summaryrefslogtreecommitdiffstats
path: root/src/lib/util/buffer.h
blob: 203f08015696a3409a589cdc2a4497bf791d338c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
// Copyright (C) 2009-2015 Internet Systems Consortium, Inc. ("ISC")
//
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this
// file, You can obtain one at http://mozilla.org/MPL/2.0/.

#ifndef BUFFER_H
#define BUFFER_H 1

#include <stdlib.h>
#include <cstring>
#include <vector>

#include <stdint.h>

#include <exceptions/exceptions.h>

#include <boost/shared_ptr.hpp>

namespace isc {
namespace util {

///
/// \brief A standard DNS module exception that is thrown if an out-of-range
/// buffer operation is being performed.
///
class InvalidBufferPosition : public Exception {
public:
    InvalidBufferPosition(const char* file, size_t line, const char* what) :
        isc::Exception(file, line, what) {}
};

///\brief The \c InputBuffer class is a buffer abstraction for manipulating
/// read-only data.
///
/// The main purpose of this class is to provide a safe placeholder for
/// examining wire-format data received from a network.
///
/// Applications normally use this class only in a limited situation: as an
/// interface between legacy I/O operation (such as receiving data from a BSD
/// socket) and the rest of the Kea DNS library.  One common usage of this
/// class for an application would therefore be something like this:
///
/// \code unsigned char buf[1024];
/// struct sockaddr addr;
/// socklen_t addrlen = sizeof(addr);
/// int cc = recvfrom(s, buf, sizeof(buf), 0, &addr, &addrlen);
/// InputBuffer buffer(buf, cc);
/// // pass the buffer to a DNS message object to parse the message \endcode
///
/// Other Kea DNS classes will then use methods of this class to get access
/// to the data, but the application normally doesn't have to care about the
/// details.
///
/// An \c InputBuffer object internally holds a reference to the given data,
/// rather than make a local copy of the data.  Also, it does not have an
/// ownership of the given data.  It is application's responsibility to ensure
/// the data remains valid throughout the lifetime of the \c InputBuffer
/// object.  Likewise, this object generally assumes the data isn't modified
/// throughout its lifetime; if the application modifies the data while this
/// object retains a reference to it, the result is undefined.  The application
/// will also be responsible for releasing the data when it's not needed if it
/// was dynamically acquired.
///
/// This is a deliberate design choice: although it's safer to make a local
/// copy of the given data on construction, it would cause unacceptable
/// performance overhead, especially considering that a DNS message can be
/// as large as a few KB.  Alternatively, we could allow the object to allocate
/// memory internally and expose it to the application to store network data
/// in it.  This is also a bad design, however, in that we would effectively
/// break the abstraction employed in the class, and do so by publishing
/// "read-only" stuff as a writable memory region.  Since there doesn't seem to
/// be a perfect solution, we have adopted what we thought a "least bad" one.
///
/// Methods for reading data from the buffer generally work like an input
/// stream: it begins with the head of the data, and once some length of data
/// is read from the buffer, the next read operation will take place from the
/// head of the unread data.  An object of this class internally holds (a
/// notion of) where the next read operation should start.  We call it the
/// <em>read position</em> in this document.
class InputBuffer {
public:
    ///
    /// \name Constructors and Destructor
    //@{
    /// \brief Constructor from variable length of data.
    ///
    /// It is caller's responsibility to ensure that the data is valid as long
    /// as the buffer exists.
    /// \param data A pointer to the data stored in the buffer.
    /// \param len The length of the data in bytes.
    InputBuffer(const void* data, size_t len) :
        position_(0), data_(static_cast<const uint8_t*>(data)), len_(len) {}
    //@}

    ///
    /// \name Getter Methods
    //@{
    /// \brief Return the length of the data stored in the buffer.
    size_t getLength() const { return (len_); }
    /// \brief Return the current read position.
    size_t getPosition() const { return (position_); }
    //@}

    ///
    /// \name Setter Methods
    ///
    //@{
    /// \brief Set the read position of the buffer to the given value.
    ///
    /// The new position must be in the valid range of the buffer; otherwise
    /// an exception of class \c isc::dns::InvalidBufferPosition will be thrown.
    /// \param position The new position (offset from the beginning of the
    /// buffer).
    void setPosition(size_t position) {
        if (position > len_) {
            throwError("position is too large");
        }
        position_ = position;
    }
    //@}

