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authorStefan Schake <stschake@gmail.com>2017-12-02 18:40:39 +0100
committerEric Anholt <eric@anholt.net>2017-12-08 22:02:22 +0100
commitbabc8110057cb9ca542c3c1666cbda4e8ccf9250 (patch)
treefdb52bace4d24e5ff23d99f306c933df4a84e52f /drivers/gpu/drm
parentMerge tag 'drm-misc-fixes-2017-12-07' of git://anongit.freedesktop.org/drm/dr... (diff)
downloadlinux-babc8110057cb9ca542c3c1666cbda4e8ccf9250.tar.xz
linux-babc8110057cb9ca542c3c1666cbda4e8ccf9250.zip
drm/vc4: Release fence after signalling
We were never releasing the initial fence reference that is obtained through dma_fence_init. Link: https://github.com/anholt/linux/issues/122 Fixes: cdec4d361323 ("drm/vc4: Expose dma-buf fences for V3D rendering.") Signed-off-by: Stefan Schake <stschake@gmail.com> Signed-off-by: Eric Anholt <eric@anholt.net> Reviewed-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/msgid/1512236444-301-1-git-send-email-stschake@gmail.com
Diffstat (limited to 'drivers/gpu/drm')
-rw-r--r--drivers/gpu/drm/vc4/vc4_gem.c4
-rw-r--r--drivers/gpu/drm/vc4/vc4_irq.c1
2 files changed, 4 insertions, 1 deletions
diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c
index 6c32c89a83a9..638540943c61 100644
--- a/drivers/gpu/drm/vc4/vc4_gem.c
+++ b/drivers/gpu/drm/vc4/vc4_gem.c
@@ -888,8 +888,10 @@ vc4_complete_exec(struct drm_device *dev, struct vc4_exec_info *exec)
/* If we got force-completed because of GPU reset rather than
* through our IRQ handler, signal the fence now.
*/
- if (exec->fence)
+ if (exec->fence) {
dma_fence_signal(exec->fence);
+ dma_fence_put(exec->fence);
+ }
if (exec->bo) {
for (i = 0; i < exec->bo_count; i++) {
diff --git a/drivers/gpu/drm/vc4/vc4_irq.c b/drivers/gpu/drm/vc4/vc4_irq.c
index 61b2e5377993..26eddbb62893 100644
--- a/drivers/gpu/drm/vc4/vc4_irq.c
+++ b/drivers/gpu/drm/vc4/vc4_irq.c
@@ -139,6 +139,7 @@ vc4_irq_finish_render_job(struct drm_device *dev)
list_move_tail(&exec->head, &vc4->job_done_list);
if (exec->fence) {
dma_fence_signal_locked(exec->fence);
+ dma_fence_put(exec->fence);
exec->fence = NULL;
}
vc4_submit_next_render_job(dev);