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authorMauro Carvalho Chehab <mchehab@s-opensource.com>2017-04-05 02:51:04 +0200
committerDmitry Torokhov <dmitry.torokhov@gmail.com>2017-04-06 00:45:07 +0200
commite2ba573120feadfb365467f0cdae2918926efabc (patch)
tree0274ef579fcafc4646d0c82eeb4ae826ff61cfbd /Documentation/input/input.rst
parentInput: yealink - convert documentation into ReST format (diff)
downloadlinux-e2ba573120feadfb365467f0cdae2918926efabc.tar.xz
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Input: create a book with Linux Input documentation
Now that all files under Documentation/input follows the ReST markup language, rename them to *.rst and create a book for the Linux Input subsystem. Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
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+.. include:: <isonum.txt>
+
+===================
+Linux Input drivers
+===================
+
+:Copyright: |copy| 1999-2001 Vojtech Pavlik <vojtech@ucw.cz> - Sponsored by SuSE
+
+Should you need to contact me, the author, you can do so either by e-mail
+- mail your message to <vojtech@ucw.cz>, or by paper mail: Vojtech Pavlik,
+Simunkova 1594, Prague 8, 182 00 Czech Republic
+
+Introduction
+============
+
+This is a collection of drivers that is designed to support all input
+devices under Linux. While it is currently used only on for USB input
+devices, future use (say 2.5/2.6) is expected to expand to replace
+most of the existing input system, which is why it lives in
+drivers/input/ instead of drivers/usb/.
+
+The centre of the input drivers is the input module, which must be
+loaded before any other of the input modules - it serves as a way of
+communication between two groups of modules:
+
+Device drivers
+--------------
+
+These modules talk to the hardware (for example via USB), and provide
+events (keystrokes, mouse movements) to the input module.
+
+Event handlers
+--------------
+
+These modules get events from input and pass them where needed via
+various interfaces - keystrokes to the kernel, mouse movements via a
+simulated PS/2 interface to GPM and X and so on.
+
+Simple Usage
+============
+
+For the most usual configuration, with one USB mouse and one USB keyboard,
+you'll have to load the following modules (or have them built in to the
+kernel)::
+
+ input
+ mousedev
+ keybdev
+ usbcore
+ uhci_hcd or ohci_hcd or ehci_hcd
+ usbhid
+
+After this, the USB keyboard will work straight away, and the USB mouse
+will be available as a character device on major 13, minor 63::
+
+ crw-r--r-- 1 root root 13, 63 Mar 28 22:45 mice
+
+This device has to be created.
+
+The commands to create it by hand are::
+
+ cd /dev
+ mkdir input
+ mknod input/mice c 13 63
+
+After that you have to point GPM (the textmode mouse cut&paste tool) and
+XFree to this device to use it - GPM should be called like::
+
+ gpm -t ps2 -m /dev/input/mice
+
+And in X::
+
+ Section "Pointer"
+ Protocol "ImPS/2"
+ Device "/dev/input/mice"
+ ZAxisMapping 4 5
+ EndSection
+
+When you do all of the above, you can use your USB mouse and keyboard.
+
+Detailed Description
+====================
+
+Device drivers
+--------------
+
+Device drivers are the modules that generate events. The events are
+however not useful without being handled, so you also will need to use some
+of the modules from section 3.2.
+
+usbhid
+~~~~~~
+
+usbhid is the largest and most complex driver of the whole suite. It
+handles all HID devices, and because there is a very wide variety of them,
+and because the USB HID specification isn't simple, it needs to be this big.
+
+Currently, it handles USB mice, joysticks, gamepads, steering wheels
+keyboards, trackballs and digitizers.
+
+However, USB uses HID also for monitor controls, speaker controls, UPSs,
+LCDs and many other purposes.
+
+The monitor and speaker controls should be easy to add to the hid/input
+interface, but for the UPSs and LCDs it doesn't make much sense. For this,
+the hiddev interface was designed. See Documentation/hid/hiddev.txt
+for more information about it.
+
+The usage of the usbhid module is very simple, it takes no parameters,
+detects everything automatically and when a HID device is inserted, it
+detects it appropriately.
+
+However, because the devices vary wildly, you might happen to have a
+device that doesn't work well. In that case #define DEBUG at the beginning
+of hid-core.c and send me the syslog traces.
+
+usbmouse
+~~~~~~~~
+
+For embedded systems, for mice with broken HID descriptors and just any
+other use when the big usbhid wouldn't be a good choice, there is the
+usbmouse driver. It handles USB mice only. It uses a simpler HIDBP
+protocol. This also means the mice must support this simpler protocol. Not
+all do. If you don't have any strong reason to use this module, use usbhid
+instead.
+
+usbkbd
+~~~~~~
+
+Much like usbmouse, this module talks to keyboards with a simplified
+HIDBP protocol. It's smaller, but doesn't support any extra special keys.
+Use usbhid instead if there isn't any special reason to use this.
+
+wacom
+~~~~~
+
+This is a driver for Wacom Graphire and Intuos tablets. Not for Wacom
+PenPartner, that one is handled by the HID driver. Although the Intuos and
+Graphire tablets claim that they are HID tablets as well, they are not and
+thus need this specific driver.
+
+iforce
+~~~~~~
+
+A driver for I-Force joysticks and wheels, both over USB and RS232.
+It includes ForceFeedback support now, even though Immersion
+Corp. considers the protocol a trade secret and won't disclose a word
+about it.
+
+Event handlers
+--------------
+
+Event handlers distribute the events from the devices to userland and
+kernel, as needed.
