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authorJiri Kosina <jkosina@suse.com>2024-01-08 21:14:10 +0100
committerJiri Kosina <jkosina@suse.com>2024-01-08 21:14:10 +0100
commit53eb9356388169df4d805ba1fe14d5c7369bcf69 (patch)
treeccb3d8bace7f4e45d9cfd804d5f9f17b35486e26 /drivers/hid
parentMerge branch 'for-6.8/sensor-hub' into for-linus (diff)
parentHID: hid-steam: Add gamepad-only mode switched to by holding options (diff)
downloadlinux-53eb9356388169df4d805ba1fe14d5c7369bcf69.tar.xz
linux-53eb9356388169df4d805ba1fe14d5c7369bcf69.zip
Merge branch 'for-6.8/steam' into for-linus
- assorted functional fixes for hid-steam ported from SteamOS betas (Vicki Pfau)
Diffstat (limited to 'drivers/hid')
-rw-r--r--drivers/hid/hid-steam.c547
1 files changed, 391 insertions, 156 deletions
diff --git a/drivers/hid/hid-steam.c b/drivers/hid/hid-steam.c
index b110818fc945..b3c4e50e248a 100644
--- a/drivers/hid/hid-steam.c
+++ b/drivers/hid/hid-steam.c
@@ -71,60 +71,222 @@ static LIST_HEAD(steam_devices);
/*
* Commands that can be sent in a feature report.
- * Thanks to Valve for some valuable hints.
+ * Thanks to Valve and SDL for the names.
*/
-#define STEAM_CMD_SET_MAPPINGS 0x80
-#define STEAM_CMD_CLEAR_MAPPINGS 0x81
-#define STEAM_CMD_GET_MAPPINGS 0x82
-#define STEAM_CMD_GET_ATTRIB 0x83
-#define STEAM_CMD_GET_ATTRIB_LABEL 0x84
-#define STEAM_CMD_DEFAULT_MAPPINGS 0x85
-#define STEAM_CMD_FACTORY_RESET 0x86
-#define STEAM_CMD_WRITE_REGISTER 0x87
-#define STEAM_CMD_CLEAR_REGISTER 0x88
-#define STEAM_CMD_READ_REGISTER 0x89
-#define STEAM_CMD_GET_REGISTER_LABEL 0x8a
-#define STEAM_CMD_GET_REGISTER_MAX 0x8b
-#define STEAM_CMD_GET_REGISTER_DEFAULT 0x8c
-#define STEAM_CMD_SET_MODE 0x8d
-#define STEAM_CMD_DEFAULT_MOUSE 0x8e
-#define STEAM_CMD_FORCEFEEDBAK 0x8f
-#define STEAM_CMD_REQUEST_COMM_STATUS 0xb4
-#define STEAM_CMD_GET_SERIAL 0xae
-#define STEAM_CMD_HAPTIC_RUMBLE 0xeb
-
-/* Some useful register ids */
-#define STEAM_REG_LPAD_MODE 0x07
-#define STEAM_REG_RPAD_MODE 0x08
-#define STEAM_REG_RPAD_MARGIN 0x18
-#define STEAM_REG_LED 0x2d
-#define STEAM_REG_GYRO_MODE 0x30
-#define STEAM_REG_LPAD_CLICK_PRESSURE 0x34
-#define STEAM_REG_RPAD_CLICK_PRESSURE 0x35
-
-/* Raw event identifiers */
-#define STEAM_EV_INPUT_DATA 0x01
-#define STEAM_EV_CONNECT 0x03
