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authorChristoph Hellwig <hch@lst.de>2018-05-09 15:59:43 +0200
committerJens Axboe <axboe@kernel.dk>2018-05-11 23:07:54 +0200
commit00f0a51f0b211d40fa1dda09355a68928edc556c (patch)
tree710aa8d26ed78b527ec4f0c6b8b452bfde41ab77 /drivers/block/DAC960.h
parentmtip32xx: don't use block layer bounce buffers (diff)
downloadlinux-00f0a51f0b211d40fa1dda09355a68928edc556c.tar.xz
linux-00f0a51f0b211d40fa1dda09355a68928edc556c.zip
DAC960: don't use block layer bounce buffers
DAC960 just sets the block bounce limit to the dma mask, which means that the iommu or swiotlb already take care of the bounce buffering, and the block bouncing can be removed. Reviewed-by: Johannes Thumshirn <jthumshirn@suse.de> Signed-off-by: Christoph Hellwig <hch@lst.de> Signed-off-by: Jens Axboe <axboe@kernel.dk>
Diffstat (limited to 'drivers/block/DAC960.h')
-rw-r--r--drivers/block/DAC960.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/drivers/block/DAC960.h b/drivers/block/DAC960.h
index 21aff470d268..1439e651928b 100644
--- a/drivers/block/DAC960.h
+++ b/drivers/block/DAC960.h
@@ -2295,7 +2295,6 @@ typedef struct DAC960_Controller
unsigned short MaxBlocksPerCommand;
unsigned short ControllerScatterGatherLimit;
unsigned short DriverScatterGatherLimit;
- u64 BounceBufferLimit;
unsigned int CombinedStatusBufferLength;
unsigned int InitialStatusLength;
unsigned int CurrentStatusLength;