    ///
    /// \name Methods for reading data from the buffer.
    //@{
    /// \brief Read an unsigned 8-bit integer from the buffer and return it.
    ///
    /// If the remaining length of the buffer is smaller than 8-bit, an
    /// exception of class \c isc::dns::InvalidBufferPosition will be thrown.
    uint8_t readUint8() {
        if (position_ + sizeof(uint8_t) > len_) {
            throwError("read beyond end of buffer");
        }

        return (data_[position_++]);
    }
    /// \brief Read an unsigned 16-bit integer in network byte order from the
    /// buffer, convert it to host byte order, and return it.
    ///
    /// If the remaining length of the buffer is smaller than 16-bit, an
    /// exception of class \c isc::dns::InvalidBufferPosition will be thrown.
    uint16_t readUint16() {
        uint16_t data;
        const uint8_t* cp;

        if (position_ + sizeof(data) > len_) {
            throwError("read beyond end of buffer");
        }

        cp = &data_[position_];
        data = ((unsigned int)(cp[0])) << 8;
        data |= ((unsigned int)(cp[1]));
        position_ += sizeof(data);

        return (data);
    }
    /// \brief Read an unsigned 32-bit integer in network byte order from the
    /// buffer, convert it to host byte order, and return it.
    ///
    /// If the remaining length of the buffer is smaller than 32-bit, an
    /// exception of class \c isc::dns::InvalidBufferPosition will be thrown.
    uint32_t readUint32() {
        uint32_t data;
        const uint8_t* cp;

        if (position_ + sizeof(data) > len_) {
            throwError("read beyond end of buffer");
        }

        cp = &data_[position_];
        data = ((unsigned int)(cp[0])) << 24;
        data |= ((unsigned int)(cp[1])) << 16;
        data |= ((unsigned int)(cp[2])) << 8;
        data |= ((unsigned int)(cp[3]));
        position_ += sizeof(data);

        return (data);
    }
    /// \brief Read data of the specified length from the buffer and copy it to
    /// the caller supplied buffer.
    ///
    /// The data is copied as stored in the buffer; no conversion is performed.
    /// If the remaining length of the buffer is smaller than the specified
    /// length, an exception of class \c isc::dns::InvalidBufferPosition will
    /// be thrown.
    void readData(void* data, size_t len) {
        if (position_ + len > len_) {
            throwError("read beyond end of buffer");
        }

        static_cast<void>(std::memmove(data, &data_[position_], len));
        position_ += len;
    }
    //@}

    /// @brief Read specified number of bytes as a vector.
    ///
    /// If specified buffer is too short, it will be expanded
    /// using vector::resize() method.
    ///
    /// @param data Reference to a buffer (data will be stored there).
    /// @param len Size specified number of bytes to read in a vector.
    ///
    void readVector(std::vector<uint8_t>& data, size_t len) {
        if (position_ + len > len_) {
            throwError("read beyond end of buffer");
        }

        data.resize(len);
        readData(&data[0], len);
    }

private:
    /// \brief A common helper to throw an exception on invalid operation.
    ///
    /// Experiments showed that throwing from each method makes the buffer
    /// operation slower, so we consolidate it here, and let the methods
    /// call this.
    static void throwError(const char* msg) {
        isc_throw(InvalidBufferPosition, msg);
    }

    size_t position_;

    // XXX: The following must be private, but for a short term workaround with
    // Boost.Python binding, we changed it to protected.  We should soon
    // revisit it.
protected:
    const uint8_t* data_;
    size_t len_;
};