-#define STEAM_EV_BATTERY 0x04
-#define STEAM_EV_DECK_INPUT_DATA 0x09
+enum {
+ ID_SET_DIGITAL_MAPPINGS = 0x80,
+ ID_CLEAR_DIGITAL_MAPPINGS = 0x81,
+ ID_GET_DIGITAL_MAPPINGS = 0x82,
+ ID_GET_ATTRIBUTES_VALUES = 0x83,
+ ID_GET_ATTRIBUTE_LABEL = 0x84,
+ ID_SET_DEFAULT_DIGITAL_MAPPINGS = 0x85,
+ ID_FACTORY_RESET = 0x86,
+ ID_SET_SETTINGS_VALUES = 0x87,
+ ID_CLEAR_SETTINGS_VALUES = 0x88,
+ ID_GET_SETTINGS_VALUES = 0x89,
+ ID_GET_SETTING_LABEL = 0x8A,
+ ID_GET_SETTINGS_MAXS = 0x8B,
+ ID_GET_SETTINGS_DEFAULTS = 0x8C,
+ ID_SET_CONTROLLER_MODE = 0x8D,
+ ID_LOAD_DEFAULT_SETTINGS = 0x8E,
+ ID_TRIGGER_HAPTIC_PULSE = 0x8F,
+ ID_TURN_OFF_CONTROLLER = 0x9F,
+
+ ID_GET_DEVICE_INFO = 0xA1,
+
+ ID_CALIBRATE_TRACKPADS = 0xA7,
+ ID_RESERVED_0 = 0xA8,
+ ID_SET_SERIAL_NUMBER = 0xA9,
+ ID_GET_TRACKPAD_CALIBRATION = 0xAA,
+ ID_GET_TRACKPAD_FACTORY_CALIBRATION = 0xAB,
+ ID_GET_TRACKPAD_RAW_DATA = 0xAC,
+ ID_ENABLE_PAIRING = 0xAD,
+ ID_GET_STRING_ATTRIBUTE = 0xAE,
+ ID_RADIO_ERASE_RECORDS = 0xAF,
+ ID_RADIO_WRITE_RECORD = 0xB0,
+ ID_SET_DONGLE_SETTING = 0xB1,
+ ID_DONGLE_DISCONNECT_DEVICE = 0xB2,
+ ID_DONGLE_COMMIT_DEVICE = 0xB3,
+ ID_DONGLE_GET_WIRELESS_STATE = 0xB4,
+ ID_CALIBRATE_GYRO = 0xB5,
+ ID_PLAY_AUDIO = 0xB6,
+ ID_AUDIO_UPDATE_START = 0xB7,
+ ID_AUDIO_UPDATE_DATA = 0xB8,
+ ID_AUDIO_UPDATE_COMPLETE = 0xB9,
+ ID_GET_CHIPID = 0xBA,
+
+ ID_CALIBRATE_JOYSTICK = 0xBF,
+ ID_CALIBRATE_ANALOG_TRIGGERS = 0xC0,
+ ID_SET_AUDIO_MAPPING = 0xC1,
+ ID_CHECK_GYRO_FW_LOAD = 0xC2,
+ ID_CALIBRATE_ANALOG = 0xC3,
+ ID_DONGLE_GET_CONNECTED_SLOTS = 0xC4,
+
+ ID_RESET_IMU = 0xCE,
+
+ ID_TRIGGER_HAPTIC_CMD = 0xEA,
+ ID_TRIGGER_RUMBLE_CMD = 0xEB,
+};
+
+/* Settings IDs */
+enum {
+ /* 0 */
+ SETTING_MOUSE_SENSITIVITY,
+ SETTING_MOUSE_ACCELERATION,
+ SETTING_TRACKBALL_ROTATION_ANGLE,
+ SETTING_HAPTIC_INTENSITY_UNUSED,
+ SETTING_LEFT_GAMEPAD_STICK_ENABLED,
+ SETTING_RIGHT_GAMEPAD_STICK_ENABLED,
+ SETTING_USB_DEBUG_MODE,
+ SETTING_LEFT_TRACKPAD_MODE,
+ SETTING_RIGHT_TRACKPAD_MODE,
+ SETTING_MOUSE_POINTER_ENABLED,
+
+ /* 10 */
+ SETTING_DPAD_DEADZONE,
+ SETTING_MINIMUM_MOMENTUM_VEL,
+ SETTING_MOMENTUM_DECAY_AMMOUNT,
+ SETTING_TRACKPAD_RELATIVE_MODE_TICKS_PER_PIXEL,
+ SETTING_HAPTIC_INCREMENT,
+ SETTING_DPAD_ANGLE_SIN,
+ SETTING_DPAD_ANGLE_COS,
+ SETTING_MOMENTUM_VERTICAL_DIVISOR,
