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authorDave Airlie <airlied@redhat.com>2016-09-02 07:55:15 +0200
committerDave Airlie <airlied@redhat.com>2016-09-02 07:55:15 +0200
commit603f2c9f45c6620afd65b60ec084c1ea7c36b2ec (patch)
tree5c22eed9f236ce5bd2f7f8ab32812198ec198f19 /drivers/gpu
parentMerge tag 'imx-drm-fixes-2016-08-30' of git://git.pengutronix.de/git/pza/linu... (diff)
parentdrm/vc4: Fix oops when userspace hands in a bad BO. (diff)
downloadlinux-603f2c9f45c6620afd65b60ec084c1ea7c36b2ec.tar.xz
linux-603f2c9f45c6620afd65b60ec084c1ea7c36b2ec.zip
Merge tag 'drm-vc4-fixes-2016-08-29' of https://github.com/anholt/linux into drm-fixes
This pull request brings in fixes for VC4 3D in 4.8, most of which are covered by testcases. * tag 'drm-vc4-fixes-2016-08-29' of https://github.com/anholt/linux: drm/vc4: Fix oops when userspace hands in a bad BO. drm/vc4: Fix overflow mem unreferencing when the binner runs dry. drm/vc4: Free hang state before destroying BO cache. drm/vc4: Fix handling of a pm_runtime_get_sync() success case. drm/vc4: Use drm_malloc_ab to fix large rendering jobs. drm/vc4: Use drm_free_large() on handles to match its allocation.
Diffstat (limited to 'drivers/gpu')
-rw-r--r--drivers/gpu/drm/vc4/vc4_drv.c6
-rw-r--r--drivers/gpu/drm/vc4/vc4_drv.h9
-rw-r--r--drivers/gpu/drm/vc4/vc4_gem.c18
-rw-r--r--drivers/gpu/drm/vc4/vc4_irq.c4
4 files changed, 24 insertions, 13 deletions
diff --git a/drivers/gpu/drm/vc4/vc4_drv.c b/drivers/gpu/drm/vc4/vc4_drv.c
index 8b42d31a7f0e..9ecef9385491 100644
--- a/drivers/gpu/drm/vc4/vc4_drv.c
+++ b/drivers/gpu/drm/vc4/vc4_drv.c
@@ -57,21 +57,21 @@ static int vc4_get_param_ioctl(struct drm_device *dev, void *data,
switch (args->param) {
case DRM_VC4_PARAM_V3D_IDENT0:
ret = pm_runtime_get_sync(&vc4->v3d->pdev->dev);
- if (ret)
+ if (ret < 0)
return ret;
args->value = V3D_READ(V3D_IDENT0);
pm_runtime_put(&vc4->v3d->pdev->dev);
break;
case DRM_VC4_PARAM_V3D_IDENT1:
ret = pm_runtime_get_sync(&vc4->v3d->pdev->dev);
- if (ret)
+ if (ret < 0)
return ret;
args->value = V3D_READ(V3D_IDENT1);
pm_runtime_put(&vc4->v3d->pdev->dev);
break;
case DRM_VC4_PARAM_V3D_IDENT2:
ret = pm_runtime_get_sync(&vc4->v3d->pdev->dev);
- if (ret)
+ if (ret < 0)
return ret;
args->value = V3D_READ(V3D_IDENT2);
pm_runtime_put(&vc4->v3d->pdev->dev);
diff --git a/drivers/gpu/drm/vc4/vc4_drv.h b/drivers/gpu/drm/vc4/vc4_drv.h
index 489e3de0c050..428e24919ef1 100644
--- a/drivers/gpu/drm/vc4/vc4_drv.h
+++ b/drivers/gpu/drm/vc4/vc4_drv.h
@@ -321,6 +321,15 @@ vc4_first_render_job(struct vc4_dev *vc4)
struct vc4_exec_info, head);
}
+static inline struct vc4_exec_info *
+vc4_last_render_job(struct vc4_dev *vc4)
+{
+ if (list_empty(&vc4->render_job_list))
+ return NULL;
+ return list_last_entry(&vc4->render_job_list,
+ struct vc4_exec_info, head);
+}
+
/**
* struct vc4_texture_sample_info - saves the offsets into the UBO for texture
* setup parameters.
diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c
index 6155e8aca1c6..b262c5c26f10 100644
--- a/drivers/gpu/drm/vc4/vc4_gem.c
+++ b/drivers/gpu/drm/vc4/vc4_gem.c
@@ -534,8 +534,8 @@ vc4_cl_lookup_bos(struct drm_device *dev,
return -EINVAL;
}
- exec->bo = kcalloc(exec->bo_count, sizeof(struct drm_gem_cma_object *),
- GFP_KERNEL);
+ exec->bo = drm_calloc_large(exec->bo_count,
+ sizeof(struct drm_gem_cma_object *));
if (!exec->bo) {
DRM_ERROR("Failed to allocate validated BO pointers\n");
return -ENOMEM;
@@ -572,8 +572,8 @@ vc4_cl_lookup_bos(struct drm_device *dev,
spin_unlock(&file_priv->table_lock);
fail:
- kfree(handles);
- return 0;
+ drm_free_large(handles);
+ return ret;
}
static int
@@ -608,7 +608,7 @@ vc4_get_bcl(struct drm_device *dev, struct vc4_exec_info *exec)
* read the contents back for validation, and I think the
* bo->vaddr is uncached access.
*/
- temp = kmalloc(temp_size, GFP_KERNEL);
+ temp = drm_malloc_ab(temp_size, 1);
if (!temp) {
DRM_ERROR("Failed to allocate storage for copying "
"in bin/render CLs.\n");
@@ -675,7 +675,7 @@ vc4_get_bcl(struct drm_device *dev, struct vc4_exec_info *exec)
ret = vc4_validate_shader_recs(dev, exec);
fail:
- kfree(temp);
+ drm_free_large(temp);
return ret;
}
@@ -688,7 +688,7 @@ vc4_complete_exec(struct drm_device *dev, struct vc4_exec_info *exec)
if (exec->bo) {
for (i = 0; i < exec->bo_count; i++)
drm_gem_object_unreference_unlocked(&exec->bo[i]->base);
- kfree(exec->bo);
+ drm_free_large(exec->bo);
}
while (!list_empty(&exec->unref_list)) {
@@ -942,8 +942,8 @@ vc4_gem_destroy(struct drm_device *dev)
vc4->overflow_mem = NULL;
}
- vc4_bo_cache_destroy(dev);
-
if (vc4->hang_state)
vc4_free_hang_state(dev, vc4->hang_state);
+
+ vc4_bo_cache_destroy(dev);
}
diff --git a/drivers/gpu/drm/vc4/vc4_irq.c b/drivers/gpu/drm/vc4/vc4_irq.c
index b0104a346a74..094bc6a475c1 100644
--- a/drivers/gpu/drm/vc4/vc4_irq.c
+++ b/drivers/gpu/drm/vc4/vc4_irq.c
@@ -83,8 +83,10 @@ vc4_overflow_mem_work(struct work_struct *work)
spin_lock_irqsave(&vc4->job_lock, irqflags);
current_exec = vc4_first_bin_job(vc4);
+ if (!current_exec)
+ current_exec = vc4_last_render_job(vc4);
if (current_exec) {
- vc4->overflow_mem->seqno = vc4->finished_seqno + 1;
+ vc4->overflow_mem->seqno = current_exec->seqno;
list_add_tail(&vc4->overflow_mem->unref_head,
&current_exec->unref_list);
vc4->overflow_mem = NULL;