+
+keybdev
+~~~~~~~
+
+keybdev is currently a rather ugly hack that translates the input
+events into architecture-specific keyboard raw mode (Xlated AT Set2 on
+x86), and passes them into the handle_scancode function of the
+keyboard.c module. This works well enough on all architectures that
+keybdev can generate rawmode on, other architectures can be added to
+it.
+
+The right way would be to pass the events to keyboard.c directly,
+best if keyboard.c would itself be an event handler. This is done in
+the input patch, available on the webpage mentioned below.
+
+mousedev
+~~~~~~~~
+
+mousedev is also a hack to make programs that use mouse input
+work. It takes events from either mice or digitizers/tablets and makes
+a PS/2-style (a la /dev/psaux) mouse device available to the
+userland. Ideally, the programs could use a more reasonable interface,
+for example evdev
+
+Mousedev devices in /dev/input (as shown above) are::
+
+ crw-r--r-- 1 root root 13, 32 Mar 28 22:45 mouse0
+ crw-r--r-- 1 root root 13, 33 Mar 29 00:41 mouse1
+ crw-r--r-- 1 root root 13, 34 Mar 29 00:41 mouse2
+ crw-r--r-- 1 root root 13, 35 Apr 1 10:50 mouse3
+ ...
+ ...
+ crw-r--r-- 1 root root 13, 62 Apr 1 10:50 mouse30
+ crw-r--r-- 1 root root 13, 63 Apr 1 10:50 mice
+
+Each ``mouse`` device is assigned to a single mouse or digitizer, except
+the last one - ``mice``. This single character device is shared by all
+mice and digitizers, and even if none are connected, the device is
+present. This is useful for hotplugging USB mice, so that programs
+can open the device even when no mice are present.
+
+CONFIG_INPUT_MOUSEDEV_SCREEN_[XY] in the kernel configuration are
+the size of your screen (in pixels) in XFree86. This is needed if you
+want to use your digitizer in X, because its movement is sent to X
+via a virtual PS/2 mouse and thus needs to be scaled
+accordingly. These values won't be used if you use a mouse only.
+
+Mousedev will generate either PS/2, ImPS/2 (Microsoft IntelliMouse) or
+ExplorerPS/2 (IntelliMouse Explorer) protocols, depending on what the
+program reading the data wishes. You can set GPM and X to any of
+these. You'll need ImPS/2 if you want to make use of a wheel on a USB
+mouse and ExplorerPS/2 if you want to use extra (up to 5) buttons.
+
+joydev
+~~~~~~
+
+Joydev implements v0.x and v1.x Linux joystick api, much like
+drivers/char/joystick/joystick.c used to in earlier versions. See
+joystick-api.txt in the Documentation subdirectory for details. As
+soon as any joystick is connected, it can be accessed in /dev/input
+on::
+
+ crw-r--r-- 1 root root 13, 0 Apr 1 10:50 js0
+ crw-r--r-- 1 root root 13, 1 Apr 1 10:50 js1
+ crw-r--r-- 1 root root 13, 2 Apr 1 10:50 js2
+ crw-r--r-- 1 root root 13, 3 Apr 1 10:50 js3
+ ...
+
+And so on up to js31.
+
+evdev
+~~~~~
+
+evdev is the generic input event interface. It passes the events
+generated in the kernel straight to the program, with timestamps. The
+API is still evolving, but should be usable now. It's described in
+section 5.
+
+This should be the way for GPM and X to get keyboard and mouse
+events. It allows for multihead in X without any specific multihead
+kernel support. The event codes are the same on all architectures and
+are hardware independent.
+
+The devices are in /dev/input::
+
+ crw-r--r-- 1 root root 13, 64 Apr 1 10:49 event0
+ crw-r--r-- 1 root root 13, 65 Apr 1 10:50 event1
+ crw-r--r-- 1 root root 13, 66 Apr 1 10:50 event2
+ crw-r--r-- 1 root root 13, 67 Apr 1 10:50 event3
+ ...
+
+And so on up to event31.
+
+Verifying if it works
+=====================
+
+Typing a couple keys on the keyboard should be enough to check that
+a USB keyboard works and is correctly connected to the kernel keyboard
+driver.
+
+Doing a ``cat /dev/input/mouse0`` (c, 13, 32) will verify that a mouse
+is also emulated; characters should appear if you move it.
+
+You can test the joystick emulation with the ``jstest`` utility,
+available in the joystick package (see Documentation/input/joystick.txt).
+
+You can test the event devices with the ``evtest`` utility available
+in the LinuxConsole project CVS archive (see the URL below).
+
+Event interface
+===============
+
+Should you want to add event device support into any application (X, gpm,
+svgalib ...) I <vojtech@ucw.cz> will be happy to provide you any help I
+can. Here goes a description of the current state of things, which is going
+to be extended, but not changed incompatibly as time goes:
+
+You can use blocking and nonblocking reads, also select() on the
+/dev/input/eventX devices, and you'll always get a whole number of input
+events on a read. Their layout is::
+
+ struct input_event {
+ struct timeval time;
+ unsigned short type;
+ unsigned short code;
+ unsigned int value;
+ };
+
+``time`` is the timestamp, it returns the time at which the event happened.
+Type is for example EV_REL for relative moment, EV_KEY for a keypress or
+release. More types are defined in include/uapi/linux/input-event-codes.h.
+
+``code`` is event code, for example REL_X or KEY_BACKSPACE, again a complete
+list is in include/uapi/linux/input-event-codes.h.
+
+``value`` is the value the event carries. Either a relative change for
+EV_REL, absolute new value for EV_ABS (joysticks ...), or 0 for EV_KEY for
+release, 1 for keypress and 2 for autorepeat.