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authorThomas Gleixner <tglx@linutronix.de>2021-06-23 14:02:06 +0200
committerBorislav Petkov <bp@suse.de>2021-06-23 18:55:56 +0200
commitb2681e791dbcee6acb1dca7a5076a0285109ac4c (patch)
treee6088e639d8357c09620ef2d0ddca4cb1dfc1a64 /arch/x86/kernel/fpu/regset.c
parentx86/pkeys: Move read_pkru() and write_pkru() (diff)
downloadlinux-b2681e791dbcee6acb1dca7a5076a0285109ac4c.tar.xz
linux-b2681e791dbcee6acb1dca7a5076a0285109ac4c.zip
x86/fpu: Rename and sanitize fpu__save/copy()
Both function names are a misnomer. fpu__save() is actually about synchronizing the hardware register state into the task's memory state so that either coredump or a math exception handler can inspect the state at the time where the problem happens. The function guarantees to preserve the register state, while "save" is a common terminology for saving the current state so it can be modified and restored later. This is clearly not the case here. Rename it to fpu_sync_fpstate(). fpu__copy() is used to clone the current task's FPU state when duplicating task_struct. While the register state is a copy the rest of the FPU state is not. Name it accordingly and remove the really pointless @src argument along with the warning which comes along with it. Nothing can ever copy the FPU state of a non-current task. It's clearly just a consequence of arch_dup_task_struct(), but it makes no sense to proliferate that further. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Borislav Petkov <bp@suse.de> Reviewed-by: Borislav Petkov <bp@suse.de> Link: https://lkml.kernel.org/r/20210623121455.196727450@linutronix.de
Diffstat (limited to 'arch/x86/kernel/fpu/regset.c')
-rw-r--r--arch/x86/kernel/fpu/regset.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/arch/x86/kernel/fpu/regset.c b/arch/x86/kernel/fpu/regset.c
index 892aec1dd822..4575796d547b 100644
--- a/arch/x86/kernel/fpu/regset.c
+++ b/arch/x86/kernel/fpu/regset.c
@@ -41,7 +41,7 @@ int regset_xregset_fpregs_active(struct task_struct *target, const struct user_r
static void sync_fpstate(struct fpu *fpu)
{
if (fpu == &current->thread.fpu)
- fpu__save(fpu);
+ fpu_sync_fpstate(fpu);
}
/*