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authorMatija Glavinic Pecotic <matija.glavinic-pecotic.ext@nsn.com>2014-02-14 14:51:18 +0100
committerDavid S. Miller <davem@davemloft.net>2014-02-17 06:16:56 +0100
commitef2820a735f74ea60335f8ba3801b844f0cb184d (patch)
treee9c329ed9a0197402512fc32b737db8fda823b41
parentipv4: distinguish EHOSTUNREACH from the ENETUNREACH (diff)
downloadlinux-ef2820a735f74ea60335f8ba3801b844f0cb184d.tar.xz
linux-ef2820a735f74ea60335f8ba3801b844f0cb184d.zip
net: sctp: Fix a_rwnd/rwnd management to reflect real state of the receiver's buffer
Implementation of (a)rwnd calculation might lead to severe performance issues and associations completely stalling. These problems are described and solution is proposed which improves lksctp's robustness in congestion state. 1) Sudden drop of a_rwnd and incomplete window recovery afterwards Data accounted in sctp_assoc_rwnd_decrease takes only payload size (sctp data), but size of sk_buff, which is blamed against receiver buffer, is not accounted in rwnd. Theoretically, this should not be the problem as actual size of buffer is double the amount requested on the socket (SO_RECVBUF). Problem here is that this will have bad scaling for data which is less then sizeof sk_buff. E.g. in 4G (LTE) networks, link interfacing radio side will have a large portion of traffic of this size (less then 100B). An example of sudden drop and incomplete window recovery is given below. Node B exhibits problematic behavior. Node A initiates association and B is configured to advertise rwnd of 10000. A sends messages of size 43B (size of typical sctp message in 4G (LTE) network). On B data is left in buffer by not reading socket in userspace. Lets examine when we will hit pressure state and declare rwnd to be 0 for scenario with above stated parameters (rwnd == 10000, chunk size == 43, each chunk is sent in separate sctp packet) Logic is implemented in sctp_assoc_rwnd_decrease: socket_buffer (see below) is maximum size which can be held in socket buffer (sk_rcvbuf). current_alloced is amount of data currently allocated (rx_count) A simple expression is given for which it will be examined after how many packets for above stated parameters we enter pressure state: We start by condition which has to be met in order to enter pressure state: socket_buffer < currently_alloced; currently_alloced is represented as size of sctp packets received so far and not yet delivered to userspace. x is the number of chunks/packets (since there is no bundling, and each chunk is delivered in separate packet, we can observe each chunk also as sctp packet, and what is important here, having its own sk_buff): socket_buffer < x*each_sctp_packet; each_sctp_packet is sctp chunk size + sizeof(struct sk_buff). socket_buffer is twice the amount of initially requested size of socket buffer, which is in case of sctp, twice the a_rwnd requested: 2*rwnd < x*(payload+sizeof(struc sk_buff)); sizeof(struct sk_buff) is 190 (3.13.0-rc4+). Above is stated that rwnd is 10000 and each payload size is 43 20000 < x(43+190); x > 20000/233; x ~> 84; After ~84 messages, pressure state is entered and 0 rwnd is advertised while received 84*43B ~= 3612B sctp data. This is why external observer notices sudden drop from 6474 to 0, as it will be now shown in example: IP A.34340 > B.12345: sctp (1) [INIT] [init tag: 1875509148] [rwnd: 81920] [OS: 10] [MIS: 65535] [init TSN: 1096057017] IP B.12345 > A.34340: sctp (1) [INIT ACK] [init tag: 3198966556] [rwnd: 10000] [OS: 10] [MIS: 10] [init TSN: 902132839] IP A.34340 > B.12345: sctp (1) [COOKIE ECHO] IP B.12345 > A.34340: sctp (1) [COOKIE ACK] IP A.34340 > B.12345: sctp (1) [DATA] (B)(E) [TSN: 1096057017] [SID: 0] [SSEQ 0] [PPID 0x18] IP B.12345 > A.34340: sctp (1) [SACK] [cum ack 1096057017] [a_rwnd 9957] [#gap acks 0] [#dup tsns 0] IP A.34340 > B.12345: sctp (1) [DATA] (B)(E) [TSN: 1096057018] [SID: 0] [SSEQ 1] [PPID 0x18] IP B.12345 > A.34340: sctp (1) [SACK] [cum ack 1096057018] [a_rwnd 9957] [#gap acks 0] [#dup tsns 0] IP A.34340 > B.12345: sctp (1) [DATA] (B)(E) [TSN: 1096057019] [SID: 0] [SSEQ 2] [PPID 0x18] IP B.12345 > A.34340: sctp (1) [SACK] [cum ack 1096057019] [a_rwnd 9914] [#gap acks 0] [#dup tsns 0] <...