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authorDaniel Vetter <daniel.vetter@ffwll.ch>2020-04-15 09:39:44 +0200
committerDaniel Vetter <daniel.vetter@ffwll.ch>2020-04-28 15:15:52 +0200
commitbc662528e29ae751e0d43c18c9e4cd71a20ef0d4 (patch)
tree72cd6069738961e06ba5859592ec4a142e23b563 /drivers/gpu/drm/v3d/v3d_debugfs.c
parentdrm/v3d: Use devm_drm_dev_alloc (diff)
downloadlinux-bc662528e29ae751e0d43c18c9e4cd71a20ef0d4.tar.xz
linux-bc662528e29ae751e0d43c18c9e4cd71a20ef0d4.zip
drm/v3d: Delete v3d_dev->dev
We already have it in v3d_dev->drm.dev with zero additional pointer chasing. Personally I don't like duplicated pointers like this because: - reviewers need to check whether the pointer is for the same or different objects if there's multiple - compilers have an easier time too But also a bit a bikeshed, so feel free to ignore. Acked-by: Eric Anholt <eric@anholt.net> Signed-off-by: Daniel Vetter <daniel.vetter@intel.com> Cc: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/msgid/20200415074034.175360-10-daniel.vetter@ffwll.ch
Diffstat (limited to 'drivers/gpu/drm/v3d/v3d_debugfs.c')
-rw-r--r--drivers/gpu/drm/v3d/v3d_debugfs.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_debugfs.c b/drivers/gpu/drm/v3d/v3d_debugfs.c
index 2b0ea5f8febd..e76b24bb8828 100644
--- a/drivers/gpu/drm/v3d/v3d_debugfs.c
+++ b/drivers/gpu/drm/v3d/v3d_debugfs.c
@@ -132,7 +132,7 @@ static int v3d_v3d_debugfs_ident(struct seq_file *m, void *unused)
u32 ident0, ident1, ident2, ident3, cores;
int ret, core;
- ret = pm_runtime_get_sync(v3d->dev);
+ ret = pm_runtime_get_sync(v3d->drm.dev);
if (ret < 0)
return ret;
@@ -187,8 +187,8 @@ static int v3d_v3d_debugfs_ident(struct seq_file *m, void *unused)
(misccfg & V3D_MISCCFG_OVRTMUOUT) != 0);
}
- pm_runtime_mark_last_busy(v3d->dev);
- pm_runtime_put_autosuspend(v3d->dev);
+ pm_runtime_mark_last_busy(v3d->drm.dev);
+ pm_runtime_put_autosuspend(v3d->drm.dev);
return 0;
}
@@ -219,7 +219,7 @@ static int v3d_measure_clock(struct seq_file *m, void *unused)
int measure_ms = 1000;
int ret;
- ret = pm_runtime_get_sync(v3d->dev);
+ ret = pm_runtime_get_sync(v3d->drm.dev);
if (ret < 0)
return ret;
@@ -245,8 +245,8 @@ static int v3d_measure_clock(struct seq_file *m, void *unused)
cycles / (measure_ms * 1000),
(cycles / (measure_ms * 100)) % 10);
- pm_runtime_mark_last_busy(v3d->dev);
- pm_runtime_put_autosuspend(v3d->dev);
+ pm_runtime_mark_last_busy(v3d->drm.dev);
+ pm_runtime_put_autosuspend(v3d->drm.dev);
return 0;
}