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authorDavid Herrmann <dh.herrmann@gmail.com>2014-08-29 12:12:38 +0200
committerDave Airlie <airlied@redhat.com>2014-09-10 09:41:20 +0200
commitedf0ac7c67ce596f43d66a781660889bbdcc9505 (patch)
tree3dc84b9857549790628b9173c4f5d120507f6298 /drivers/gpu/drm/drm_debugfs.c
parentdrm: order includes alphabetically in drmP.h (diff)
downloadlinux-edf0ac7c67ce596f43d66a781660889bbdcc9505.tar.xz
linux-edf0ac7c67ce596f43d66a781660889bbdcc9505.zip
drm: drop DRM_DEBUG_CODE
DRM_DEBUG_CODE is currently always set, so distributions enable it. The only reason to keep support in code is if developers wanted to disable debug support. Sounds unlikely. All the DRM_DEBUG() printks are still guarded by a drm_debug read. So if its cacheline is read once, they're discarded pretty fast.. There should hardly be any performance penalty, it's even guarded by unlikely(). Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Reviewed-by: Thierry Reding <treding@nvidia.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
Diffstat (limited to 'drivers/gpu/drm/drm_debugfs.c')
-rw-r--r--drivers/gpu/drm/drm_debugfs.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/drivers/gpu/drm/drm_debugfs.c b/drivers/gpu/drm/drm_debugfs.c
index 13bd42923dd4..4491dbda653e 100644
--- a/drivers/gpu/drm/drm_debugfs.c
+++ b/drivers/gpu/drm/drm_debugfs.c
@@ -49,9 +49,7 @@ static const struct drm_info_list drm_debugfs_list[] = {
{"clients", drm_clients_info, 0},
{"bufs", drm_bufs_info, 0},
{"gem_names", drm_gem_name_info, DRIVER_GEM},
-#if DRM_DEBUG_CODE
{"vma", drm_vma_info, 0},
-#endif
};
#define DRM_DEBUGFS_ENTRIES ARRAY_SIZE(drm_debugfs_list)