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author | Takashi Iwai <tiwai@suse.de> | 2016-11-10 10:58:05 +0100 |
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committer | Takashi Iwai <tiwai@suse.de> | 2016-11-10 18:09:29 +0100 |
commit | e9df12c3bac69e2cdfd76d7717bed92dee7cd617 (patch) | |
tree | 6dda653d7352fe8a03e1638d13332bed1f39bac0 /Documentation/sound/designs | |
parent | ALSA: doc: ReSTize ControlNames.txt (diff) | |
download | linux-e9df12c3bac69e2cdfd76d7717bed92dee7cd617.tar.xz linux-e9df12c3bac69e2cdfd76d7717bed92dee7cd617.zip |
ALSA: doc: ReSTize compress-offload document
A simple conversion from a plain text file.
Put to designs subdirectory.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'Documentation/sound/designs')
-rw-r--r-- | Documentation/sound/designs/compress-offload.rst | 245 | ||||
-rw-r--r-- | Documentation/sound/designs/index.rst | 1 |
2 files changed, 246 insertions, 0 deletions
diff --git a/Documentation/sound/designs/compress-offload.rst b/Documentation/sound/designs/compress-offload.rst new file mode 100644 index 000000000000..ad4bfbdacc83 --- /dev/null +++ b/Documentation/sound/designs/compress-offload.rst @@ -0,0 +1,245 @@ +========================= +ALSA Compress-Offload API +========================= + +Pierre-Louis.Bossart <pierre-louis.bossart@linux.intel.com> + +Vinod Koul <vinod.koul@linux.intel.com> + + +Overview +======== +Since its early days, the ALSA API was defined with PCM support or +constant bitrates payloads such as IEC61937 in mind. Arguments and +returned values in frames are the norm, making it a challenge to +extend the existing API to compressed data streams. + +In recent years, audio digital signal processors (DSP) were integrated +in system-on-chip designs, and DSPs are also integrated in audio +codecs. Processing compressed data on such DSPs results in a dramatic +reduction of power consumption compared to host-based +processing. Support for such hardware has not been very good in Linux, +mostly because of a lack of a generic API available in the mainline +kernel. + +Rather than requiring a compatibility break with an API change of the +ALSA PCM interface, a new 'Compressed Data' API is introduced to +provide a control and data-streaming interface for audio DSPs. + +The design of this API was inspired by the 2-year experience with the +Intel Moorestown SOC, with many corrections required to upstream the +API in the mainline kernel instead of the staging tree and make it +usable by others. + + +Requirements +============ +The main requirements are: + +- separation between byte counts and time. Compressed formats may have + a header per file, per frame, or no header at all. The payload size + may vary from frame-to-frame. As a result, it is not possible to + estimate reliably the duration of audio buffers when handling + compressed data. Dedicated mechanisms are required to allow for + reliable audio-video synchronization, which requires precise + reporting of the number of samples rendered at any given time. + +- Handling of multiple formats. PCM data only requires a specification + of the sampling rate, number of channels and bits per sample. In + contrast, compressed data comes in a variety of formats. Audio DSPs + may also provide support for a limited number of audio encoders and + decoders embedded in firmware, or may support more choices through + dynamic download of libraries. + +- Focus on main formats. This API provides support for the most + popular formats used for audio and video capture and playback. It is + likely that as audio compression technology advances, new formats + will be added. + +- Handling of multiple configurations. Even for a given format like + AAC, some implementations may support AAC multichannel but HE-AAC + stereo. Likewise WMA10 level M3 may require too much memory and cpu + cycles. The new API needs to provide a generic way of listing these + formats. + +- Rendering/Grabbing only. This API does not provide any means of + hardware acceleration, where PCM samples are provided back to + user-space for additional processing. This API focuses instead on + streaming compressed data to a DSP, with the assumption that the + decoded samples are routed to a physical output or logical back-end. + +- Complexity hiding. Existing user-space multimedia frameworks all + have existing enums/structures for each compressed format. This new + API assumes the existence of a platform-specific compatibility layer + to expose, translate and make use of the capabilities of the audio + DSP, eg. Android HAL or PulseAudio sinks. By construction, regular + applications are not supposed to make use of this API. + + +Design +====== +The new API shares a number of concepts with the PCM API for flow +control. Start, pause, resume, drain and stop commands have the same +semantics no matter what the content is. + +The concept of memory ring buffer divided in a set of fragments is +borrowed from the ALSA PCM API. However, only sizes in bytes can be +specified. + +Seeks/trick modes are assumed to be handled by the host. + +The notion of rewinds/forwards is not supported. Data committed to the +ring buffer cannot be invalidated, except when dropping all buffers. + +The Compressed Data API does not make any assumptions on how the data +is transmitted to the audio DSP. DMA transfers from main memory to an +embedded audio cluster or to a SPI interface for external DSPs are +possible. As in the ALSA PCM case, a core set of routines is exposed; +each driver implementer will have to write support for a set of +mandatory routines and possibly make use of optional ones. + +The main additions are + +get_caps + This routine returns the list of audio formats supported. Querying the + codecs on a capture stream will return encoders, decoders will be + listed for playback streams. + +get_codec_caps + For each codec, this routine returns a list of + capabilities. The intent is to make sure all the capabilities + correspond to valid settings, and to minimize the risks of + configuration failures. For example, for a complex codec such as AAC, + the number of channels supported may depend