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author | Takashi Iwai <tiwai@suse.de> | 2016-11-10 22:17:40 +0100 |
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committer | Takashi Iwai <tiwai@suse.de> | 2016-11-11 17:33:16 +0100 |
commit | e732d1bcd452a040a18242d555996703465c1ca7 (patch) | |
tree | 025657f7362b67f651ca0807ffd80f425609264e /Documentation/sound/soc | |
parent | ASoC: doc: ReSTize codec.txt (diff) | |
download | linux-e732d1bcd452a040a18242d555996703465c1ca7.tar.xz linux-e732d1bcd452a040a18242d555996703465c1ca7.zip |
ASoC: doc: ReSTize DAI.txt
A simple conversion from a plain text file with slight reformatting /
corrections.
The file name was changed to lower letters to align with others.
Acked-by: Mark Brown <broonie@kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'Documentation/sound/soc')
-rw-r--r-- | Documentation/sound/soc/dai.rst | 64 | ||||
-rw-r--r-- | Documentation/sound/soc/index.rst | 1 |
2 files changed, 65 insertions, 0 deletions
diff --git a/Documentation/sound/soc/dai.rst b/Documentation/sound/soc/dai.rst new file mode 100644 index 000000000000..55820e51708f --- /dev/null +++ b/Documentation/sound/soc/dai.rst @@ -0,0 +1,64 @@ +================================== +ASoC Digital Audio Interface (DAI) +================================== + +ASoC currently supports the three main Digital Audio Interfaces (DAI) found on +SoC controllers and portable audio CODECs today, namely AC97, I2S and PCM. + + +AC97 +==== + +AC97 is a five wire interface commonly found on many PC sound cards. It is +now also popular in many portable devices. This DAI has a reset line and time +multiplexes its data on its SDATA_OUT (playback) and SDATA_IN (capture) lines. +The bit clock (BCLK) is always driven by the CODEC (usually 12.288MHz) and the +frame (FRAME) (usually 48kHz) is always driven by the controller. Each AC97 +frame is 21uS long and is divided into 13 time slots. + +The AC97 specification can be found at : +http://www.intel.com/p/en_US/business/design + + +I2S +=== + +I2S is a common 4 wire DAI used in HiFi, STB and portable devices. The Tx and +Rx lines are used for audio transmission, whilst the bit clock (BCLK) and +left/right clock (LRC) synchronise the link. I2S is flexible in that either the +controller or CODEC can drive (master) the BCLK and LRC clock lines. Bit clock +usually varies depending on the sample rate and the master system clock +(SYSCLK). LRCLK is the same as the sample rate. A few devices support separate +ADC and DAC LRCLKs, this allows for simultaneous capture and playback at +different sample rates. + +I2S has several different operating modes:- + +I2S + MSB is transmitted on the falling edge of the first BCLK after LRC + transition. + +Left Justified + MSB is transmitted on transition of LRC. + +Right Justified + MSB is transmitted sample size BCLKs before LRC transition. + +PCM +=== + +PCM is another 4 wire interface, very similar to I2S, which can support a more +flexible protocol. It has bit clock (BCLK) and sync (SYNC) lines that are used +to synchronise the link whilst the Tx and Rx lines are used to transmit and +receive the audio data. Bit clock usually varies depending on sample rate +whilst sync runs at the sample rate. PCM also supports Time Division +Multiplexing (TDM) in that several devices can use the bus simultaneously (this +is sometimes referred to as network mode). + +Common PCM operating modes:- + +Mode A + MSB is transmitted on falling edge of first BCLK after FRAME/SYNC. + +Mode B + MSB is transmitted on rising edge of FRAME/SYNC. diff --git a/Documentation/sound/soc/index.rst b/Documentation/sound/soc/index.rst index a2e023c91df2..aea7ae7e5aad 100644 --- a/Documentation/sound/soc/index.rst +++ b/Documentation/sound/soc/index.rst @@ -9,3 +9,4 @@ The documentation is spilt into the following sections:- overview codec + dai |