diff options
author | Bastien Nocera <hadess@hadess.net> | 2016-11-15 13:02:05 +0100 |
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committer | Jiri Kosina <jkosina@suse.cz> | 2016-11-15 14:20:05 +0100 |
commit | 0edffe655a52d7ce7c093212bc0cce6576084a8e (patch) | |
tree | 43fa3fb92c61d1790a0d03760b1d5bc0f423764d /drivers/hid/hid-udraw-ps3.c | |
parent | Merge branch 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/jik... (diff) | |
download | linux-0edffe655a52d7ce7c093212bc0cce6576084a8e.tar.xz linux-0edffe655a52d7ce7c093212bc0cce6576084a8e.zip |
HID: udraw-ps3: Add support for the uDraw tablet for PS3
This adds support for the THQ uDraw tablet for the PS3, as
4 separate device nodes, so that user-space can easily consume
events coming from the hardware.
Note that the touchpad two-finger support is fairly unreliable,
and a right-click can only be achieved with a two-finger tap
with the two fingers slightly apart (about 1cm should be enough).
Tested-by: Bastien Nocera <hadess@hadess.net>
Signed-off-by: Bastien Nocera <hadess@hadess.net>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Diffstat (limited to 'drivers/hid/hid-udraw-ps3.c')
-rw-r--r-- | drivers/hid/hid-udraw-ps3.c | 474 |
1 files changed, 474 insertions, 0 deletions
diff --git a/drivers/hid/hid-udraw-ps3.c b/drivers/hid/hid-udraw-ps3.c new file mode 100644 index 000000000000..1f68b0b5f12e --- /dev/null +++ b/drivers/hid/hid-udraw-ps3.c @@ -0,0 +1,474 @@ +/* + * HID driver for THQ PS3 uDraw tablet + * + * Copyright (C) 2016 Red Hat Inc. All Rights Reserved + * + * This software is licensed under the terms of the GNU General Public + * License version 2, as published by the Free Software Foundation, and + * may be copied, distributed, and modified under those terms. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + */ + +#include <linux/device.h> +#include <linux/hid.h> +#include <linux/module.h> +#include "hid-ids.h" + +MODULE_AUTHOR("Bastien Nocera <hadess@hadess.net>"); +MODULE_DESCRIPTION("PS3 uDraw tablet driver"); +MODULE_LICENSE("GPL"); + +/* + * Protocol information from: + * http://brandonw.net/udraw/ + * and the source code of: + * https://vvvv.org/contribution/udraw-hid + */ + +/* + * The device is setup with multiple input devices: + * - the touch area which works as a touchpad + * - the tablet area which works as a touchpad/drawing tablet + * - a joypad with a d-pad, and 7 buttons + * - an accelerometer device + */ + +enum { + TOUCH_NONE, + TOUCH_PEN, + TOUCH_FINGER, + TOUCH_TWOFINGER +}; + +enum { + AXIS_X, + AXIS_Y, + AXIS_Z +}; + +/* + * Accelerometer min/max values + * in order, X, Y and Z + */ +struct { + int min; + int max; +} accel_limits[] = { + [AXIS_X] = { 490, 534 }, + [AXIS_Y] = { 490, 534 }, + [AXIS_Z] = { 492, 536 } +}; + +#define DEVICE_NAME "THQ uDraw Game Tablet for PS3" +/* resolution in pixels */ +#define RES_X 1920 +#define RES_Y 1080 +/* size in mm */ +#define WIDTH 160 +#define HEIGHT 90 +#define PRESSURE_OFFSET 113 +#define MAX_PRESSURE (255 - PRESSURE_OFFSET) + +struct udraw { + struct input_dev *joy_input_dev; + struct input_dev *touch_input_dev; + struct input_dev *pen_input_dev; + struct input_dev *accel_input_dev; + struct hid_device *hdev; + + /* + * The device's two-finger support is pretty unreliable, as + * the device could report a single touch when the two fingers + * are too close together, and the