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// Copyright (C) 2022 Internet Systems Consortium, Inc. ("ISC")
//
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this
// file, You can obtain one at http://mozilla.org/MPL/2.0/.
#include <config.h>
#include <asiolink/asio_wrapper.h>
#include <asiolink/interval_timer.h>
#include <asiolink/io_service.h>
#include <asiolink/io_service_thread_pool.h>
#include <exceptions/exceptions.h>
#include <util/multi_threading_mgr.h>
#include <util/unlock_guard.h>
#include <boost/shared_ptr.hpp>
#include <atomic>
#include <functional>
#include <iostream>
#include <list>
#include <mutex>
#include <thread>
using namespace isc;
using namespace isc::asiolink;
using namespace isc::util;
IoServiceThreadPool::IoServiceThreadPool(IOServicePtr io_service, size_t pool_size,
bool defer_start /* = false */)
: pool_size_(pool_size), io_service_(io_service),
run_state_(State::STOPPED), mutex_(), thread_cv_(),
main_cv_(), paused_(0), running_(0), exited_(0) {
if (!pool_size) {
isc_throw(BadValue, "pool_size must be non 0");
}
// If we weren't given an IOService, create our own.
if (!io_service_) {
io_service_.reset(new IOService());
}
// If we're not deferring the start, do it now.
if (!defer_start) {
run();
}
}
IoServiceThreadPool::~IoServiceThreadPool() {
stop();
}
void
IoServiceThreadPool::run() {
setState(State::RUNNING);
}
void
IoServiceThreadPool::pause() {
setState(State::PAUSED);
}
void
IoServiceThreadPool::stop() {
setState(State::STOPPED);
}
IoServiceThreadPool::State
IoServiceThreadPool::getState() {
std::lock_guard<std::mutex> lck(mutex_);
return (run_state_);
}
bool
IoServiceThreadPool::validateStateChange(State state) const {
switch (run_state_) {
case State::STOPPED:
return (state == State::RUNNING);
case State::RUNNING:
return (state != State::RUNNING);
case State::PAUSED:
return (state != State::PAUSED);
}
return (false);
}
std::string
IoServiceThreadPool::stateToText(State state) {
switch (state) {
case State::STOPPED:
return (std::string("stopped"));
case State::RUNNING:
return (std::string("running"));
case State::PAUSED:
return (std::string("paused"));
}
return (std::string("unknown-state"));
}
void
IoServiceThreadPool::checkPausePermissions() {
checkPermissions(State::PAUSED);
}
void
IoServiceThreadPool::checkPermissions(State state) {
auto id = std::this_thread::get_id();
if (checkThreadId(id)) {
isc_throw(MultiThreadingInvalidOperation, "invalid thread pool state change to "
<< IoServiceThreadPool::stateToText(state) << " performed by worker thread");
}
}
bool
IoServiceThreadPool::checkThreadId(std::thread::id id) {
for (auto const& thread : threads_) {
if (id == thread->get_id()) {
return (true);
}
}
return (false);
}
void
IoServiceThreadPool::setState(State state) {
checkPermissions(state);
std::unique_lock<std::mutex> main_lck(mutex_);
// Bail if the transition is invalid.
if (!validateStateChange(state)) {
return;
}
run_state_ = state;
// Notify threads of state change.
thread_cv_.notify_all();
switch (state) {
case State::RUNNING: {
// Restart the IOService.
io_service_->restart();
// While we have fewer threads than we should, make more.
while (threads_.size() < pool_size_) {
boost::shared_ptr<std::thread> thread(new std::thread(
std::bind(&IoServiceThreadPool::threadWork, this)));
// Add thread to the pool.
threads_.push_back(thread);
}
// Main thread waits here until all threads are running.
main_cv_.wait(main_lck,
[&]() {
return (running_ == threads_.size());
});
exited_ = 0;
break;
}
case State::PAUSED: {
// Stop IOService.
if (!io_service_->stopped()) {
try {
io_service_->poll();
} catch (...) {
// Catch all exceptions.
// Logging is not available.
}
io_service_->stop();
}
// Main thread waits here until all threads are paused.
main_cv_.wait(main_lck,
[&]() {
return (paused_ == threads_.size());
});
break;
}
case State::STOPPED: {
// Stop IOService.
if (!io_service_->stopped()) {
try {
io_service_->poll();
} catch (...) {
// Catch all exceptions.
// Logging is not available.
}
io_service_->stop();
}
// Main thread waits here until all threads have exited.
main_cv_.wait(main_lck,
[&]() {
return (exited_ == threads_.size());
});
for (auto const& thread : threads_) {
thread->join();
}
threads_.clear();
break;
}}
}
void
IoServiceThreadPool::threadWork() {
bool done = false;
while (!done) {
switch (getState()) {
case State::RUNNING: {
{
std::unique_lock<std::mutex> lck(mutex_);
running_++;
// If We're all running notify main thread.
if (running_ == pool_size_) {
main_cv_.notify_all();
}
}
try {
// Run the IOService.
io_service_->run();
} catch (...) {
// Catch all exceptions.
// Logging is not available.
}
{
std::unique_lock<std::mutex> lck(mutex_);
running_--;
}
break;
}
case State::PAUSED: {
std::unique_lock<std::mutex> lck(mutex_);
paused_++;
// If we're all paused notify main.
if (paused_ == threads_.size()) {
main_cv_.notify_all();
}
// Wait here till I'm released.
thread_cv_.wait(lck,
[&]() {
return (run_state_ != State::PAUSED);
});
paused_--;
break;
}
case State::STOPPED: {
done = true;
break;
}}
}
std::unique_lock<std::mutex> lck(mutex_);
exited_++;
// If we've all exited, notify main.
if (exited_ == threads_.size()) {
main_cv_.notify_all();
}
}
IOServicePtr
IoServiceThreadPool::getIOService() const {
return (io_service_);
}
uint16_t
IoServiceThreadPool::getPoolSize() const {
return (pool_size_);
}
uint16_t
IoServiceThreadPool::getThreadCount() const {
return (threads_.size());
}
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