+ SETTING_MOMENTUM_MAXIMUM_VELOCITY,
+ SETTING_TRACKPAD_Z_ON,
+
+ /* 20 */
+ SETTING_TRACKPAD_Z_OFF,
+ SETTING_SENSITIVY_SCALE_AMMOUNT,
+ SETTING_LEFT_TRACKPAD_SECONDARY_MODE,
+ SETTING_RIGHT_TRACKPAD_SECONDARY_MODE,
+ SETTING_SMOOTH_ABSOLUTE_MOUSE,
+ SETTING_STEAMBUTTON_POWEROFF_TIME,
+ SETTING_UNUSED_1,
+ SETTING_TRACKPAD_OUTER_RADIUS,
+ SETTING_TRACKPAD_Z_ON_LEFT,
+ SETTING_TRACKPAD_Z_OFF_LEFT,
+
+ /* 30 */
+ SETTING_TRACKPAD_OUTER_SPIN_VEL,
+ SETTING_TRACKPAD_OUTER_SPIN_RADIUS,
+ SETTING_TRACKPAD_OUTER_SPIN_HORIZONTAL_ONLY,
+ SETTING_TRACKPAD_RELATIVE_MODE_DEADZONE,
+ SETTING_TRACKPAD_RELATIVE_MODE_MAX_VEL,
+ SETTING_TRACKPAD_RELATIVE_MODE_INVERT_Y,
+ SETTING_TRACKPAD_DOUBLE_TAP_BEEP_ENABLED,
+ SETTING_TRACKPAD_DOUBLE_TAP_BEEP_PERIOD,
+ SETTING_TRACKPAD_DOUBLE_TAP_BEEP_COUNT,
+ SETTING_TRACKPAD_OUTER_RADIUS_RELEASE_ON_TRANSITION,
+
+ /* 40 */
+ SETTING_RADIAL_MODE_ANGLE,
+ SETTING_HAPTIC_INTENSITY_MOUSE_MODE,
+ SETTING_LEFT_DPAD_REQUIRES_CLICK,
+ SETTING_RIGHT_DPAD_REQUIRES_CLICK,
+ SETTING_LED_BASELINE_BRIGHTNESS,
+ SETTING_LED_USER_BRIGHTNESS,
+ SETTING_ENABLE_RAW_JOYSTICK,
+ SETTING_ENABLE_FAST_SCAN,
+ SETTING_IMU_MODE,
+ SETTING_WIRELESS_PACKET_VERSION,
+
+ /* 50 */
+ SETTING_SLEEP_INACTIVITY_TIMEOUT,
+ SETTING_TRACKPAD_NOISE_THRESHOLD,
+ SETTING_LEFT_TRACKPAD_CLICK_PRESSURE,
+ SETTING_RIGHT_TRACKPAD_CLICK_PRESSURE,
+ SETTING_LEFT_BUMPER_CLICK_PRESSURE,
+ SETTING_RIGHT_BUMPER_CLICK_PRESSURE,
+ SETTING_LEFT_GRIP_CLICK_PRESSURE,
+ SETTING_RIGHT_GRIP_CLICK_PRESSURE,
+ SETTING_LEFT_GRIP2_CLICK_PRESSURE,
+ SETTING_RIGHT_GRIP2_CLICK_PRESSURE,
+
+ /* 60 */
+ SETTING_PRESSURE_MODE,
+ SETTING_CONTROLLER_TEST_MODE,
+ SETTING_TRIGGER_MODE,
+ SETTING_TRACKPAD_Z_THRESHOLD,
+ SETTING_FRAME_RATE,
+ SETTING_TRACKPAD_FILT_CTRL,
+ SETTING_TRACKPAD_CLIP,
+ SETTING_DEBUG_OUTPUT_SELECT,
+ SETTING_TRIGGER_THRESHOLD_PERCENT,
+ SETTING_TRACKPAD_FREQUENCY_HOPPING,
+
+ /* 70 */
+ SETTING_HAPTICS_ENABLED,
+ SETTING_STEAM_WATCHDOG_ENABLE,
+ SETTING_TIMP_TOUCH_THRESHOLD_ON,
+ SETTING_TIMP_TOUCH_THRESHOLD_OFF,
+ SETTING_FREQ_HOPPING,
+ SETTING_TEST_CONTROL,
+ SETTING_HAPTIC_MASTER_GAIN_DB,
+ SETTING_THUMB_TOUCH_THRESH,
+ SETTING_DEVICE_POWER_STATUS,
+ SETTING_HAPTIC_INTENSITY,
+
+ /* 80 */
+ SETTING_STABILIZER_ENABLED,
+ SETTING_TIMP_MODE_MTE,
+};
+