distance between fingers, even + * though reported is not in the same unit as the touches. + * + * We'll make do without it, and try to report the first touch + * as reliably as possible. + */ + int last_one_finger_x; + int last_one_finger_y; + int last_two_finger_x; + int last_two_finger_y; +}; + +static int clamp_accel(int axis, int offset) +{ + axis = clamp(axis, + accel_limits[offset].min, + accel_limits[offset].max); + axis = (axis - accel_limits[offset].min) / + ((accel_limits[offset].max - + accel_limits[offset].min) * 0xFF); + return axis; +} + +static int udraw_raw_event(struct hid_device *hdev, struct hid_report *report, + u8 *data, int len) +{ + struct udraw *udraw = hid_get_drvdata(hdev); + int touch; + int x, y, z; + + if (len != 27) + return 0; + + if (data[11] == 0x00) + touch = TOUCH_NONE; + else if (data[11] == 0x40) + touch = TOUCH_PEN; + else if (data[11] == 0x80) + touch = TOUCH_FINGER; + else + touch = TOUCH_TWOFINGER; + + /* joypad */ + input_report_key(udraw->joy_input_dev, BTN_WEST, data[0] & 1); + input_report_key(udraw->joy_input_dev, BTN_SOUTH, !!(data[0] & 2)); + input_report_key(udraw->joy_input_dev, BTN_EAST, !!(data[0] & 4)); + input_report_key(udraw->joy_input_dev, BTN_NORTH, !!(data[0] & 8)); + + input_report_key(udraw->joy_input_dev, BTN_SELECT, !!(data[1] & 1)); + input_report_key(udraw->joy_input_dev, BTN_START, !!(data[1] & 2)); + input_report_key(udraw->joy_input_dev, BTN_MODE, !!(data[1] & 16)); + + x = y = 0; + switch (data[2]) { + case 0x0: + y = -127; + break; + case 0x1: + y = -127; + x = 127; + break; + case 0x2: + x = 127; + break; + case 0x3: + y = 127; + x = 127; + break; + case 0x4: + y = 127; + break; + case 0x5: + y = 127; + x = -127; + break; + case 0x6: + x = -127; + break; + case 0x7: + y = -127; + x = -127; + break; + default: + break; + } + + input_report_abs(udraw->joy_input_dev, ABS_X, x); + input_report_abs(udraw->joy_input_dev, ABS_Y, y); + + input_sync(udraw->joy_input_dev); + + /* For pen and touchpad */ + x = y = 0; + if (touch != TOUCH_NONE) { + if (data[15] != 0x0F) + x = data[15] * 256 + data[17]; + if (data[16] != 0x0F) + y = data[16] * 256 + data[18]; + } + + if (touch == TOUCH_FINGER) { + /* Save the last one-finger touch */ + udraw->last_one_finger_x = x; + udraw->last_one_finger_y = y; + udraw->last_two_finger_x = -1; + udraw->last_two_finger_y = -1; + } else if (touch == TOUCH_TWOFINGER) { + /* + * We have a problem because x/y is the one for the + * second finger but we want the first finger given + * to user-space otherwise it'll look as if it jumped. + * + * See the udraw struct definition for why this was + * implemented this way. + */ + if (udraw->last_two_finger_x == -1) { + /* Save the position of the 2nd finger */ + udraw->last_two_finger_x = x; + udraw->last_two_finger_y = y; + + x = udraw->last_one_finger_x; + y = udraw->last_one_finger_y; + } else { + /* + * Offset the 2-finger coords using the + * saved data from the first finger + */ + x = x - (udraw->last_two_finger_x + - udraw->last_one_finger_x); + y = y - (udraw->last_two_finger_y + - udraw->last_one_finger_y); + } + } + + /* touchpad */ + if (touch == TOUCH_FINGER || touch == TOUCH_TWOFINGER) { + input_report_key(udraw->touch_input_dev, BTN_TOUCH, 1); + input_report_key(udraw->touch_input_dev, BTN_TOOL_FINGER, + touch == TOUCH_FINGER); + input_report_key(udraw->touch_input_dev, BTN_TOOL_DOUBLETAP, + touch == TOUCH_TWOFINGER); + + input_report_abs(udraw->touch_input_dev, ABS_X, x); + input_report_abs(udraw->touch_input_dev, ABS_Y, y); + } else { + input_report_key(udraw->touch_input_dev, BTN_TOUCH, 0); + input_report_key(udraw->touch_input_dev, BTN_TOOL_FINGER, 0); + input_report_key(udraw->touch_input_dev, BTN_TOOL_DOUBLETAP, 0); + } + input_sync(udraw->touch_input_dev); + + /* pen */ + if (touch == TOUCH_PEN) { + int level; + + level = clamp(data[13] - PRESSURE_OFFSET, + 0, MAX_PRESSURE); + + input_report_key(udraw->pen_input_dev, BTN_TOUCH, (level != 0)); + input_report_key(udraw->pen_input_dev, BTN_TOOL_PEN, 1); + input_report_abs(udraw->pen_input_dev, ABS_PRESSURE, level); + input_report_abs(udraw->pen_input_dev, ABS_X, x); + input_report_abs(udraw->pen_input_dev, ABS_Y, y); + } else { + input_report_key(udraw->pen_input_dev, BTN_TOUCH, 0); + input_report_key(udraw->pen_input_dev, BTN_TOOL_PEN, 0); + input_report_abs(udraw->pen_input_dev, ABS_PRESSURE, 0); + } + input_sync(udraw->pen_input_dev); + + /* accel */ + x = (data[19] + (data[20] << 8)); + x = clamp_accel(x, AXIS_X); + y = (data[21] + (data[22] << 8)); + y = clamp_accel(y, AXIS_Y); + z = (data[23] + (data[24] << 8)); + z = clamp_accel(z, AXIS_Z); + input_report_abs(udraw->accel_input_dev, ABS_X, x); + input_report_abs(udraw->accel_input_dev, ABS_Y, y); + input_report_abs(udraw->accel_input_dev, ABS_Z, z); + input_sync(udraw->accel_input_dev); + + /* let hidraw and hiddev handle the report */ + return 0; +} + +static int udraw_open(struct input_dev *dev) +{ + struct udraw *udraw = input_get_drvdata(dev); + + return hid_hw_open(udraw->hdev); +} + +static void udraw_close(struct input_dev *dev) +{ + struct udraw *udraw = input_get_drvdata(dev); + + hid_hw_close(udraw->hdev); +} + +static struct input_dev *allocate_and_setup(struct hid_device *hdev, + const char *name) +{ + struct input_dev *input_dev; + + input_dev = devm_input_allocate_device(&hdev->dev); + if (!input_dev) + return NULL; + + input_dev->name = name; + input_dev->phys = hdev->phys; + input_dev->dev.parent = &hdev->dev; + input_dev->open = udraw_open; + input_dev->close = udraw_close; + input_dev->uniq = hdev->uniq; + input_dev->id.bustype = hdev->bus; + input_dev->id.vendor = hdev->vendor; + input_dev->id.product = hdev->product; + input_dev->id.version = hdev->version; + input_set_drvdata(input_dev, hid_get_drvdata(hdev)); + + return input_dev; +} + +static bool udraw_setup_touch(struct udraw *udraw, + struct hid_device *hdev) +{ + struct input_dev *input_dev; + + input_dev = allocate_and_setup(hdev, DEVICE_NAME " Touchpad"); + if (!input_dev) + return false; + + input_dev->evbit[0] = BIT(EV_ABS) | BIT(EV_KEY); + + input_set_abs_params(input_dev, ABS_X, 0, RES_X, 1, 0); + input_abs_set_res(input_dev, ABS_X, RES_X / WIDTH); + input_set_abs_params(input_dev, ABS_Y, 0, RES_Y, 1, 0); + input_abs_set_res(input_dev, ABS_Y, RES_Y / HEIGHT); + + set_bit(BTN_TOUCH, input_dev->keybit); + set_bit(BTN_TOOL_FINGER, input_dev->keybit); + set_bit(BTN_TOOL_DOUBLETAP, input_dev->keybit); + + set_bit(INPUT_PROP_POINTER, input_dev->propbit); + + udraw->touch_input_dev = input_dev; + + return true; +} + +static bool udraw_setup_pen(struct udraw *udraw, + struct hid_device *hdev) +{ + struct input_dev *input_dev; + + input_dev = allocate_and_setup(hdev, DEVICE_NAME " Pen"); + if (!input_dev) + return