on a specific profile. If + the capabilities were exposed with a single descriptor, it may happen + that a specific combination of profiles/channels/formats may not be + supported. Likewise, embedded DSPs have limited memory and cpu cycles, + it is likely that some implementations make the list of capabilities + dynamic and dependent on existing workloads. In addition to codec + settings, this routine returns the minimum buffer size handled by the + implementation. This information can be a function of the DMA buffer + sizes, the number of bytes required to synchronize, etc, and can be + used by userspace to define how much needs to be written in the ring + buffer before playback can start. + +set_params + This routine sets the configuration chosen for a specific codec. The + most important field in the parameters is the codec type; in most + cases decoders will ignore other fields, while encoders will strictly + comply to the settings + +get_params + This routines returns the actual settings used by the DSP. Changes to + the settings should remain the exception. + +get_timestamp + The timestamp becomes a multiple field structure. It lists the number + of bytes transferred, the number of samples processed and the number + of samples rendered/grabbed. All these values can be used to determine + the average bitrate, figure out if the ring buffer needs to be + refilled or the delay due to decoding/encoding/io on the DSP. + +Note that the list of codecs/profiles/modes was derived from the +OpenMAX AL specification instead of reinventing the wheel. +Modifications include: +- Addition of FLAC and IEC formats +- Merge of encoder/decoder capabilities +- Profiles/modes listed as bitmasks to make descriptors more compact +- Addition of set_params for decoders (missing in OpenMAX AL) +- Addition of AMR/AMR-WB encoding modes (missing in OpenMAX AL) +- Addition of format information for WMA +- Addition of encoding options when required (derived from OpenMAX IL) +- Addition of rateControlSupported (missing in OpenMAX AL) + + +Gapless Playback +================ +When playing thru an album, the decoders have the ability to skip the encoder +delay and padding and directly move from one track content to another. The end +user can perceive this as gapless playback as we don't have silence while +switching from one track to another + +Also, there might be low-intensity noises due to encoding. Perfect gapless is +difficult to reach with all types of compressed data, but works fine with most +music content. The decoder needs to know the encoder delay and encoder padding. +So we need to pass this to DSP. This metadata is extracted from ID3/MP4 headers +and are not present by default in the bitstream, hence the need for a new +interface to pass this information to the DSP. Also DSP and userspace needs to +switch from one track to another and start using data for second track. + +The main additions are: + +set_metadata + This routine sets the encoder delay and encoder padding. This can be used by + decoder to strip the silence. This needs to be set before the data in the track + is written. + +set_next_track + This routine tells DSP that metadata and write operation sent after this would + correspond to subsequent track + +partial drain + This is called when end of file is reached. The userspace can inform DSP that + EOF is reached and now DSP can start skipping padding delay. Also next write + data would belong to next track + +Sequence flow for gapless would be: +- Open +- Get caps / codec caps +- Set params +- Set metadata of the first track +- Fill data of the first track +- Trigger start +- User-space finished sending all, +- Indicate next track data by sending set_next_track +- Set metadata of the next track +- then call partial_drain to flush most of buffer in DSP +- Fill data of the next track +- DSP switches to second track + +(note: order for partial_drain and write for next track can be reversed as well) + + +Not supported +============= +- Support for VoIP/circuit-switched calls is not the target of this + API. Support for dynamic bit-rate changes would require a tight + coupling between the DSP and the host stack, limiting power savings. + +- Packet-loss concealment is not supported. This would require an + additional interface to let the decoder synthesize data when frames + are lost during transmission. This may be added in the future. + +- Volume control/routing is not handled by this API. Devices exposing a + compressed data interface will be considered as regular ALSA devices; + volume changes and routing information will be provided with regular + ALSA kcontrols. + +- Embedded audio effects. Such effects should be enabled in the same + manner, no matter if the input was PCM or compressed. + +- multichannel IEC encoding. Unclear if this is required. + +- Encoding/decoding acceleration is not supported as mentioned + above. It is possible to route the output of a decoder to a capture + stream, or even implement transcoding capabilities. This routing + would be enabled with ALSA kcontrols. + +- Audio policy/resource management. This API does not provide any + hooks to query the utilization of the audio DSP, nor any preemption + mechanisms. + +- No notion of underrun/overrun. Since the bytes written are compressed + in nature and data written/read doesn't translate directly to + rendered output in time, this does not deal with underrun/overrun and + maybe dealt in user-library + + +Credits +======= +- Mark Brown and Liam Girdwood for discussions on the need for this API +- Harsha Priya for her work on intel_sst compressed API +- Rakesh Ughreja for valuable feedback +- Sing Nallasellan, Sikkandar Madar and Prasanna Samaga for + demonstrating and quantifying the benefits of audio offload on a + real platform. diff --git a/Documentation/sound/designs/index.rst b/Documentation/sound/designs/index.rst index e53a5fac0acf..f7ca11307033 100644 --- a/Documentation/sound/designs/index.rst +++ b/Documentation/sound/designs/index.rst @@ -6,6 +6,7 @@ Designs and Implementations control-names channel-mapping-api + compress-offload procfile powersave oss-emulation |