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authorRob Clark <robdclark@gmail.com>2016-03-15 22:22:13 +0100
committerRob Clark <robdclark@gmail.com>2016-05-08 16:19:51 +0200
commitca762a8ae7f453978a4769af9dcd3cb08e45b932 (patch)
tree1869cbdbcd1ec7cc4aec82e4dced7acc1a0a3535 /drivers/gpu/drm/msm/msm_fence.c
parentdrm/msm: split locking and pinning BO's (diff)
downloadlinux-ca762a8ae7f453978a4769af9dcd3cb08e45b932.tar.xz
linux-ca762a8ae7f453978a4769af9dcd3cb08e45b932.zip
drm/msm: introduce msm_fence_context
Better encapsulate the per-timeline stuff into fence-context. For now there is just a single fence-context, but eventually we'll also have one per-CRTC to enable fully explicit fencing. Signed-off-by: Rob Clark <robdclark@gmail.com>
Diffstat (limited to 'drivers/gpu/drm/msm/msm_fence.c')
-rw-r--r--drivers/gpu/drm/msm/msm_fence.c87
1 files changed, 53 insertions, 34 deletions
diff --git a/drivers/gpu/drm/msm/msm_fence.c b/drivers/gpu/drm/msm/msm_fence.c
index 002eecb3934e..f0ed6a680653 100644
--- a/drivers/gpu/drm/msm/msm_fence.c
+++ b/drivers/gpu/drm/msm/msm_fence.c
@@ -15,49 +15,68 @@
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
+#include <linux/fence.h>
+
#include "msm_drv.h"
#include "msm_fence.h"
-#include "msm_gpu.h"
-static inline bool fence_completed(struct drm_device *dev, uint32_t fence)
+
+struct msm_fence_context *
+msm_fence_context_alloc(struct drm_device *dev, const char *name)
{
- struct msm_drm_private *priv = dev->dev_private;
- return (int32_t)(priv->completed_fence - fence) >= 0;
+ struct msm_fence_context *fctx;
+
+ fctx = kzalloc(sizeof(*fctx), GFP_KERNEL);
+ if (!fctx)
+ return ERR_PTR(-ENOMEM);
+
+ fctx->dev = dev;
+ fctx->name = name;
+ init_waitqueue_head(&fctx->event);
+ INIT_LIST_HEAD(&fctx->fence_cbs);
+
+ return fctx;
}
-int msm_wait_fence(struct drm_device *dev, uint32_t fence,
- ktime_t *timeout , bool interruptible)
+void msm_fence_context_free(struct msm_fence_context *fctx)
{
- struct msm_drm_private *priv = dev->dev_private;
- int ret;
+ kfree(fctx);
+}
+
+static inline bool fence_completed(struct msm_fence_context *fctx, uint32_t fence)
+{
+ return (int32_t)(fctx->completed_fence - fence) >= 0;
+}
- if (!priv->gpu)
- return 0;
+int msm_wait_fence(struct msm_fence_context *fctx, uint32_t fence,
+ ktime_t *timeout, bool interruptible)
+{
+ int ret;
- if (fence > priv->gpu->submitted_fence) {
- DRM_ERROR("waiting on invalid fence: %u (of %u)\n",
- fence, priv->gpu->submitted_fence);
+ if (fence > fctx->last_fence) {
+ DRM_ERROR("%s: waiting on invalid fence: %u (of %u)\n",
+ fctx->name, fence, fctx->last_fence);
return -EINVAL;
}
if (!timeout) {
/* no-wait: */
- ret = fence_completed(dev, fence) ? 0 : -EBUSY;
+ ret = fence_completed(fctx, fence) ? 0 : -EBUSY;
} else {
unsigned long remaining_jiffies = timeout_to_jiffies(timeout);
if (interruptible)
- ret = wait_event_interruptible_timeout(priv->fence_event,
- fence_completed(dev, fence),
+ ret = wait_event_interruptible_timeout(fctx->event,
+ fence_completed(fctx, fence),
remaining_jiffies);
else
- ret = wait_event_timeout(priv->fence_event,
- fence_completed(dev, fence),
+ ret = wait_event_timeout(fctx->event,
+ fence_completed(fctx, fence),
remaining_jiffies);
if (ret == 0) {
DBG("timeout waiting for fence: %u (completed: %u)",
- fence, priv->completed_fence);
+ fence, fctx->completed_fence);
ret = -ETIMEDOUT;
} else if (ret != -ERESTARTSYS) {
ret = 0;
@@ -67,50 +86,50 @@ int msm_wait_fence(struct drm_device *dev, uint32_t fence,
return ret;
}
-int msm_queue_fence_cb(struct drm_device *dev,
+int msm_queue_fence_cb(struct msm_fence_context *fctx,
struct msm_fence_cb *cb, uint32_t fence)
{
- struct msm_drm_private *priv = dev->dev_private;
+ struct msm_drm_private *priv = fctx->dev->dev_private;
int ret = 0;
- mutex_lock(&dev->struct_mutex);
+ mutex_lock(&fctx->dev->struct_mutex);
if (!list_empty(&cb->work.entry)) {
ret = -EINVAL;
- } else if (fence > priv->completed_fence) {
+ } else if (fence > fctx->completed_fence) {
cb->fence = fence;
- list_add_tail(&cb->work.entry, &priv->fence_cbs);
+ list_add_tail(&cb->work.entry, &fctx->fence_cbs);
} else {
queue_work(priv->wq, &cb->work);
}
- mutex_unlock(&dev->struct_mutex);
+ mutex_unlock(&fctx->dev->struct_mutex);
return ret;
}
/* called from workqueue */
-void msm_update_fence(struct drm_device *dev, uint32_t fence)
+void msm_update_fence(struct msm_fence_context *fctx, uint32_t fence)
{
- struct msm_drm_private *priv = dev->dev_private;
+ struct msm_drm_private *priv = fctx->dev->dev_private;
- mutex_lock(&dev->struct_mutex);
- priv->completed_fence = max(fence, priv->completed_fence);
+ mutex_lock(&fctx->dev->struct_mutex);
+ fctx->completed_fence = max(fence, fctx->completed_fence);
- while (!list_empty(&priv->fence_cbs)) {
+ while (!list_empty(&fctx->fence_cbs)) {
struct msm_fence_cb *cb;
- cb = list_first_entry(&priv->fence_cbs,
+ cb = list_first_entry(&fctx->fence_cbs,
struct msm_fence_cb, work.entry);
- if (cb->fence > priv->completed_fence)
+ if (cb->fence > fctx->completed_fence)
break;
list_del_init(&cb->work.entry);
queue_work(priv->wq, &cb->work);
}
- mutex_unlock(&dev->struct_mutex);
+ mutex_unlock(&fctx->dev->struct_mutex);
- wake_up_all(&priv->fence_event);
+ wake_up_all(&fctx->event);
}
void __msm_fence_worker(struct work_struct *work)