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author | Paul Kocialkowski <paul.kocialkowski@bootlin.com> | 2019-05-16 16:55:41 +0200 |
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committer | Paul Kocialkowski <paul.kocialkowski@bootlin.com> | 2019-05-23 17:31:41 +0200 |
commit | 66fafd338780cb5adb7f290b384d9d3c6c7f6bb5 (patch) | |
tree | 026700b38f101e518caab309a4629d99cc5513dc /drivers/gpu/drm/vc4 | |
parent | drm/mediatek: Fix warning about unhandled enum value (diff) | |
download | linux-66fafd338780cb5adb7f290b384d9d3c6c7f6bb5.tar.xz linux-66fafd338780cb5adb7f290b384d9d3c6c7f6bb5.zip |
drm/vc4: Reformat and the binner bo allocation helper
In preparation for wrapping the binner bo allocation helper with
put/get helpers, pass the vc4 dev directly and drop the vc4 prefix.
Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20190516145544.29051-2-paul.kocialkowski@bootlin.com
Diffstat (limited to 'drivers/gpu/drm/vc4')
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_v3d.c | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/drivers/gpu/drm/vc4/vc4_v3d.c b/drivers/gpu/drm/vc4/vc4_v3d.c index a4b6859e3af6..7c490106e185 100644 --- a/drivers/gpu/drm/vc4/vc4_v3d.c +++ b/drivers/gpu/drm/vc4/vc4_v3d.c @@ -213,7 +213,7 @@ try_again: } /** - * vc4_allocate_bin_bo() - allocates the memory that will be used for + * bin_bo_alloc() - allocates the memory that will be used for * tile binning. * * The binner has a limitation that the addresses in the tile state @@ -234,9 +234,8 @@ try_again: * overall CMA pool before they make scenes complicated enough to run * out of bin space. */ -static int vc4_allocate_bin_bo(struct drm_device *drm) +static int bin_bo_alloc(struct vc4_dev *vc4) { - struct vc4_dev *vc4 = to_vc4_dev(drm); struct vc4_v3d *v3d = vc4->v3d; uint32_t size = 16 * 1024 * 1024; int ret = 0; @@ -251,7 +250,7 @@ static int vc4_allocate_bin_bo(struct drm_device *drm) INIT_LIST_HEAD(&list); while (true) { - struct vc4_bo *bo = vc4_bo_create(drm, size, true, + struct vc4_bo *bo = vc4_bo_create(vc4->dev, size, true, VC4_BO_TYPE_BIN); if (IS_ERR(bo)) { @@ -333,7 +332,7 @@ static int vc4_v3d_runtime_resume(struct device *dev) struct vc4_dev *vc4 = v3d->vc4; int ret; - ret = vc4_allocate_bin_bo(vc4->dev); + ret = bin_bo_alloc(vc4); if (ret) return ret; @@ -403,7 +402,7 @@ static int vc4_v3d_bind(struct device *dev, struct device *master, void *data) if (ret != 0) return ret; - ret = vc4_allocate_bin_bo(drm); + ret = bin_bo_alloc(vc4); if (ret) { clk_disable_unprepare(v3d->clk); return ret; |