///
///\brief The \c OutputBuffer class is a buffer abstraction for manipulating
/// mutable data.
///
/// The main purpose of this class is to provide a safe workplace for
/// constructing wire-format data to be sent out to a network.  Here,
/// <em>safe</em> means that it automatically allocates necessary memory and
/// avoid buffer overrun.
///
/// Like for the \c InputBuffer class, applications normally use this class only
/// in a limited situation.  One common usage of this class for an application
/// would be something like this:
///
/// \code OutputBuffer buffer(4096); // give a sufficiently large initial size
/// // pass the buffer to a DNS message object to construct a wire-format
/// // DNS message.
/// struct sockaddr to;
/// sendto(s, buffer.getData(), buffer.getLength(), 0, &to, sizeof(to));
/// \endcode
///
/// where the \c getData() method gives a reference to the internal memory
/// region stored in the \c buffer object.  This is a suboptimal design in that
/// it exposes an encapsulated "handle" of an object to its user.
/// Unfortunately, there is no easy way to avoid this without involving
/// expensive data copy if we want to use this object with a legacy API such as
/// a BSD socket interface.  And, indeed, this is one major purpose for this
/// object.  Applications should use this method only under such a special
/// circumstance.  It should also be noted that the memory region returned by
/// \c getData() may be invalidated after a subsequent write operation.
///
/// An \c OutputBuffer class object automatically extends its memory region when
/// data is written beyond the end of the current buffer.  However, it will
/// involve performance overhead such as reallocating more memory and copying
/// data.  It is therefore recommended to construct the buffer object with a
/// sufficiently large initial size.
/// The \c getCapacity() method provides the current maximum size of data
/// (including the portion already written) that can be written into the buffer
/// without causing memory reallocation.
///
/// Methods for writing data into the buffer generally work like an output
/// stream: it begins with the head of the buffer, and once some length of data
/// is written into the buffer, the next write operation will take place from
/// the end of the buffer.  Other methods to emulate "random access" are also
/// provided (e.g., \c writeUint16At()).  The normal write operations are
/// normally exception-free as this class automatically extends the buffer
/// when necessary.  However, in extreme cases such as an attempt of writing
/// multi-GB data, a separate exception (e.g., \c std::bad_alloc) may be thrown
/// by the system.  This also applies to the constructor with a very large
/// initial size.
///
/// Note to developers: it may make more sense to introduce an abstract base
/// class for the \c OutputBuffer and define the simple implementation as a
/// a concrete derived class.  That way we can provide flexibility for future
/// extension such as more efficient buffer implementation or allowing users
/// to have their own customized version without modifying the source code.
/// We in fact considered that option, but at the moment chose the simpler
/// approach with a single concrete class because it may make the
/// implementation unnecessarily complicated while we were still not certain
/// if we really want that flexibility.  We may revisit the class design as
/// we see more applications of the class.  The same considerations apply to
/// the \c InputBuffer and \c MessageRenderer classes.
class OutputBuffer {
public:
    ///
    /// \name Constructors and Destructor
    ///
    //@{
    /// \brief Constructor from the initial size of the buffer.
    ///
    /// \param len The initial length of the buffer in bytes.
    OutputBuffer(size_t len) :
        buffer_(NULL),
        size_(0),
        allocated_(len)
    {
        // We use malloc and free instead of C++ new[] and delete[].
        // This way we can use realloc, which may in fact do it without a copy.
        if (allocated_ != 0) {
            buffer_ = static_cast<uint8_t*>(malloc(allocated_));
            if (buffer_ == NULL) {
                throw std::bad_alloc();
            }
        }
    }

    /// \brief Copy constructor
    ///
    /// \param other Source object from which to make a copy.
    ///
    /// \note It is assumed that the source object is consistent, i.e.
    /// size_ <= allocated_, and that if allocated_ is greater than zero,
    /// buffer_ points to valid memory.
    OutputBuffer(const OutputBuffer& other) :
        buffer_(NULL),
        size_(other.size_),
        allocated_(other.allocated_)
    {
        if (allocated_ != 0) {
            buffer_ = static_cast<uint8_t*>(malloc(allocated_));
            if (buffer_ == NULL) {
                throw std::bad_alloc();
            }
            static_cast<void>(std::memmove(buffer_, other.buffer_, other.size_));
        }
    }

    /// \brief Destructor
    ~ OutputBuffer() {
        free(buffer_);
    }
    //@}

    /// \brief Assignment operator
    ///
    /// \param other Object to copy into "this".
    ///
    /// \note It is assumed that the source object is consistent, i.e.
    /// size_ <= allocated_, and that if allocated_ is greater than zero,
    /// buffer_ points to valid memory.
    OutputBuffer& operator =(const OutputBuffer& other) {
        if (this != &other) {
            // Not self-assignment.
            if (other.allocated_ != 0) {

                // There is something in the source object, so allocate memory
                // and copy it.  The pointer to the allocated memory is placed
                // in a temporary variable so that if the allocation fails and
                // an exception is thrown, the destination object ("this") is
                // unchanged.
                uint8_t* newbuff = static_cast<uint8_t*>(malloc(other.allocated_));
                if (newbuff == NULL) {
                    throw std::bad_alloc();
                }

                // Memory allocated, update the source object and copy data
                // across.
                free(buffer_);
                buffer_ = newbuff;
                static_cast<void>(std::memmove(buffer_, other.buffer_, other.size_));