+/* Input report identifiers */
+enum
+{
+ ID_CONTROLLER_STATE = 1,
+ ID_CONTROLLER_DEBUG = 2,
+ ID_CONTROLLER_WIRELESS = 3,
+ ID_CONTROLLER_STATUS = 4,
+ ID_CONTROLLER_DEBUG2 = 5,
+ ID_CONTROLLER_SECONDARY_STATE = 6,
+ ID_CONTROLLER_BLE_STATE = 7,
+ ID_CONTROLLER_DECK_STATE = 9
+};
+
+/* String attribute idenitifiers */
+enum {
+ ATTRIB_STR_BOARD_SERIAL,
+ ATTRIB_STR_UNIT_SERIAL,
+};
/* Values for GYRO_MODE (bitmask) */
-#define STEAM_GYRO_MODE_OFF 0x0000
-#define STEAM_GYRO_MODE_STEERING 0x0001
-#define STEAM_GYRO_MODE_TILT 0x0002
-#define STEAM_GYRO_MODE_SEND_ORIENTATION 0x0004
-#define STEAM_GYRO_MODE_SEND_RAW_ACCEL 0x0008
-#define STEAM_GYRO_MODE_SEND_RAW_GYRO 0x0010
+enum {
+ SETTING_GYRO_MODE_OFF = 0,
+ SETTING_GYRO_MODE_STEERING = BIT(0),
+ SETTING_GYRO_MODE_TILT = BIT(1),
+ SETTING_GYRO_MODE_SEND_ORIENTATION = BIT(2),
+ SETTING_GYRO_MODE_SEND_RAW_ACCEL = BIT(3),
+ SETTING_GYRO_MODE_SEND_RAW_GYRO = BIT(4),
+};
+
+/* Trackpad modes */
+enum {
+ TRACKPAD_ABSOLUTE_MOUSE,
+ TRACKPAD_RELATIVE_MOUSE,
+ TRACKPAD_DPAD_FOUR_WAY_DISCRETE,
+ TRACKPAD_DPAD_FOUR_WAY_OVERLAP,
+ TRACKPAD_DPAD_EIGHT_WAY,
+ TRACKPAD_RADIAL_MODE,
+ TRACKPAD_ABSOLUTE_DPAD,
+ TRACKPAD_NONE,
+ TRACKPAD_GESTURE_KEYBOARD,
+};
+
+/* Pad identifiers for the deck */
+#define STEAM_PAD_LEFT 0
+#define STEAM_PAD_RIGHT 1
+#define STEAM_PAD_BOTH 2
/* Other random constants */
-#define STEAM_SERIAL_LEN 10
+#define STEAM_SERIAL_LEN 0x15
struct steam_device {
struct list_head list;
spinlock_t lock;
struct hid_device *hdev, *client_hdev;
- struct mutex mutex;
- bool client_opened;
+ struct mutex report_mutex;
+ unsigned long client_opened;
struct input_dev __rcu *input;
unsigned long quirks;
struct work_struct work_connect;
@@ -134,7 +296,9 @@ struct steam_device {
struct power_supply __rcu *battery;
u8 battery_charge;
u16 voltage;
- struct delayed_work heartbeat;
+ struct delayed_work mode_switch;
+ bool did_mode_switch;
+ bool gamepad_mode;
struct work_struct rumble_work;
u16 rumble_left;
u16 rumble_right;
@@ -226,13 +390,13 @@ static inline int steam_send_report_byte(struct steam_device *steam, u8 cmd)
return steam_send_report(steam, &cmd, 1);
}
-static int steam_write_registers(struct steam_device *steam,
+static int steam_write_settings(struct steam_device *steam,
/* u8 reg, u16 val */...)
