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authorLars Ellenberg <lars.ellenberg@linbit.com>2010-07-21 17:04:32 +0200
committerPhilipp Reisner <philipp.reisner@linbit.com>2010-10-14 18:38:37 +0200
commitf2906e183f5460df9d9e774f5952f5ff670b3913 (patch)
treef30736542841df13d66c5aa3f6507105fdc8f7ac /drivers/block/drbd
parentdrbd: cosmetic, don't report resync for online-verify (diff)
downloadlinux-f2906e183f5460df9d9e774f5952f5ff670b3913.tar.xz
linux-f2906e183f5460df9d9e774f5952f5ff670b3913.zip
drbd: fix for spurious full sync (becoming sync target looked like invalidate)
If a synctarget lost connection while being WFSyncUUID, due to "state sanitizing", the attempted state change to SyncTarget looked like an "invalidate" to after_state_ch() later, thus caused a full sync on next handshake (Bug #318). drbd0: PingAck did not arrive in time. drbd0: peer( Primary -> Unknown ) conn( WFSyncUUID -> NetworkFailure ) pdsk( UpToDate -> DUnknown ) from : { cs:NetworkFailure ro:Secondary/Unknown ds:UpToDate/DUnknown r--- } to : { cs:SyncTarget ro:Secondary/Unknown ds:Inconsistent/DUnknown r--- } after sanizising, resulted in state: { cs:NetworkFailure ro:Secondary/Unknown ds:Inconsistent/DUnknown r--- } drbd0: disk( UpToDate -> Inconsistent ) Fix: don't mask state transition errors in "sanitizing", so the requested state change to SyncTarget fails, instead of being implicitly "remaped" to invalidate. Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com> Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Diffstat (limited to 'drivers/block/drbd')
-rw-r--r--drivers/block/drbd/drbd_main.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/drivers/block/drbd/drbd_main.c b/drivers/block/drbd/drbd_main.c
index 2060db69f182..04c305d36f8e 100644
--- a/drivers/block/drbd/drbd_main.c
+++ b/drivers/block/drbd/drbd_main.c
@@ -827,9 +827,10 @@ static union drbd_state sanitize_state(struct drbd_conf *mdev, union drbd_state
os.conn <= C_DISCONNECTING)
ns.conn = os.conn;
- /* After a network error (+C_TEAR_DOWN) only C_UNCONNECTED or C_DISCONNECTING can follow */
+ /* After a network error (+C_TEAR_DOWN) only C_UNCONNECTED or C_DISCONNECTING can follow.
+ * If you try to go into some Sync* state, that shall fail (elsewhere). */
if (os.conn >= C_TIMEOUT && os.conn <= C_TEAR_DOWN &&
- ns.conn != C_UNCONNECTED && ns.conn != C_DISCONNECTING)
+ ns.conn != C_UNCONNECTED && ns.conn != C_DISCONNECTING && ns.conn <= C_TEAR_DOWN)
ns.conn = os.conn;
/* After C_DISCONNECTING only C_STANDALONE may follow */