            } else {

                // Nothing allocated in the source object, so zero the buffer
                // in the destination.
                free(buffer_);
                buffer_ = NULL;
            }

            // Update the other member variables.
            size_ = other.size_;
            allocated_ = other.allocated_;
        }
        return (*this);
    }

    ///
    /// \name Getter Methods
    ///
    //@{
    /// \brief Return the current capacity of the buffer.
    size_t getCapacity() const { return (allocated_); }
    /// \brief Return a pointer to the head of the data stored in the buffer.
    ///
    /// The caller can assume that the subsequent \c getLength() bytes are
    /// identical to the stored data of the buffer.
    ///
    /// Note: The pointer returned by this method may be invalidated after a
    /// subsequent write operation.
    const void* getData() const { return (buffer_); }
    /// \brief Return the length of data written in the buffer.
    size_t getLength() const { return (size_); }
    /// \brief Return the value of the buffer at the specified position.
    ///
    /// \c pos must specify the valid position of the buffer; otherwise an
    /// exception class of \c InvalidBufferPosition will be thrown.
    ///
    /// \param pos The position in the buffer to be returned.
    uint8_t operator[](size_t pos) const {
        assert (pos < size_);
        return (buffer_[pos]);
    }
    //@}

    ///
    /// \name Methods for writing data into the buffer.
    ///
    //@{
    /// \brief Insert a specified length of gap at the end of the buffer.
    ///
    /// The caller should not assume any particular value to be inserted.
    /// This method is provided as a shortcut to make a hole in the buffer
    /// that is to be filled in later, e.g, by \ref writeUint16At().
    /// \param len The length of the gap to be inserted in bytes.
    void skip(size_t len) {
        ensureAllocated(size_ + len);
        size_ += len;
    }

    /// \brief Trim the specified length of data from the end of the buffer.
    ///
    /// The specified length must not exceed the current data size of the
    /// buffer; otherwise an exception of class \c isc::OutOfRange will
    /// be thrown.
    ///
    /// \param len The length of data that should be trimmed.
    void trim(size_t len) {
        if (len > size_) {
            isc_throw(OutOfRange, "trimming too large from output buffer");
        }
        size_ -= len;
    }
    /// \brief Clear buffer content.
    ///
    /// This method can be used to re-initialize and reuse the buffer without
    /// constructing a new one. Note it must keep current content.
    void clear() { size_ = 0; }

    /// \brief Wipe buffer content.
    ///
    /// This method is the destructive alternative to clear().
    void wipe() {
        if (buffer_ != NULL) {
            static_cast<void>(std::memset(buffer_, 0, allocated_));
        }
        size_ = 0;
    }

    /// \brief Write an unsigned 8-bit integer into the buffer.
    ///
    /// \param data The 8-bit integer to be written into the buffer.
    void writeUint8(uint8_t data) {
        ensureAllocated(size_ + 1);
        buffer_[size_ ++] = data;
    }

    /// \brief Write an unsigned 8-bit integer into the buffer.
    ///
    /// The position must be lower than the size of the buffer,
    /// otherwise an exception of class \c isc::dns::InvalidBufferPosition
    /// will be thrown.
    ///
    /// \param data The 8-bit integer to be written into the buffer.
    /// \param pos The position in the buffer to write the data.
    void writeUint8At(uint8_t data, size_t pos) {
        if (pos + sizeof(data) > size_) {
            isc_throw(InvalidBufferPosition, "write at invalid position");
        }
        buffer_[pos] = data;
    }

    /// \brief Write an unsigned 16-bit integer in host byte order into the
    /// buffer in network byte order.
    ///
    /// \param data The 16-bit integer to be written into the buffer.
    void writeUint16(uint16_t data) {
        ensureAllocated(size_ + sizeof(data));
        buffer_[size_ ++] = static_cast<uint8_t>((data & 0xff00U) >> 8);
        buffer_[size_ ++] = static_cast<uint8_t>(data & 0x00ffU);
    }

