diff options
author | Dave Airlie <airlied@redhat.com> | 2016-09-02 07:55:15 +0200 |
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committer | Dave Airlie <airlied@redhat.com> | 2016-09-02 07:55:15 +0200 |
commit | 603f2c9f45c6620afd65b60ec084c1ea7c36b2ec (patch) | |
tree | 5c22eed9f236ce5bd2f7f8ab32812198ec198f19 /drivers/gpu | |
parent | Merge tag 'imx-drm-fixes-2016-08-30' of git://git.pengutronix.de/git/pza/linu... (diff) | |
parent | drm/vc4: Fix oops when userspace hands in a bad BO. (diff) | |
download | linux-603f2c9f45c6620afd65b60ec084c1ea7c36b2ec.tar.xz linux-603f2c9f45c6620afd65b60ec084c1ea7c36b2ec.zip |
Merge tag 'drm-vc4-fixes-2016-08-29' of https://github.com/anholt/linux into drm-fixes
This pull request brings in fixes for VC4 3D in 4.8, most of which are
covered by testcases.
* tag 'drm-vc4-fixes-2016-08-29' of https://github.com/anholt/linux:
drm/vc4: Fix oops when userspace hands in a bad BO.
drm/vc4: Fix overflow mem unreferencing when the binner runs dry.
drm/vc4: Free hang state before destroying BO cache.
drm/vc4: Fix handling of a pm_runtime_get_sync() success case.
drm/vc4: Use drm_malloc_ab to fix large rendering jobs.
drm/vc4: Use drm_free_large() on handles to match its allocation.
Diffstat (limited to 'drivers/gpu')
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_drv.c | 6 | ||||
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_drv.h | 9 | ||||
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_gem.c | 18 | ||||
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_irq.c | 4 |
4 files changed, 24 insertions, 13 deletions
diff --git a/drivers/gpu/drm/vc4/vc4_drv.c b/drivers/gpu/drm/vc4/vc4_drv.c index 8b42d31a7f0e..9ecef9385491 100644 --- a/drivers/gpu/drm/vc4/vc4_drv.c +++ b/drivers/gpu/drm/vc4/vc4_drv.c @@ -57,21 +57,21 @@ static int vc4_get_param_ioctl(struct drm_device *dev, void *data, switch (args->param) { case DRM_VC4_PARAM_V3D_IDENT0: ret = pm_runtime_get_sync(&vc4->v3d->pdev->dev); - if (ret) + if (ret < 0) return ret; args->value = V3D_READ(V3D_IDENT0); pm_runtime_put(&vc4->v3d->pdev->dev); break; case DRM_VC4_PARAM_V3D_IDENT1: ret = pm_runtime_get_sync(&vc4->v3d->pdev->dev); - if (ret) + if (ret < 0) return ret; args->value = V3D_READ(V3D_IDENT1); pm_runtime_put(&vc4->v3d->pdev->dev); break; case DRM_VC4_PARAM_V3D_IDENT2: ret = pm_runtime_get_sync(&vc4->v3d->pdev->dev); - if (ret) + if (ret < 0) return ret; args->value = V3D_READ(V3D_IDENT2); pm_runtime_put(&vc4->v3d->pdev->dev); diff --git a/drivers/gpu/drm/vc4/vc4_drv.h b/drivers/gpu/drm/vc4/vc4_drv.h index 489e3de0c050..428e24919ef1 100644 --- a/drivers/gpu/drm/vc4/vc4_drv.h +++ b/drivers/gpu/drm/vc4/vc4_drv.h @@ -321,6 +321,15 @@ vc4_first_render_job(struct vc4_dev *vc4) struct vc4_exec_info, head); } +static inline struct vc4_exec_info * +vc4_last_render_job(struct vc4_dev *vc4) +{ + if (list_empty(&vc4->render_job_list)) + return NULL; + return list_last_entry(&vc4->render_job_list, + struct vc4_exec_info, head); +} + /** * struct vc4_texture_sample_info - saves the offsets into the UBO for texture * setup parameters. diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c index 6155e8aca1c6..b262c5c26f10 100644 --- a/drivers/gpu/drm/vc4/vc4_gem.c +++ b/drivers/gpu/drm/vc4/vc4_gem.c @@ -534,8 +534,8 @@ vc4_cl_lookup_bos(struct drm_device *dev, return -EINVAL; } - exec->bo = kcalloc(exec->bo_count, sizeof(struct drm_gem_cma_object *), - GFP_KERNEL); + exec->bo = drm_calloc_large(exec->bo_count, + sizeof(struct drm_gem_cma_object *)); if (!exec->bo) { DRM_ERROR("Failed to allocate validated BO pointers\n"); return -ENOMEM; @@ -572,8 +572,8 @@ vc4_cl_lookup_bos(struct drm_device *dev, spin_unlock(&file_priv->table_lock); fail: - kfree(handles); - return 0; + drm_free_large(handles); + return ret; } static int @@ -608,7 +608,7 @@ vc4_get_bcl(struct drm_device *dev, struct vc4_exec_info *exec) * read the contents back for validation, and I think the * bo->vaddr is uncached access. */ - temp = kmalloc(temp_size, GFP_KERNEL); + temp = drm_malloc_ab(temp_size, 1); if (!temp) { DRM_ERROR("Failed to allocate storage for copying " "in bin/render CLs.\n"); @@ -675,7 +675,7 @@ vc4_get_bcl(struct drm_device *dev, struct vc4_exec_info *exec) ret = vc4_validate_shader_recs(dev, exec); fail: - kfree(temp); + drm_free_large(temp); return ret; } @@ -688,7 +688,7 @@ vc4_complete_exec(struct drm_device *dev, struct vc4_exec_info *exec) if (exec->bo) { for (i = 0; i < exec->bo_count; i++) drm_gem_object_unreference_unlocked(&exec->bo[i]->base); - kfree(exec->bo); + drm_free_large(exec->bo); } while (!list_empty(&exec->unref_list)) { @@ -942,8 +942,8 @@ vc4_gem_destroy(struct drm_device *dev) vc4->overflow_mem = NULL; } - vc4_bo_cache_destroy(dev); - if (vc4->hang_state) vc4_free_hang_state(dev, vc4->hang_state); + + vc4_bo_cache_destroy(dev); } diff --git a/drivers/gpu/drm/vc4/vc4_irq.c b/drivers/gpu/drm/vc4/vc4_irq.c index b0104a346a74..094bc6a475c1 100644 --- a/drivers/gpu/drm/vc4/vc4_irq.c +++ b/drivers/gpu/drm/vc4/vc4_irq.c @@ -83,8 +83,10 @@ vc4_overflow_mem_work(struct work_struct *work) spin_lock_irqsave(&vc4->job_lock, irqflags); current_exec = vc4_first_bin_job(vc4); + if (!current_exec) + current_exec = vc4_last_render_job(vc4); if (current_exec) { - vc4->overflow_mem->seqno = vc4->finished_seqno + 1; + vc4->overflow_mem->seqno = current_exec->seqno; list_add_tail(&vc4->overflow_mem->unref_head, ¤t_exec->unref_list); vc4->overflow_mem = NULL; |