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authorFederico Motta <federico@willer.it>2018-10-12 11:55:57 +0200
committerJens Axboe <axboe@kernel.dk>2018-10-13 23:40:00 +0200
commit2d29c9f89fcd9bf408fcdaaf515c90a169f22ecd (patch)
treef8dd0b0f7bfa94d4d9251890b38a029de6270b82 /block/bfq-iosched.h
parentcfq: clear queue pointers from cfqg after unpinning them in cfq_pd_offline (diff)
downloadlinux-2d29c9f89fcd9bf408fcdaaf515c90a169f22ecd.tar.xz
linux-2d29c9f89fcd9bf408fcdaaf515c90a169f22ecd.zip
block, bfq: improve asymmetric scenarios detection
bfq defines as asymmetric a scenario where an active entity, say E (representing either a single bfq_queue or a group of other entities), has a higher weight than some other entities. If the entity E does sync I/O in such a scenario, then bfq plugs the dispatch of the I/O of the other entities in the following situation: E is in service but temporarily has no pending I/O request. In fact, without this plugging, all the times that E stops being temporarily idle, it may find the internal queues of the storage device already filled with an out-of-control number of extra requests, from other entities. So E may have to wait for the service of these extra requests, before finally having its own requests served. This may easily break service guarantees, with E getting less than its fair share of the device throughput. Usually, the end result is that E gets the same fraction of the throughput as the other entities, instead of getting more, according to its higher weight. Yet there are two other more subtle cases where E, even if its weight is actually equal to or even lower than the weight of any other active entities, may get less than its fair share of the throughput in case the above I/O plugging is not performed: 1. other entities issue larger requests than E; 2. other entities contain more active child entities than E (or in general tend to have more backlog than E). In the first case, other entities may get more service than E because they get larger requests, than those of E, served during the temporary idle periods of E. In the second case, other entities get more service because, by having many child entities, they have many requests ready for dispatching while E is temporarily idle. This commit addresses this issue by extending the definition of asymmetric scenario: a scenario is asymmetric when - active entities representing bfq_queues have differentiated weights, as in the original definition or (inclusive) - one or more entities representing groups of entities are active. This broader definition makes sure that I/O plugging will be performed in all the above cases, provided that there is at least one active group. Of course, this definition is very coarse, so it will trigger I/O plugging also in cases where it is not needed, such as, e.g., multiple active entities with just one child each, and all with the same I/O-request size. The reason for this coarse definition is just that a finer-grained definition would be rather heavy to compute. On the opposite end, even this new definition does not trigger I/O plugging in all cases where there is no active group, and all bfq_queues have the same weight. So, in these cases some unfairness may occur if there are asymmetries in I/O-request sizes. We made this choice because I/O plugging may lower throughput, and probably a user that has not created any group cares more about throughput than about perfect fairness. At any rate, as for possible applications that may care about service guarantees, bfq already guarantees a high responsiveness and a low latency to soft real-time applications automatically. Signed-off-by: Federico Motta <federico@willer.it> Signed-off-by: Paolo Valente <paolo.valente@linaro.org> Signed-off-by: Jens Axboe <axboe@kernel.dk>
Diffstat (limited to 'block/bfq-iosched.h')
-rw-r--r--block/bfq-iosched.h27
1 files changed, 11 insertions, 16 deletions
diff --git a/block/bfq-iosched.h b/block/bfq-iosched.h
index 37d627afdc2e..77651d817ecd 100644
--- a/block/bfq-iosched.h
+++ b/block/bfq-iosched.h
@@ -108,15 +108,14 @@ struct bfq_sched_data {
};
/**
- * struct bfq_weight_counter - counter of the number of all active entities
+ * struct bfq_weight_counter - counter of the number of all active queues
* with a given weight.
*/
struct bfq_weight_counter {
- unsigned int weight; /* weight of the entities this counter refers to */
- unsigned int num_active; /* nr of active entities with this weight */
+ unsigned int weight; /* weight of the queues this counter refers to */
+ unsigned int num_active; /* nr of active queues with this weight */
/*
- * Weights tree member (see bfq_data's @queue_weights_tree and
- * @group_weights_tree)
+ * Weights tree member (see bfq_data's @queue_weights_tree)
*/
struct rb_node weights_node;
};
@@ -151,8 +150,6 @@ struct bfq_weight_counter {
struct bfq_entity {
/* service_tree member */
struct rb_node rb_node;
- /* pointer to the weight counter associated with this entity */
- struct bfq_weight_counter *weight_counter;
/*
* Flag, true if the entity is on a tree (either the active or
@@ -266,6 +263,9 @@ struct bfq_queue {
/* entity representing this queue in the scheduler */
struct bfq_entity entity;
+ /* pointer to the weight counter associated with this entity */
+ struct bfq_weight_counter *weight_counter;
+
/* maximum budget allowed from the feedback mechanism */
int max_budget;
/* budget expiration (in jiffies) */
@@ -449,14 +449,9 @@ struct bfq_data {
*/
struct rb_root queue_weights_tree;
/*
- * rbtree of non-queue @bfq_entity weight counters, sorted by
- * weight. Used to keep track of whether all @bfq_groups have
- * the same weight. The tree contains one counter for each
- * distinct weight associated to some active @bfq_group (see
- * the comments to the functions bfq_weights_tree_[add|remove]
- * for further details).
+ * number of groups with requests still waiting for completion
*/
- struct rb_root group_weights_tree;
+ unsigned int num_active_groups;
/*
* Number of bfq_queues containing requests (including the
@@ -851,10 +846,10 @@ struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync);
void bic_set_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq, bool is_sync);
struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic);
void bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq);
-void bfq_weights_tree_add(struct bfq_data *bfqd, struct bfq_entity *entity,
+void bfq_weights_tree_add(struct bfq_data *bfqd, struct bfq_queue *bfqq,
struct rb_root *root);
void __bfq_weights_tree_remove(struct bfq_data *bfqd,
- struct bfq_entity *entity,
+ struct bfq_queue *bfqq,
struct rb_root *root);
void bfq_weights_tree_remove(struct bfq_data *bfqd,
struct bfq_queue *bfqq);