->close(); } boost::asio::local::stream_protocol::socket& UnixDomainSocket::getASIOSocket() const { return (impl_->socket_); } } // end of namespace asiolink } // end of namespace isc