    /// \brief Write an unsigned 16-bit integer in host byte order at the
    /// specified position of the buffer in network byte order.
    ///
    /// The buffer must have a sufficient room to store the given data at the
    /// given position, that is, <code>pos + 2 < getLength()</code>;
    /// otherwise an exception of class \c isc::dns::InvalidBufferPosition will
    /// be thrown.
    /// Note also that this method never extends the buffer.
    ///
    /// \param data The 16-bit integer to be written into the buffer.
    /// \param pos The beginning position in the buffer to write the data.
    void writeUint16At(uint16_t data, size_t pos) {
        if (pos + sizeof(data) > size_) {
            isc_throw(InvalidBufferPosition, "write at invalid position");
        }

        buffer_[pos] = static_cast<uint8_t>((data & 0xff00U) >> 8);
        buffer_[pos + 1] = static_cast<uint8_t>(data & 0x00ffU);
    }

    /// \brief Write an unsigned 32-bit integer in host byte order
    /// into the buffer in network byte order.
    ///
    /// \param data The 32-bit integer to be written into the buffer.
    void writeUint32(uint32_t data) {
        ensureAllocated(size_ + sizeof(data));
        buffer_[size_ ++] = static_cast<uint8_t>((data & 0xff000000) >> 24);
        buffer_[size_ ++] = static_cast<uint8_t>((data & 0x00ff0000) >> 16);
        buffer_[size_ ++] = static_cast<uint8_t>((data & 0x0000ff00) >> 8);
        buffer_[size_ ++] = static_cast<uint8_t>(data & 0x000000ff);
    }

    /// \brief Write an unsigned 64-bit integer in host byte order
    /// into the buffer in network byte order.
    ///
    /// \param data The 64-bit integer to be written into the buffer.
    void writeUint64(uint64_t data) {
        ensureAllocated(size_ + sizeof(data));
        buffer_[size_ ++] = static_cast<uint8_t>((data & 0xff00000000000000) >> 56);
        buffer_[size_ ++] = static_cast<uint8_t>((data & 0x00ff000000000000) >> 48);
        buffer_[size_ ++] = static_cast<uint8_t>((data & 0x0000ff0000000000) >> 40);
        buffer_[size_ ++] = static_cast<uint8_t>((data & 0x000000ff00000000) >> 32);
        buffer_[size_ ++] = static_cast<uint8_t>((data & 0x00000000ff000000) >> 24);
        buffer_[size_ ++] = static_cast<uint8_t>((data & 0x0000000000ff0000) >> 16);
        buffer_[size_ ++] = static_cast<uint8_t>((data & 0x000000000000ff00) >> 8);
        buffer_[size_ ++] = static_cast<uint8_t>(data &  0x00000000000000ff);
    }

    /// \brief Copy an arbitrary length of data into the buffer.
    ///
    /// No conversion on the copied data is performed.
    ///
    /// \param data A pointer to the data to be copied into the buffer.
    /// \param len The length of the data in bytes.
    void writeData(const void *data, size_t len) {
        ensureAllocated(size_ + len);
        static_cast<void>(std::memmove(buffer_ + size_, data, len));
        size_ += len;
    }
    //@}

private:
    /// The actual data
    uint8_t* buffer_;
    /// How many bytes are used
    size_t size_;
    /// How many bytes do we have preallocated (eg. the capacity)
    size_t allocated_;

    /// \brief Ensure buffer is appropriate size
    ///
    /// Checks that the buffer equal to or larger than the size given as
    /// argument and extends it to at least that size if not.
    ///
    /// \param needed_size The number of bytes required in the buffer
    void ensureAllocated(size_t needed_size) {
        if (allocated_ < needed_size) {
            // Guess some bigger size
            size_t new_size = (allocated_ == 0) ? 1024 : allocated_;
            while (new_size < needed_size) {
                new_size *= 2;
            }
            // Allocate bigger space.  Note that buffer_ may be NULL,
            // in which case realloc acts as malloc.
            uint8_t* new_buffer_(static_cast<uint8_t*>(realloc(buffer_,
                new_size)));
            if (new_buffer_ == NULL) {
                // If it fails, the original block is left intact by it
                throw std::bad_alloc();
            }
            buffer_ = new_buffer_;
            allocated_ = new_size;
        }
    }
};

/// \brief Pointer-like types pointing to \c InputBuffer or \c OutputBuffer
///
/// These types are expected to be used as an argument in asynchronous
/// callback functions.  The internal reference-counting will ensure that
/// that ongoing state information will not be lost if the object
/// that originated the asynchronous call falls out of scope.
typedef boost::shared_ptr<InputBuffer> InputBufferPtr;
typedef boost::shared_ptr<OutputBuffer> OutputBufferPtr;

} // namespace util
} // namespace isc
#endif  // BUFFER_H

// Local Variables:
// mode: c++
// End: