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author | Hans Verkuil <hans.verkuil@cisco.com> | 2015-10-28 03:50:37 +0100 |
---|---|---|
committer | Mauro Carvalho Chehab <mchehab@osg.samsung.com> | 2015-12-18 16:48:19 +0100 |
commit | df9ecb0cad14b952a2865f8b3af86b2bbadfab45 (patch) | |
tree | a6a9501e8fc5a3a59e6e3fbf54e8e5c5559aaf23 /Documentation | |
parent | [media] cx23885: video instead of vbi register used (diff) | |
download | linux-df9ecb0cad14b952a2865f8b3af86b2bbadfab45.tar.xz linux-df9ecb0cad14b952a2865f8b3af86b2bbadfab45.zip |
[media] vb2: drop v4l2_format argument from queue_setup
The queue_setup callback has a void pointer that is just for V4L2
and is the pointer to the v4l2_format struct that was passed to
VIDIOC_CREATE_BUFS. The idea was that drivers would use the information
from that struct to buffers suitable for the requested format.
After the vb2 split series this pointer is now a void pointer,
which is ugly, and the reality is that all existing drivers will
effectively just look at the sizeimage field of v4l2_format.
To make this more generic the queue_setup callback is changed:
the void pointer is dropped, instead if the *num_planes argument
is 0, then use the current format size, if it is non-zero, then
it contains the number of requested planes and the sizes array
contains the requested sizes. If either is unsupported, then return
-EINVAL, otherwise use the requested size(s).
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
Diffstat (limited to 'Documentation')
-rw-r--r-- | Documentation/video4linux/v4l2-pci-skeleton.c | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/Documentation/video4linux/v4l2-pci-skeleton.c b/Documentation/video4linux/v4l2-pci-skeleton.c index 1c8b102a6529..79af0c041056 100644 --- a/Documentation/video4linux/v4l2-pci-skeleton.c +++ b/Documentation/video4linux/v4l2-pci-skeleton.c @@ -163,11 +163,10 @@ static irqreturn_t skeleton_irq(int irq, void *dev_id) * minimum number: many DMA engines need a minimum of 2 buffers in the * queue and you need to have another available for userspace processing. */ -static int queue_setup(struct vb2_queue *vq, const void *parg, +static int queue_setup(struct vb2_queue *vq, unsigned int *nbuffers, unsigned int *nplanes, unsigned int sizes[], void *alloc_ctxs[]) { - const struct v4l2_format *fmt = parg; struct skeleton *skel = vb2_get_drv_priv(vq); skel->field = skel->format.field; @@ -183,12 +182,12 @@ static int queue_setup(struct vb2_queue *vq, const void *parg, if (vq->num_buffers + *nbuffers < 3) *nbuffers = 3 - vq->num_buffers; + alloc_ctxs[0] = skel->alloc_ctx; - if (fmt && fmt->fmt.pix.sizeimage < skel->format.sizeimage) - return -EINVAL; + if (*nplanes) + return sizes[0] < skel->format.sizeimage ? -EINVAL : 0; *nplanes = 1; - sizes[0] = fmt ? fmt->fmt.pix.sizeimage : skel->format.sizeimage; - alloc_ctxs[0] = skel->alloc_ctx; + sizes[0] = skel->format.sizeimage; return 0; } |