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author | Rob Clark <robdclark@chromium.org> | 2022-01-08 19:09:10 +0100 |
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committer | Rob Clark <robdclark@chromium.org> | 2022-01-25 17:54:41 +0100 |
commit | 167a668ab0edf92bfd043bafd24e7f895d074173 (patch) | |
tree | ddb4f75189dd645cbe5983ecddc3a3d771faafc2 /drivers/gpu/drm/msm/adreno | |
parent | drm/msm/dsi: invalid parameter check in msm_dsi_phy_enable (diff) | |
download | linux-167a668ab0edf92bfd043bafd24e7f895d074173.tar.xz linux-167a668ab0edf92bfd043bafd24e7f895d074173.zip |
drm/msm/gpu: Wait for idle before suspending
System suspend uses pm_runtime_force_suspend(), which cheekily bypasses
the runpm reference counts. This doesn't actually work so well when the
GPU is active. So add a reasonable delay waiting for the GPU to become
idle.
Alternatively we could just return -EBUSY in this case, but that has the
disadvantage of causing system suspend to fail.
v2: s/ret/remaining [sboyd], and switch to using active_submits count
to ensure we aren't racing with submit cleanup (and devfreq idle
work getting scheduled, etc)
v3: fix inverted logic
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Bjorn Andersson <bjorn.andersson@linaro.org>
Reviewed-by: AngeloGioacchino Del Regno <angelogioacchino.delregno@collabora.com>
Link: https://lore.kernel.org/r/20220108180913.814448-2-robdclark@gmail.com
Signed-off-by: Rob Clark <robdclark@chromium.org>
Diffstat (limited to 'drivers/gpu/drm/msm/adreno')
-rw-r--r-- | drivers/gpu/drm/msm/adreno/adreno_device.c | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/drivers/gpu/drm/msm/adreno/adreno_device.c b/drivers/gpu/drm/msm/adreno/adreno_device.c index 93005839b5da..fb261930ad1c 100644 --- a/drivers/gpu/drm/msm/adreno/adreno_device.c +++ b/drivers/gpu/drm/msm/adreno/adreno_device.c @@ -608,9 +608,27 @@ static int adreno_resume(struct device *dev) return gpu->funcs->pm_resume(gpu); } +static int active_submits(struct msm_gpu *gpu) +{ + int active_submits; + mutex_lock(&gpu->active_lock); + active_submits = gpu->active_submits; + mutex_unlock(&gpu->active_lock); + return active_submits; +} + static int adreno_suspend(struct device *dev) { struct msm_gpu *gpu = dev_to_gpu(dev); + int remaining; + + remaining = wait_event_timeout(gpu->retire_event, + active_submits(gpu) == 0, + msecs_to_jiffies(1000)); + if (remaining == 0) { + dev_err(dev, "Timeout waiting for GPU to suspend\n"); + return -EBUSY; + } return gpu->funcs->pm_suspend(gpu); } |