{
/* Send: 0x87 len (reg valLo valHi)* */
u8 reg;
u16 val;
- u8 cmd[64] = {STEAM_CMD_WRITE_REGISTER, 0x00};
+ u8 cmd[64] = {ID_SET_SETTINGS_VALUES, 0x00};
int ret;
va_list args;
@@ -265,23 +429,29 @@ static int steam_get_serial(struct steam_device *steam)
{
/*
* Send: 0xae 0x15 0x01
- * Recv: 0xae 0x15 0x01 serialnumber (10 chars)
+ * Recv: 0xae 0x15 0x01 serialnumber
*/
- int ret;
- u8 cmd[] = {STEAM_CMD_GET_SERIAL, 0x15, 0x01};
+ int ret = 0;
+ u8 cmd[] = {ID_GET_STRING_ATTRIBUTE, sizeof(steam->serial_no), ATTRIB_STR_UNIT_SERIAL};
u8 reply[3 + STEAM_SERIAL_LEN + 1];
+ mutex_lock(&steam->report_mutex);
ret = steam_send_report(steam, cmd, sizeof(cmd));
if (ret < 0)
- return ret;
+ goto out;
ret = steam_recv_report(steam, reply, sizeof(reply));
if (ret < 0)
- return ret;
- if (reply[0] != 0xae || reply[1] != 0x15 || reply[2] != 0x01)
- return -EIO;
+ goto out;
+ if (reply[0] != ID_GET_STRING_ATTRIBUTE || reply[1] < 1 ||
+ reply[1] > sizeof(steam->serial_no) || reply[2] != ATTRIB_STR_UNIT_SERIAL) {
+ ret = -EIO;
+ goto out;
+ }
reply[3 + STEAM_SERIAL_LEN] = 0;
- strscpy(steam->serial_no, reply + 3, sizeof(steam->serial_no));
- return 0;
+ strscpy(steam->serial_no, reply + 3, reply[1]);
+out:
+ mutex_unlock(&steam->report_mutex);
+ return ret;
}
/*
@@ -291,14 +461,50 @@ static int steam_get_serial(struct steam_device *steam)
*/
static inline int steam_request_conn_status(struct steam_device *steam)
{
- return steam_send_report_byte(steam, STEAM_CMD_REQUEST_COMM_STATUS);
+ int ret;
+ mutex_lock(&steam->report_mutex);
+ ret = steam_send_report_byte(steam, ID_DONGLE_GET_WIRELESS_STATE);
+ mutex_unlock(&steam->report_mutex);
+ return ret;
+}
+
+/*
+ * Send a haptic pulse to the trackpads
+ * Duration and interval are measured in microseconds, count is the number
+ * of pulses to send for duration time with interval microseconds between them
+ * and gain is measured in decibels, ranging from -24 to +6
+ */
+static inline int steam_haptic_pulse(struct steam_device *steam, u8 pad,
+ u16 duration, u16 interval, u16 count, u8 gain)
+{
+ int ret;
+ u8 report[10] = {ID_TRIGGER_HAPTIC_PULSE, 8};
+
+ /* Left and right are swapped on this report for legacy reasons */
+ if (pad < STEAM_PAD_BOTH)
+ pad ^= 1;
+
+ report[2] = pad;
+ report[3] = duration & 0xFF;
+ report[4] = duration >> 8;
+ report[5] = interval & 0xFF;
+ report[6] = interval >> 8;
+ report[7] = count & 0xFF;
+ report[8] = count >> 8;
+ report[9] = gain;
+
+ mutex_lock(&steam->report_mutex);
+ ret = steam_send_report(steam, report, sizeof(report));
+ mutex_unlock(&steam->report_mutex);
+ return ret;
}
static inline int steam_haptic_rumble(struct steam_device *steam,
u16 intensity, u16 left_speed, u16 right_speed,
u8 left_gain, u8 right_gain)
{
- u8 report[11] = {STEAM_CMD_HAPTIC_RUMBLE, 9};
+ int ret;
+ u8 report[11] = {ID_TRIGGER_RUMBLE_CMD, 9};
report[3] = intensity & 0xFF;
report[4] = intensity >> 8;
@@ -309,7 +515,10 @@ static inline int steam_haptic_rumble(struct steam_device *steam,
report[9] = left_gain;
report[10] = right_gain;
- return steam_send_report(steam, report, sizeof(report));
+ mutex_lock(&steam->report_mutex);
+ ret = steam_send_report(steam, report, sizeof(report));
+ mutex_unlock(&steam->report_mutex);
+ return ret;
}
static void steam_haptic_rumble_cb(struct work_struct *work)
@@ -335,40 +544,36 @@ static int steam_play_effect(struct input_dev *dev, void *data,
static void steam_set_lizard_mode(struct steam_device *steam, bool enable)
{
+ if (steam->gamepad_mode)
+ enable = false;
+
if (enable) {
+ mutex_lock(&steam->report_mutex);
/* enable esc, enter, cursors */
- steam_send_report_byte(steam, STEAM_CMD_DEFAULT_MAPPINGS);
- /* enable mouse */
- steam_send_report_byte(steam, STEAM_CMD_DEFAULT_MOUSE);
- steam_write_registers(steam,
- STEAM_REG_RPAD_MARGIN, 0x01, /* enable margin */
- 0);
-