> IP A.34340 > B.12345: sctp (1) [DATA] (B)(E) [TSN: 1096057098] [SID: 0] [SSEQ 81] [PPID 0x18] IP B.12345 > A.34340: sctp (1) [SACK] [cum ack 1096057098] [a_rwnd 6517] [#gap acks 0] [#dup tsns 0] IP A.34340 > B.12345: sctp (1) [DATA] (B)(E) [TSN: 1096057099] [SID: 0] [SSEQ 82] [PPID 0x18] IP B.12345 > A.34340: sctp (1) [SACK] [cum ack 1096057099] [a_rwnd 6474] [#gap acks 0] [#dup tsns 0] IP A.34340 > B.12345: sctp (1) [DATA] (B)(E) [TSN: 1096057100] [SID: 0] [SSEQ 83] [PPID 0x18] --> Sudden drop IP B.12345 > A.34340: sctp (1) [SACK] [cum ack 1096057100] [a_rwnd 0] [#gap acks 0] [#dup tsns 0] At this point, rwnd_press stores current rwnd value so it can be later restored in sctp_assoc_rwnd_increase. This however doesn't happen as condition to start slowly increasing rwnd until rwnd_press is returned to rwnd is never met. This condition is not met since rwnd, after it hit 0, must first reach rwnd_press by adding amount which is read from userspace. Let us observe values in above example. Initial a_rwnd is 10000, pressure was hit when rwnd was ~6500 and the amount of actual sctp data currently waiting to be delivered to userspace is ~3500. When userspace starts to read, sctp_assoc_rwnd_increase will be blamed only for sctp data, which is ~3500. Condition is never met, and when userspace reads all data, rwnd stays on 3569. IP B.12345 > A.34340: sctp (1) [SACK] [cum ack 1096057100] [a_rwnd 1505] [#gap acks 0] [#dup tsns 0] IP B.12345 > A.34340: sctp (1) [SACK] [cum ack 1096057100] [a_rwnd 3010] [#gap acks 0] [#dup tsns 0] IP A.34340 > B.12345: sctp (1) [DATA] (B)(E) [TSN: 1096057101] [SID: 0] [SSEQ 84] [PPID 0x18] IP B.12345 > A.34340: sctp (1) [SACK] [cum ack 1096057101] [a_rwnd 3569] [#gap acks 0] [#dup tsns 0] --> At this point userspace read everything, rwnd recovered only to 3569 IP A.34340 > B.12345: sctp (1) [DATA] (B)(E) [TSN: 1096057102] [SID: 0] [SSEQ 85] [PPID 0x18] IP B.12345 > A.34340: sctp (1) [SACK] [cum ack 1096057102] [a_rwnd 3569] [#gap acks 0] [#dup tsns 0] Reproduction is straight forward, it is enough for sender to send packets of size less then sizeof(struct sk_buff) and receiver keeping them in its buffers. 2) Minute size window for associations sharing the same socket buffer In case multiple associations share the same socket, and same socket buffer (sctp.rcvbuf_policy == 0), different scenarios exist in which congestion on one of the associations can permanently drop rwnd of other association(s). Situation will be typically observed as one association suddenly having rwnd dropped to size of last packet received and never recovering beyond that point. Different scenarios will lead to it, but all have in common that one of the associations (let it be association from 1)) nearly depleted socket buffer, and the other association blames socket buffer just for the amount enough to start the pressure. This association will enter pressure state, set rwnd_press and announce 0 rwnd. When data is read by userspace, similar situation as in 1) will occur, rwnd will increase just for the size read by userspace but rwnd_press will be high enough so that association doesn't have enough credit to reach rwnd_press and restore to previous state. This case is special case of 1), being worse as there is, in the worst case, only one packet in buffer for which size rwnd will be increased. Consequence is association which has very low maximum rwnd ('minute size', in our case down to 43B - size of packet which caused pressure) and as such