false; + + input_dev->evbit[0] = BIT(EV_ABS) | BIT(EV_KEY); + + input_set_abs_params(input_dev, ABS_X, 0, RES_X, 1, 0); + input_abs_set_res(input_dev, ABS_X, RES_X / WIDTH); + input_set_abs_params(input_dev, ABS_Y, 0, RES_Y, 1, 0); + input_abs_set_res(input_dev, ABS_Y, RES_Y / HEIGHT); + input_set_abs_params(input_dev, ABS_PRESSURE, + 0, MAX_PRESSURE, 0, 0); + + set_bit(BTN_TOUCH, input_dev->keybit); + set_bit(BTN_TOOL_PEN, input_dev->keybit); + + set_bit(INPUT_PROP_POINTER, input_dev->propbit); + + udraw->pen_input_dev = input_dev; + + return true; +} + +static bool udraw_setup_accel(struct udraw *udraw, + struct hid_device *hdev) +{ + struct input_dev *input_dev; + + input_dev = allocate_and_setup(hdev, DEVICE_NAME " Accelerometer"); + if (!input_dev) + return false; + + input_dev->evbit[0] = BIT(EV_ABS); + + /* 1G accel is reported as ~256, so clamp to 2G */ + input_set_abs_params(input_dev, ABS_X, -512, 512, 0, 0); + input_set_abs_params(input_dev, ABS_Y, -512, 512, 0, 0); + input_set_abs_params(input_dev, ABS_Z, -512, 512, 0, 0); + + set_bit(INPUT_PROP_ACCELEROMETER, input_dev->propbit); + + udraw->accel_input_dev = input_dev; + + return true; +} + +static bool udraw_setup_joypad(struct udraw *udraw, + struct hid_device *hdev) +{ + struct input_dev *input_dev; + + input_dev = allocate_and_setup(hdev, DEVICE_NAME " Joypad"); + if (!input_dev) + return false; + + input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS); + + set_bit(BTN_SOUTH, input_dev->keybit); + set_bit(BTN_NORTH, input_dev->keybit); + set_bit(BTN_EAST, input_dev->keybit); + set_bit(BTN_WEST, input_dev->keybit); + set_bit(BTN_SELECT, input_dev->keybit); + set_bit(BTN_START, input_dev->keybit); + set_bit(BTN_MODE, input_dev->keybit); + + input_set_abs_params(input_dev, ABS_X, -127, 127, 0, 0); + input_set_abs_params(input_dev, ABS_Y, -127, 127, 0, 0); + + udraw->joy_input_dev = input_dev; + + return true; +} + +static int udraw_probe(struct hid_device *hdev, const struct hid_device_id *id) +{ + struct udraw *udraw; + int ret; + + udraw = devm_kzalloc(&hdev->dev, sizeof(struct udraw), GFP_KERNEL); + if (!udraw) + return -ENOMEM; + + udraw->hdev = hdev; + udraw->last_two_finger_x = -1; + udraw->last_two_finger_y = -1; + + hid_set_drvdata(hdev, udraw); + + ret = hid_parse(hdev); + if (ret) { + hid_err(hdev, "parse failed\n"); + return ret; + } + + if (!udraw_setup_joypad(udraw, hdev) || + !udraw_setup_touch(udraw, hdev) || + !udraw_setup_pen(udraw, hdev) || + !udraw_setup_accel(udraw, hdev)) { + hid_err(hdev, "could not allocate interfaces\n"); + return -ENOMEM; + } + + ret = input_register_device(udraw->joy_input_dev) || + input_register_device(udraw->touch_input_dev) || + input_register_device(udraw->pen_input_dev) || + input_register_device(udraw->accel_input_dev); + if (ret) { + hid_err(hdev, "failed to register interfaces\n"); + return ret; + } + + ret = hid_hw_start(hdev, HID_CONNECT_HIDRAW | HID_CONNECT_DRIVER); + if (ret) { + hid_err(hdev, "hw start failed\n"); + return ret; + } + + return 0; +} + +static const struct hid_device_id udraw_devices[] = { + { HID_USB_DEVICE(USB_VENDOR_ID_THQ, USB_DEVICE_ID_THQ_PS3_UDRAW) }, + { } +}; +MODULE_DEVICE_TABLE(hid, udraw_devices); + +static struct hid_driver udraw_driver = { + .name = "hid-udraw", + .id_table = udraw_devices, + .raw_event = udraw_raw_event, + .probe = udraw_probe, +}; +module_hid_driver(udraw_driver); |