- cancel_delayed_work_sync(&steam->heartbeat);
+ steam_send_report_byte(steam, ID_SET_DEFAULT_DIGITAL_MAPPINGS);
+ /* reset settings */
+ steam_send_report_byte(steam, ID_LOAD_DEFAULT_SETTINGS);
+ mutex_unlock(&steam->report_mutex);
} else {
+ mutex_lock(&steam->report_mutex);
/* disable esc, enter, cursor */
- steam_send_report_byte(steam, STEAM_CMD_CLEAR_MAPPINGS);
+ steam_send_report_byte(steam, ID_CLEAR_DIGITAL_MAPPINGS);
if (steam->quirks & STEAM_QUIRK_DECK) {
- steam_write_registers(steam,
- STEAM_REG_RPAD_MARGIN, 0x00, /* disable margin */
- STEAM_REG_LPAD_MODE, 0x07, /* disable mouse */
- STEAM_REG_RPAD_MODE, 0x07, /* disable mouse */
- STEAM_REG_LPAD_CLICK_PRESSURE, 0xFFFF, /* disable clicky pad */
- STEAM_REG_RPAD_CLICK_PRESSURE, 0xFFFF, /* disable clicky pad */
+ steam_write_settings(steam,
+ SETTING_LEFT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */
+ SETTING_RIGHT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */
+ SETTING_LEFT_TRACKPAD_CLICK_PRESSURE, 0xFFFF, /* disable haptic click */
+ SETTING_RIGHT_TRACKPAD_CLICK_PRESSURE, 0xFFFF, /* disable haptic click */
+ SETTING_STEAM_WATCHDOG_ENABLE, 0, /* disable watchdog that tests if Steam is active */
0);
- /*
- * The Steam Deck has a watchdog that automatically enables
- * lizard mode if it doesn't see any traffic for too long
- */
- if (!work_busy(&steam->heartbeat.work))
- schedule_delayed_work(&steam->heartbeat, 5 * HZ);
+ mutex_unlock(&steam->report_mutex);
} else {
- steam_write_registers(steam,
- STEAM_REG_RPAD_MARGIN, 0x00, /* disable margin */
- STEAM_REG_LPAD_MODE, 0x07, /* disable mouse */
- STEAM_REG_RPAD_MODE, 0x07, /* disable mouse */
+ steam_write_settings(steam,
+ SETTING_LEFT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */
+ SETTING_RIGHT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */
0);
+ mutex_unlock(&steam->report_mutex);
}
}
}
@@ -376,22 +581,38 @@ static void steam_set_lizard_mode(struct steam_device *steam, bool enable)
static int steam_input_open(struct input_dev *dev)
{
struct steam_device *steam = input_get_drvdata(dev);
+ unsigned long flags;
+ bool set_lizard_mode;
+
+ /*
+ * Disabling lizard mode automatically is only done on the Steam
+ * Controller. On the Steam Deck, this is toggled manually by holding
+ * the options button instead, handled by steam_mode_switch_cb.
+ */
+ if (!(steam->quirks & STEAM_QUIRK_DECK)) {
+ spin_lock_irqsave(&steam->lock, flags);
+ set_lizard_mode = !steam->client_opened && lizard_mode;
+ spin_unlock_irqrestore(&steam->lock, flags);
+ if (set_lizard_mode)
+ steam_set_lizard_mode(steam, false);
+ }
- mutex_lock(&steam->mutex);
- if (!steam->client_opened && lizard_mode)
- steam_set_lizard_mode(steam, false);
- mutex_unlock(&steam->mutex);
return 0;
}
static void steam_input_close(struct input_dev *dev)
{
struct steam_device *steam = input_get_drvdata(dev);
+ unsigned long flags;
+ bool set_lizard_mode;
- mutex_lock(&steam->mutex);
- if (!steam->client_opened && lizard_mode)
- steam_set_lizard_mode(steam, true);
- mutex_unlock(&steam->mutex);
+ if (!(steam->quirks & STEAM_QUIRK_DECK)) {
+ spin_lock_irqsave(&steam->lock, flags);
+ set_lizard_mode = !steam->client_opened && lizard_mode;
+ spin_unlock_irqrestore(&steam->lock, flags);
+ if (set_lizard_mode)
+ steam_set_lizard_mode(steam, true);
+ }
}
static enum power_supply_property steam_battery_props[] = {
@@ -635,7 +856,8 @@ static void steam_battery_unregister(struct steam_device *steam)
static int steam_register(struct steam_device *steam)
{
int ret;
- bool client_opened;
+ unsigned long client_opened;
+ unsigned long flags;
/*
* This function can be called several times in a row with the
@@ -648,11 +870,9 @@ static int steam_register(struct steam_device *steam)
* Unlikely, but getting the serial could fail, and it is not so
* important, so make up a serial number and go on.