unusable. Scenario happened in the field and labs frequently after congestion state (link breaks, different probabilities of packet drop, packet reordering) and with scenario 1) preceding. Here is given a deterministic scenario for reproduction: >From node A establish two associations on the same socket, with rcvbuf_policy being set to share one common buffer (sctp.rcvbuf_policy == 0). On association 1 repeat scenario from 1), that is, bring it down to 0 and restore up. Observe scenario 1). Use small payload size (here we use 43). Once rwnd is 'recovered', bring it down close to 0, as in just one more packet would close it. This has as a consequence that association number 2 is able to receive (at least) one more packet which will bring it in pressure state. E.g. if association 2 had rwnd of 10000, packet received was 43, and we enter at this point into pressure, rwnd_press will have 9957. Once payload is delivered to userspace, rwnd will increase for 43, but conditions to restore rwnd to original state, just as in 1), will never be satisfied. --> Association 1, between A.y and B.12345 IP A.55915 > B.12345: sctp (1) [INIT] [init tag: 836880897] [rwnd: 10000] [OS: 10] [MIS: 65535] [init TSN: 4032536569] IP B.12345 > A.55915: sctp (1) [INIT ACK] [init tag: 2873310749] [rwnd: 81920] [OS: 10] [MIS: 10] [init TSN: 3799315613] IP A.55915 > B.12345: sctp (1) [COOKIE ECHO] IP B.12345 > A.55915: sctp (1) [COOKIE ACK] --> Association 2, between A.z and B.12346 IP A.55915 > B.12346: sctp (1) [INIT] [init tag: 534798321] [rwnd: 10000] [OS: 10] [MIS: 65535] [init TSN: 2099285173] IP B.12346 > A.55915: sctp (1) [INIT ACK] [init tag: 516668823] [rwnd: 81920] [OS: 10] [MIS: 10] [init TSN: 3676403240] IP A.55915 > B.12346: sctp (1) [COOKIE ECHO] IP B.12346 > A.55915: sctp (1) [COOKIE ACK] --> Deplete socket buffer by sending messages of size 43B over association 1 IP B.12345 > A.55915: sctp (1) [DATA] (B)(E) [TSN: 3799315613] [SID: 0] [SSEQ 0] [PPID 0x18] IP A.55915 > B.12345: sctp (1) [SACK] [cum ack 3799315613] [a_rwnd 9957] [#gap acks 0] [#dup tsns 0] <...> IP A.55915 > B.12345: sctp (1) [SACK] [cum ack 3799315696] [a_rwnd 6388] [#gap acks 0] [#dup tsns 0] IP B.12345 > A.55915: sctp (1) [DATA] (B)(E) [TSN: 3799315697] [SID: 0] [SSEQ 84] [PPID 0x18] IP A.55915 > B.12345: sctp (1) [SACK] [cum ack 3799315697] [a_rwnd 6345] [#gap acks 0] [#dup tsns 0] --> Sudden drop on 1 IP B.12345 > A.55915: sctp (1) [DATA] (B)(E) [TSN: 3799315698] [SID: 0] [SSEQ 85] [PPID 0x18] IP A.55915 > B.12345: sctp (1) [SACK] [cum ack 3799315698] [a_rwnd 0] [#gap acks 0] [#dup tsns 0] --> Here userspace read, rwnd 'recovered' to 3698, now deplete again using association 1 so there is place in buffer for only one more packet IP B.12345 > A.55915: sctp (1) [DATA] (B)(E) [TSN: 3799315799] [SID: 0] [SSEQ 186] [PPID 0x18] IP A.55915 > B.12345: sctp (1) [SACK] [cum ack 3799315799] [a_rwnd 86] [#gap acks 0] [#dup tsns 0] IP B.12345 > A.55915: sctp (1) [DATA] (B)(E) [TSN: 3799315800] [SID: 0] [SSEQ 187] [PPID 0x18] IP A.55915 > B.12345: sctp (1) [SACK] [cum ack 3799315800] [a_rwnd 43] [#gap acks 0] [#dup tsns 0] --> Socket buffer is almost depleted, but there is space for one more packet, send them over association 2, size 43B IP B.12346 > A.55915: sctp (1) [DATA] (B)(E) [TSN: 3676403240] [SID: 0] [SSEQ 0] [PPID 0x18] IP A.55915 > B.12346: sctp (1) [SACK] [cum ack 3676403240] [a_rwnd 0] [#gap acks 0] [#dup tsns 0] --> Immediate drop IP A.60995 > B.12346: sctp (1) [SACK] [cum ack 387491510] [a_rwnd 0] [#gap acks 0] [#dup tsns 0] --> Read everything from the socket, both association recover up to maximum rwnd they are capable of reaching, note that association 1 recovered up to 3698, and association 2 recovered only to 43 IP A.55915 > B.12345: sctp (1) [SACK] [cum ack 3799315800] [a_rwnd 1548] [#gap acks 0] [#dup tsns 0] IP A.55915 > B.12345: sctp (1) [SACK] [cum ack 3799315800] [a_rwnd 3053] [#gap acks 0] [#dup tsns 0] IP B.12345 > A.55915: sctp (1) [DATA] (B)(E) [TSN: 3799315801] [SID: 0] [SSEQ 188] [PPID 0x18] IP A.55915 > B.12345: sctp (1) [SACK] [cum ack 3799315801] [a_rwnd 3698] [#gap acks 0] [#dup tsns 0] IP B.12346 > A.55915: sctp (1) [DATA] (B)(E) [TSN: 3676403241] [SID: 0] [SSEQ 1] [PPID 0x18] IP A.55915 > B.12346: sctp (1) [SACK] [cum ack 3676403241] [a_rwnd 43] [#gap acks 0] [#dup tsns 0] A careful reader might wonder why it is necessary to reproduce 1) prior reproduction of 2). It is simply easier to observe when to send packet over association 2 which will push association into the pressure state. Proposed solution: Both problems share the same root cause, and that is improper scaling of socket buffer with rwnd. Solution in which sizeof(sk_buff) is taken into concern while calculating rwnd is not possible due to fact that there is no linear relationship between amount of data blamed in increase/decrease with IP packet in which payload arrived. Even in case such solution would be followed, complexity of the code would increase. Due to nature of current rwnd handling, slow increase (in sctp_assoc_rwnd_increase) of rwnd after pressure state is entered is rationale, but it gives false representation to the sender of current buffer space. Furthermore, it implements additional congestion control mechanism which is defined on implementation, and not on standard basis. Proposed solution simplifies whole algorithm having on mind definition from rfc: o Receiver Window (rwnd): This gives the sender an indication of the space available in the receiver's inbound buffer. Core of the proposed solution is given with these lines: sctp_assoc_rwnd_update: if ((asoc->base.sk->sk_rcvbuf - rx_count) > 0) asoc->rwnd = (asoc->base.sk->sk_rcvbuf - rx_count) >> 1; else asoc->rwnd = 0; We advertise to sender (half of) actual space we have. Half is in the braces depending whether you would like to observe size of socket buffer as SO_RECVBUF or twice the amount, i.e. size is the one visible from userspace, that is, from kernelspace. In this way sender is given with good approximation of our buffer space, regardless of the buffer policy - we always advertise what we have. Proposed solution fixes described problems and removes necessity for rwnd restoration algorithm. Finally, as proposed solution is simplification, some lines of code, along with some bytes in struct sctp_association are saved. Version 2 of the patch addressed comments from Vlad. Name of the function is set to be more descriptive, and two parts of code are changed, in one removing the superfluous call to sctp_assoc_rwnd_update since call would not result in update of rwnd, and the other being reordering of the code in a way that call to sctp_assoc_rwnd_update updates rwnd. Version 3 corrected change introduced in v2 in a way that existing function is not reordered/copied in line, but it is correctly called. Thanks Vlad for suggesting. Signed-off-by: Matija Glavinic Pecotic <matija.glavinic-pecotic.ext@nsn.com> Reviewed-by: Alexander Sverdlin <alexander.sverdlin@nsn.com> Acked-by: Vlad Yasevich <vyasevich@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
-rw-r--r--include/net/sctp/structs.h14
-rw-r--r--net/sctp/associola.c82
-rw-r--r--net/sctp/sm_statefuns.c2
-rw-r--r--net/sctp/socket.c6
-rw-r--r--net/sctp/ulpevent.c8
5 files changed, 25 insertions, 87 deletions
diff --git a/include/net/sctp/structs.h b/include/net/sctp/structs.h
index d992ca3145fe..6ee76c804893 100644
--- a/include/net/sctp/structs.h
+++ b/include/net/sctp/structs.h
@@ -1653,17 +1653,6 @@ struct sctp_association {
/* This is the last advertised value of rwnd over a SACK chunk. */
__u32 a_rwnd;
- /* Number of bytes by which the rwnd has slopped. The rwnd is allowed
- * to slop over a maximum of the association's frag_point.
