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authorLucas Stach <l.stach@pengutronix.de>2020-02-27 12:09:25 +0100
committerLucas Stach <l.stach@pengutronix.de>2020-03-20 18:40:44 +0100
commitb72af445cd38a44553a5bcfcce5676155dcffcbb (patch)
treec8064bf641e89aeafc581cd110a33c5910d26724 /drivers/gpu/drm/etnaviv/etnaviv_gpu.c
parentdrm/etnaviv: Replace zero-length array with flexible-array member (diff)
downloadlinux-b72af445cd38a44553a5bcfcce5676155dcffcbb.tar.xz
linux-b72af445cd38a44553a5bcfcce5676155dcffcbb.zip
drm/etnaviv: request pages from DMA32 zone when needed
Some Vivante GPUs are found in systems that have interconnects restricted to 32 address bits, but may have system memory mapped above the 4GB mark. As this region isn't accessible to the GPU via DMA any GPU memory allocated in the upper part needs to go through SWIOTLB bounce buffering. This kills performance if it happens too often, as well as overrunning the available bounce buffer space, as the GPU buffer may stay mapped for a long time. Avoid bounce buffering by checking the addressing restrictions. If the GPU is unable to access memory above the 4GB mark, request our SHM buffers to be located in the DMA32 zone. Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Diffstat (limited to 'drivers/gpu/drm/etnaviv/etnaviv_gpu.c')
-rw-r--r--drivers/gpu/drm/etnaviv/etnaviv_gpu.c8
1 files changed, 8 insertions, 0 deletions
diff --git a/drivers/gpu/drm/etnaviv/etnaviv_gpu.c b/drivers/gpu/drm/etnaviv/etnaviv_gpu.c
index 169db7cc0ec6..a31eeff2b297 100644
--- a/drivers/gpu/drm/etnaviv/etnaviv_gpu.c
+++ b/drivers/gpu/drm/etnaviv/etnaviv_gpu.c
@@ -781,6 +781,14 @@ int etnaviv_gpu_init(struct etnaviv_gpu *gpu)
gpu->identity.features &= ~chipFeatures_FAST_CLEAR;
}
+ /*
+ * If the GPU is part of a system with DMA addressing limitations,
+ * request pages for our SHM backend buffers from the DMA32 zone to
+ * hopefully avoid performance killing SWIOTLB bounce buffering.
+ */
+ if (dma_addressing_limited(gpu->dev))
+ priv->shm_gfp_mask |= GFP_DMA32;
+
/* Create buffer: */
ret = etnaviv_cmdbuf_init(priv->cmdbuf_suballoc, &gpu->buffer,
PAGE_SIZE);