*/
- mutex_lock(&steam->mutex);
if (steam_get_serial(steam) < 0)
strscpy(steam->serial_no, "XXXXXXXXXX",
sizeof(steam->serial_no));
- mutex_unlock(&steam->mutex);
hid_info(steam->hdev, "Steam Controller '%s' connected",
steam->serial_no);
@@ -667,15 +887,13 @@ static int steam_register(struct steam_device *steam)
mutex_unlock(&steam_devices_lock);
}
- mutex_lock(&steam->mutex);
+ spin_lock_irqsave(&steam->lock, flags);
client_opened = steam->client_opened;
- if (!client_opened)
+ spin_unlock_irqrestore(&steam->lock, flags);
+ if (!client_opened) {
steam_set_lizard_mode(steam, lizard_mode);
- mutex_unlock(&steam->mutex);
-
- if (!client_opened)
ret = steam_input_register(steam);
- else
+ } else
ret = 0;
return ret;
@@ -719,6 +937,34 @@ static void steam_work_connect_cb(struct work_struct *work)
}
}
+static void steam_mode_switch_cb(struct work_struct *work)
+{
+ struct steam_device *steam = container_of(to_delayed_work(work),
+ struct steam_device, mode_switch);
+ unsigned long flags;
+ bool client_opened;
+ steam->gamepad_mode = !steam->gamepad_mode;
+ if (!lizard_mode)
+ return;
+
+ if (steam->gamepad_mode)
+ steam_set_lizard_mode(steam, false);
+ else {
+ spin_lock_irqsave(&steam->lock, flags);
+ client_opened = steam->client_opened;
+ spin_unlock_irqrestore(&steam->lock, flags);
+ if (!client_opened)
+ steam_set_lizard_mode(steam, lizard_mode);
+ }
+
+ steam_haptic_pulse(steam, STEAM_PAD_RIGHT, 0x190, 0, 1, 0);
+ if (steam->gamepad_mode) {
+ steam_haptic_pulse(steam, STEAM_PAD_LEFT, 0x14D, 0x14D, 0x2D, 0);
+ } else {
+ steam_haptic_pulse(steam, STEAM_PAD_LEFT, 0x1F4, 0x1F4, 0x1E, 0);
+ }
+}
+
static bool steam_is_valve_interface(struct hid_device *hdev)
{
struct hid_report_enum *rep_enum;
@@ -738,22 +984,6 @@ static bool steam_is_valve_interface(struct hid_device *hdev)
return !list_empty(&rep_enum->report_list);
}
-static void steam_lizard_mode_heartbeat(struct work_struct *work)
-{
- struct steam_device *steam = container_of(work, struct steam_device,
- heartbeat.work);
-
- mutex_lock(&steam->mutex);
- if (!steam->client_opened && steam->client_hdev) {
- steam_send_report_byte(steam, STEAM_CMD_CLEAR_MAPPINGS);
- steam_write_registers(steam,
- STEAM_REG_RPAD_MODE, 0x07, /* disable mouse */
- 0);
- schedule_delayed_work(&steam->heartbeat, 5 * HZ);
- }
- mutex_unlock(&steam->mutex);
-}
-
static int steam_client_ll_parse(struct hid_device *hdev)
{
struct steam_device *steam = hdev->driver_data;
@@ -774,10 +1004,11 @@ static void steam_client_ll_stop(struct hid_device *hdev)
static int steam_client_ll_open(struct hid_device *hdev)
{
struct steam_device *steam = hdev->driver_data;
+ unsigned long flags;
- mutex_lock(&steam->mutex);
- steam->client_opened = true;
- mutex_unlock(&steam->mutex);
+ spin_lock_irqsave(&steam->lock, flags);
+ steam->client_opened++;
+ spin_unlock_irqrestore(&steam->lock, flags);
steam_input_unregister(steam);
@@ -792,17 +1023,14 @@ static void steam_client_ll_close(struct hid_device *hdev)
bool connected;
spin_lock_irqsave(&steam->lock, flags);
- connected = steam->connected;
+ steam->client_opened--;