- */
- __u32 rwnd_over;
-
- /* Keeps treack of rwnd pressure. This happens when we have
- * a window, but not recevie buffer (i.e small packets). This one
- * is releases slowly (1 PMTU at a time ).
- */
- __u32 rwnd_press;
-
/* This is the sndbuf size in use for the association.
* This corresponds to the sndbuf size for the association,
* as specified in the sk->sndbuf.
@@ -1892,8 +1881,7 @@ void sctp_assoc_update(struct sctp_association *old,
__u32 sctp_association_get_next_tsn(struct sctp_association *);
void sctp_assoc_sync_pmtu(struct sock *, struct sctp_association *);
-void sctp_assoc_rwnd_increase(struct sctp_association *, unsigned int);
-void sctp_assoc_rwnd_decrease(struct sctp_association *, unsigned int);
+void sctp_assoc_rwnd_update(struct sctp_association *, bool);
void sctp_assoc_set_primary(struct sctp_association *,
struct sctp_transport *);
void sctp_assoc_del_nonprimary_peers(struct sctp_association *,
diff --git a/net/sctp/associola.c b/net/sctp/associola.c
index 5ae609200674..f558433537b8 100644
--- a/net/sctp/associola.c
+++ b/net/sctp/associola.c
@@ -1367,44 +1367,35 @@ static inline bool sctp_peer_needs_update(struct sctp_association *asoc)
return false;
}
-/* Increase asoc's rwnd by len and send any window update SACK if needed. */
-void sctp_assoc_rwnd_increase(struct sctp_association *asoc, unsigned int len)
+/* Update asoc's rwnd for the approximated state in the buffer,
+ * and check whether SACK needs to be sent.
+ */
+void sctp_assoc_rwnd_update(struct sctp_association *asoc, bool update_peer)
{
+ int rx_count;
struct sctp_chunk *sack;
struct timer_list *timer;
- if (asoc->rwnd_over) {
- if (asoc->rwnd_over >= len) {
- asoc->rwnd_over -= len;
- } else {
- asoc->rwnd += (len - asoc->rwnd_over);
- asoc->rwnd_over = 0;
- }
- } else {
- asoc->rwnd += len;
- }
+ if (asoc->ep->rcvbuf_policy)
+ rx_count = atomic_read(&asoc->rmem_alloc);
+ else
+ rx_count = atomic_read(&asoc->base.sk->sk_rmem_alloc);
- /* If we had window pressure, start recovering it
- * once our rwnd had reached the accumulated pressure
- * threshold. The idea is to recover slowly, but up
- * to the initial advertised window.
- */
- if (asoc->rwnd_press && asoc->rwnd >= asoc->rwnd_press) {
- int change = min(asoc->pathmtu, asoc->rwnd_press);
- asoc->rwnd += change;
- asoc->rwnd_press -= change;
- }
+ if ((asoc->base.sk->sk_rcvbuf - rx_count) > 0)
+ asoc->rwnd = (asoc->base.sk->sk_rcvbuf - rx_count) >> 1;
+ else
+ asoc->rwnd = 0;
- pr_debug("%s: asoc:%p rwnd increased by %d to (%u, %u) - %u\n",
- __func__, asoc, len, asoc->rwnd, asoc->rwnd_over,
- asoc->a_rwnd);
+ pr_debug("%s: asoc:%p rwnd=%u, rx_count=%d, sk_rcvbuf=%d\n",
+ __func__, asoc, asoc->rwnd, rx_count,
+ asoc->base.sk->sk_rcvbuf);
/* Send a window update SACK if the rwnd has increased by at least the
* minimum of the association's PMTU and half of the receive buffer.
* The algorithm used is similar to the one described in
* Section 4.2.3.3 of RFC 1122.
*/
- if (sctp_peer_needs_update(asoc)) {
+ if (update_peer && sctp_peer_needs_update(asoc)) {
asoc->a_rwnd = asoc->rwnd;
pr_debug("%s: sending window update SACK- asoc:%p rwnd:%u "
@@ -1426,45 +1417,6 @@ void sctp_assoc_rwnd_increase(struct sctp_association *asoc, unsigned int len)
}
}
-/* Decrease asoc's rwnd by len. */
-void sctp_assoc_rwnd_decrease(struct sctp_association *asoc, unsigned int len)
-{
- int rx_count;
- int over = 0;
-
- if (unlikely(!asoc->rwnd || asoc->rwnd_over))
- pr_debug("%s: association:%p has asoc->rwnd:%u, "
- "asoc->rwnd_over:%u!\n", __func__, asoc,
- asoc->rwnd, asoc->rwnd_over);
-
- if (asoc->ep->rcvbuf_policy)
- rx_count = atomic_read(&asoc->rmem_alloc);
- else
- rx_count = atomic_read(&asoc->base.sk->sk_rmem_alloc);
-
- /* If we've reached or overflowed our receive buffer, announce
- * a 0 rwnd if rwnd would still be positive. Store the
- * the potential pressure overflow so that the window can be restored
- * back to original value.
