diff options
author | Arnd Bergmann <arnd@arndb.de> | 2014-10-24 18:14:01 +0200 |
---|---|---|
committer | Olof Johansson <olof@lixom.net> | 2014-11-06 03:26:10 +0100 |
commit | 5305e4d674ed5ec9bebd11d948affd411594d4cf (patch) | |
tree | 86d5a7917409bc169bdfdbc4b9330faf90e5ae4c /arch/arm/common | |
parent | ARM: dts: vf610: add SD node to cosmic dts (diff) | |
download | linux-5305e4d674ed5ec9bebd11d948affd411594d4cf.tar.xz linux-5305e4d674ed5ec9bebd11d948affd411594d4cf.zip |
dma: edma: move device registration to platform code
The horrible split between the low-level part of the edma support
and the dmaengine front-end driver causes problems on multiplatform
kernels. This is an attempt to improve the situation slightly
by only registering the dmaengine devices that are actually
present.
Signed-off-by: Arnd Bergmann <arnd@arndb.de>
[olof: add missing include of linux/dma-mapping.h]
Signed-off-by: Olof Johansson <olof@lixom.net>
Signed-off-by: Olof Johansson <olof@lixom.net>
Diffstat (limited to 'arch/arm/common')
-rw-r--r-- | arch/arm/common/edma.c | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/arch/arm/common/edma.c b/arch/arm/common/edma.c index d86771abbf57..72041f002b7e 100644 --- a/arch/arm/common/edma.c +++ b/arch/arm/common/edma.c @@ -26,6 +26,7 @@ #include <linux/io.h> #include <linux/slab.h> #include <linux/edma.h> +#include <linux/dma-mapping.h> #include <linux/of_address.h> #include <linux/of_device.h> #include <linux/of_dma.h> @@ -1623,6 +1624,11 @@ static int edma_probe(struct platform_device *pdev) struct device_node *node = pdev->dev.of_node; struct device *dev = &pdev->dev; int ret; + struct platform_device_info edma_dev_info = { + .name = "edma-dma-engine", + .dma_mask = DMA_BIT_MASK(32), + .parent = &pdev->dev, + }; if (node) { /* Check if this is a second instance registered */ @@ -1793,6 +1799,9 @@ static int edma_probe(struct platform_device *pdev) edma_write_array(j, EDMA_QRAE, i, 0x0); } arch_num_cc++; + + edma_dev_info.id = j; + platform_device_register_full(&edma_dev_info); } return 0; |