// Copyright (C) 2013-2017 Internet Systems Consortium, Inc. ("ISC") // // This Source Code Form is subject to the terms of the Mozilla Public // License, v. 2.0. If a copy of the MPL was not distributed with this // file, You can obtain one at http://mozilla.org/MPL/2.0/. #ifndef SERVER_HOOKS_H #define SERVER_HOOKS_H #include #include #include #include #include #include namespace isc { namespace hooks { /// @brief Duplicate hook /// /// Thrown if an attempt is made to register a hook with the same name as a /// previously-registered hook. class DuplicateHook : public Exception { public: DuplicateHook(const char* file, size_t line, const char* what) : isc::Exception(file, line, what) {} }; /// @brief Invalid hook /// /// Thrown if an attempt is made to get the index for an invalid hook. class NoSuchHook : public Exception { public: NoSuchHook(const char* file, size_t line, const char* what) : isc::Exception(file, line, what) {} }; class ServerHooks; typedef boost::shared_ptr ServerHooksPtr; /// @brief Server hook collection /// /// This class is used by the server-side code to register hooks - points in the /// server processing at which libraries can register functions (callouts) that /// the server will call. These functions can modify data and so affect the /// processing of the server. /// /// The ServerHooks class is little more than a wrapper around the std::map /// class. It stores a hook, assigning to it a unique index number. This /// number is then used by the server code to identify the hook being called. /// (Although it would be feasible to use a name as an index, using an integer /// will speed up the time taken to locate the callouts, which may make a /// difference in a frequently-executed piece of code.) /// /// ServerHooks is a singleton object and is only accessible by the static /// method getServerHooks(). class ServerHooks : public boost::noncopyable { public: /// Index numbers for pre-defined hooks. static const int CONTEXT_CREATE = 0; static const int CONTEXT_DESTROY = 1; /// @brief Reset to Initial State /// /// Resets the collection of hooks to the initial state, with just the /// context_create and context_destroy hooks set. This used during /// testing to reset the global ServerHooks object; it should never be /// used in production. /// /// @throws isc::Unexpected if the registration of the pre-defined hooks /// fails in some way. void reset(); /// @brief Register a hook /// /// Registers a hook and returns the hook index. /// /// @param name Name of the hook /// /// @return Index of the hook, to be used in subsequent hook-related calls. /// This will be greater than or equal to zero (so allowing a /// negative value to indicate an invalid index). /// /// @throws DuplicateHook A hook with the same name has already been /// registered. int registerHook(const std::string& name); /// @brief Get hook name /// /// Returns the name of a hook given the index. This is most likely to be /// used in log messages. /// /// @param index Index of the hoold /// /// @return Name of the hook. /// /// @throw NoSuchHook if the hook index is invalid. std::string getName(int index) const; /// @brief Get hook index /// /// Returns the index of a hook. /// /// @param name Name of the hook /// /// @return Index of the hook, to be used in subsequent calls. /// /// @throw NoSuchHook if the hook name is unknown to the caller. int getIndex(const std::string& name) const; /// @brief Return number of hooks /// /// Returns the total number of hooks registered. /// /// @return Number of hooks registered. int getCount() const { return (hooks_.size()); } /// @brief Get hook names /// /// Return list of hooks registered in the object. /// /// @return Vector of strings holding hook names. std::vector getHookNames() const; /// @brief Return ServerHooks object /// /// Returns the global ServerHooks object. /// /// @return Reference to the global ServerHooks object. static ServerHooks& getServerHooks(); /// @brief Returns pointer to ServerHooks object. /// /// @return Pointer to the global ServerHooks object. static ServerHooksPtr getServerHooksPtr(); private: /// @brief Constructor /// /// This pre-registers two hooks, context_create and context_destroy, which /// are called by the server before processing a packet and after processing /// for the packet has completed. They allow the server code to allocate /// and destroy per-packet context. /// /// The constructor is declared private to enforce the singleton nature of /// the object. A reference to the singleton is obtainable through the /// getServerHooks() static method. /// /// @throws isc::Unexpected if the registration of the pre-defined hooks /// fails in some way. ServerHooks(); /// @brief Initialize hooks /// /// Sets the collection of hooks to the initial state, with just the /// context_create and context_destroy hooks set. This is used during /// construction. /// /// @throws isc::Unexpected if the registration of the pre-defined hooks /// fails in some way. void initialize(); /// Useful typedefs. typedef std::map HookCollection; typedef std::map InverseHookCollection; /// Two maps, one for name->index, the other for index->name. (This is /// simpler than using a multi-indexed container.) HookCollection hooks_; ///< Hook name/index collection InverseHookCollection inverse_hooks_; ///< Hook index/name collection }; } // namespace util } // namespace isc #endif // SERVER_HOOKS_H