- */
- if (rx_count >= asoc->base.sk->sk_rcvbuf)
- over = 1;
-
- if (asoc->rwnd >= len) {
- asoc->rwnd -= len;
- if (over) {
- asoc->rwnd_press += asoc->rwnd;
- asoc->rwnd = 0;
- }
- } else {
- asoc->rwnd_over = len - asoc->rwnd;
- asoc->rwnd = 0;
- }
-
- pr_debug("%s: asoc:%p rwnd decreased by %d to (%u, %u, %u)\n",
- __func__, asoc, len, asoc->rwnd, asoc->rwnd_over,
- asoc->rwnd_press);
-}
/* Build the bind address list for the association based on info from the
* local endpoint and the remote peer.
diff --git a/net/sctp/sm_statefuns.c b/net/sctp/sm_statefuns.c
index 483dcd71b3c5..591b44d3b7de 100644
--- a/net/sctp/sm_statefuns.c
+++ b/net/sctp/sm_statefuns.c
@@ -6176,7 +6176,7 @@ static int sctp_eat_data(const struct sctp_association *asoc,
* PMTU. In cases, such as loopback, this might be a rather
* large spill over.
*/
- if ((!chunk->data_accepted) && (!asoc->rwnd || asoc->rwnd_over ||
+ if ((!chunk->data_accepted) && (!asoc->rwnd ||
(datalen > asoc->rwnd + asoc->frag_point))) {
/* If this is the next TSN, consider reneging to make
diff --git a/net/sctp/socket.c b/net/sctp/socket.c
index 9e91d6e5df63..7075ac847fde 100644
--- a/net/sctp/socket.c
+++ b/net/sctp/socket.c
@@ -2092,12 +2092,6 @@ static int sctp_recvmsg(struct kiocb *iocb, struct sock *sk,
sctp_skb_pull(skb, copied);
skb_queue_head(&sk->sk_receive_queue, skb);
- /* When only partial message is copied to the user, increase
- * rwnd by that amount. If all the data in the skb is read,
- * rwnd is updated when the event is freed.
- */
- if (!sctp_ulpevent_is_notification(event))
- sctp_assoc_rwnd_increase(event->asoc, copied);
goto out;
} else if ((event->msg_flags & MSG_NOTIFICATION) ||
(event->msg_flags & MSG_EOR))
diff --git a/net/sctp/ulpevent.c b/net/sctp/ulpevent.c
index 85c64658bd0b..8d198ae03606 100644
--- a/net/sctp/ulpevent.c
+++ b/net/sctp/ulpevent.c
@@ -989,7 +989,7 @@ static void sctp_ulpevent_receive_data(struct sctp_ulpevent *event,
skb = sctp_event2skb(event);
/* Set the owner and charge rwnd for bytes received. */
sctp_ulpevent_set_owner(event, asoc);
- sctp_assoc_rwnd_decrease(asoc, skb_headlen(skb));
+ sctp_assoc_rwnd_update(asoc, false);
if (!skb->data_len)
return;
@@ -1011,6 +1011,7 @@ static void sctp_ulpevent_release_data(struct sctp_ulpevent *event)
{
struct sk_buff *skb, *frag;
unsigned int len;
+ struct sctp_association *asoc;
/* Current stack structures assume that the rcv buffer is
* per socket. For UDP style sockets this is not true as
@@ -1035,8 +1036,11 @@ static void sctp_ulpevent_release_data(struct sctp_ulpevent *event)
}
done:
- sctp_assoc_rwnd_increase(event->asoc, len);
+ asoc = event->asoc;
+ sctp_association_hold(asoc);
sctp_ulpevent_release_owner(event);
+ sctp_assoc_rwnd_update(asoc, true);
+ sctp_association_put(asoc);
}
static void sctp_ulpevent_release_frag_data(struct sctp_ulpevent *event)