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author | Marek Szyprowski <m.szyprowski@samsung.com> | 2020-05-08 08:26:50 +0200 |
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committer | Marek Szyprowski <m.szyprowski@samsung.com> | 2020-09-10 08:18:35 +0200 |
commit | e96418da0a2b9f52538c4a84f6f565708d7ed32e (patch) | |
tree | f3d266122517b5230b3ca07c1ab48f7a7de31daa /drivers/gpu/drm/v3d | |
parent | drm: tegra: fix common struct sg_table related issues (diff) | |
download | linux-e96418da0a2b9f52538c4a84f6f565708d7ed32e.tar.xz linux-e96418da0a2b9f52538c4a84f6f565708d7ed32e.zip |
drm: v3d: fix common struct sg_table related issues
The Documentation/DMA-API-HOWTO.txt states that the dma_map_sg() function
returns the number of the created entries in the DMA address space.
However the subsequent calls to the dma_sync_sg_for_{device,cpu}() and
dma_unmap_sg must be called with the original number of the entries
passed to the dma_map_sg().
struct sg_table is a common structure used for describing a non-contiguous
memory buffer, used commonly in the DRM and graphics subsystems. It
consists of a scatterlist with memory pages and DMA addresses (sgl entry),
as well as the number of scatterlist entries: CPU pages (orig_nents entry)
and DMA mapped pages (nents entry).
It turned out that it was a common mistake to misuse nents and orig_nents
entries, calling DMA-mapping functions with a wrong number of entries or
ignoring the number of mapped entries returned by the dma_map_sg()
function.
To avoid such issues, lets use a common dma-mapping wrappers operating
directly on the struct sg_table objects and use scatterlist page
iterators where possible. This, almost always, hides references to the
nents and orig_nents entries, making the code robust, easier to follow
and copy/paste safe.
Signed-off-by: Marek Szyprowski <m.szyprowski@samsung.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Diffstat (limited to 'drivers/gpu/drm/v3d')
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_mmu.c | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_mmu.c b/drivers/gpu/drm/v3d/v3d_mmu.c index 3b81ea28c0bb..5a453532901f 100644 --- a/drivers/gpu/drm/v3d/v3d_mmu.c +++ b/drivers/gpu/drm/v3d/v3d_mmu.c @@ -90,18 +90,17 @@ void v3d_mmu_insert_ptes(struct v3d_bo *bo) struct v3d_dev *v3d = to_v3d_dev(shmem_obj->base.dev); u32 page = bo->node.start; u32 page_prot = V3D_PTE_WRITEABLE | V3D_PTE_VALID; - unsigned int count; - struct scatterlist *sgl; + struct sg_dma_page_iter dma_iter; - for_each_sg(shmem_obj->sgt->sgl, sgl, shmem_obj->sgt->nents, count) { - u32 page_address = sg_dma_address(sgl) >> V3D_MMU_PAGE_SHIFT; + for_each_sgtable_dma_page(shmem_obj->sgt, &dma_iter, 0) { + dma_addr_t dma_addr = sg_page_iter_dma_address(&dma_iter); + u32 page_address = dma_addr >> V3D_MMU_PAGE_SHIFT; u32 pte = page_prot | page_address; u32 i; - BUG_ON(page_address + (sg_dma_len(sgl) >> V3D_MMU_PAGE_SHIFT) >= + BUG_ON(page_address + (PAGE_SIZE >> V3D_MMU_PAGE_SHIFT) >= BIT(24)); - - for (i = 0; i < sg_dma_len(sgl) >> V3D_MMU_PAGE_SHIFT; i++) + for (i = 0; i < PAGE_SIZE >> V3D_MMU_PAGE_SHIFT; i++) v3d->pt[page++] = pte + i; } |