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authorMauro Carvalho Chehab <mchehab@s-opensource.com>2016-07-07 19:26:51 +0200
committerMauro Carvalho Chehab <mchehab@s-opensource.com>2016-07-07 20:13:07 +0200
commit526b88483183efa68ad692c473c1a434f4d2314d (patch)
tree67167bba51ffdf4564a90e787b819f4b5286f2de /Documentation/sphinx/parse-headers.pl
parentdoc-rst: parse-headers: better handle comments at the source code (diff)
downloadlinux-526b88483183efa68ad692c473c1a434f4d2314d.tar.xz
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doc-rst: parse-headers: add an option to ignore enum symbols
At videodev2.h, we have hundreds of symbols that don't currently have a reference yet. Let's ignore for how, while we don't improve those cross-refs. Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Diffstat (limited to 'Documentation/sphinx/parse-headers.pl')
-rwxr-xr-xDocumentation/sphinx/parse-headers.pl4
1 files changed, 4 insertions, 0 deletions
diff --git a/Documentation/sphinx/parse-headers.pl b/Documentation/sphinx/parse-headers.pl
index fc18eac1552c..16ea28b0d2e1 100755
--- a/Documentation/sphinx/parse-headers.pl
+++ b/Documentation/sphinx/parse-headers.pl
@@ -163,6 +163,10 @@ if ($file_exceptions) {
delete $structs{$1} if (exists($structs{$1}));
next;
}
+ if (m/^ignore\s+symbol\s+(\S+)/) {
+ delete $enum_symbols{$1} if (exists($enum_symbols{$1}));
+ next;
+ }
# Parsers to replace a symbol