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author | Matt LaPlante <kernel1@cyberdogtech.com> | 2006-10-03 22:50:39 +0200 |
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committer | Adrian Bunk <bunk@stusta.de> | 2006-10-03 22:50:39 +0200 |
commit | 2fe0ae78c6975d6fa2fc0c84f2b8944543054105 (patch) | |
tree | 005a185c1043f5b99f4cd851ad071d6e95025064 /Documentation/input/gameport-programming.txt | |
parent | Fix typos in Documentation/: 'F'-'G' (diff) | |
download | linux-2fe0ae78c6975d6fa2fc0c84f2b8944543054105.tar.xz linux-2fe0ae78c6975d6fa2fc0c84f2b8944543054105.zip |
Fix typos in Documentation/: 'H'-'M'
This patch fixes typos in various Documentation txts. The patch addresses
some words starting with the letters 'H'-'M'.
Signed-off-by: Matt LaPlante <kernel1@cyberdogtech.com>
Acked-by: Randy Dunlap <rdunlap@xenotime.net>
Signed-off-by: Adrian Bunk <bunk@stusta.de>
Diffstat (limited to 'Documentation/input/gameport-programming.txt')
-rw-r--r-- | Documentation/input/gameport-programming.txt | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Documentation/input/gameport-programming.txt b/Documentation/input/gameport-programming.txt index 1ba3d322e0ac..14e0a8b70225 100644 --- a/Documentation/input/gameport-programming.txt +++ b/Documentation/input/gameport-programming.txt @@ -18,8 +18,8 @@ Make sure struct gameport is initialized to 0 in all other fields. The gameport generic code will take care of the rest. If your hardware supports more than one io address, and your driver can -choose which one program the hardware to, starting from the more exotic -addresses is preferred, because the likelyhood of clashing with the standard +choose which one to program the hardware to, starting from the more exotic +addresses is preferred, because the likelihood of clashing with the standard 0x201 address is smaller. Eg. if your driver supports addresses 0x200, 0x208, 0x210 and 0x218, then |