+ connected = steam->connected && !steam->client_opened;
spin_unlock_irqrestore(&steam->lock, flags);
- mutex_lock(&steam->mutex);
- steam->client_opened = false;
- if (connected)
+ if (connected) {
steam_set_lizard_mode(steam, lizard_mode);
- mutex_unlock(&steam->mutex);
-
- if (connected)
steam_input_register(steam);
+ }
}
static int steam_client_ll_raw_request(struct hid_device *hdev,
@@ -888,20 +1116,13 @@ static int steam_probe(struct hid_device *hdev,
steam->hdev = hdev;
hid_set_drvdata(hdev, steam);
spin_lock_init(&steam->lock);
- mutex_init(&steam->mutex);
+ mutex_init(&steam->report_mutex);
steam->quirks = id->driver_data;
INIT_WORK(&steam->work_connect, steam_work_connect_cb);
+ INIT_DELAYED_WORK(&steam->mode_switch, steam_mode_switch_cb);
INIT_LIST_HEAD(&steam->list);
- INIT_DEFERRABLE_WORK(&steam->heartbeat, steam_lizard_mode_heartbeat);
INIT_WORK(&steam->rumble_work, steam_haptic_rumble_cb);
- steam->client_hdev = steam_create_client_hid(hdev);
- if (IS_ERR(steam->client_hdev)) {
- ret = PTR_ERR(steam->client_hdev);
- goto client_hdev_fail;
- }
- steam->client_hdev->driver_data = steam;
-
/*
* With the real steam controller interface, do not connect hidraw.
* Instead, create the client_hid and connect that.
@@ -910,10 +1131,6 @@ static int steam_probe(struct hid_device *hdev,
if (ret)
goto hid_hw_start_fail;
- ret = hid_add_device(steam->client_hdev);
- if (ret)
- goto client_hdev_add_fail;
-
ret = hid_hw_open(hdev);
if (ret) {
hid_err(hdev,
@@ -939,17 +1156,28 @@ static int steam_probe(struct hid_device *hdev,
}
}
+ steam->client_hdev = steam_create_client_hid(hdev);
+ if (IS_ERR(steam->client_hdev)) {
+ ret = PTR_ERR(steam->client_hdev);
+ goto client_hdev_fail;
+ }
+ steam->client_hdev->driver_data = steam;
+
+ ret = hid_add_device(steam->client_hdev);
+ if (ret)
+ goto client_hdev_add_fail;
+
return 0;
-input_register_fail:
-hid_hw_open_fail:
client_hdev_add_fail:
hid_hw_stop(hdev);
-hid_hw_start_fail:
- hid_destroy_device(steam->client_hdev);
client_hdev_fail:
+ hid_destroy_device(steam->client_hdev);
+input_register_fail:
+hid_hw_open_fail:
+hid_hw_start_fail:
cancel_work_sync(&steam->work_connect);
- cancel_delayed_work_sync(&steam->heartbeat);
+ cancel_delayed_work_sync(&steam->mode_switch);
cancel_work_sync(&steam->rumble_work);
steam_alloc_fail:
hid_err(hdev, "%s: failed with error %d\n",
@@ -966,13 +1194,11 @@ static void steam_remove(struct hid_device *hdev)
return;
}
+ cancel_delayed_work_sync(&steam->mode_switch);
+ cancel_work_sync(&steam->work_connect);
hid_destroy_device(steam->client_hdev);
- mutex_lock(&steam->mutex);
steam->client_hdev = NULL;
- steam->client_opened = false;
- cancel_delayed_work_sync(&steam->heartbeat);
- mutex_unlock(&steam->mutex);
- cancel_work_sync(&steam->work_connect);
+ steam->client_opened = 0;
if (steam->quirks & STEAM_QUIRK_WIRELESS) {
hid_info(hdev, "Steam wireless receiver disconnected");
}
@@ -1254,6 +1480,17 @@ static void steam_do_deck_input_event(struct steam_device *steam,
b13 = data[13];
b14 = data[14];
+ if (!(b9 & BIT(6)) && steam->did_mode_switch) {
+ steam->did_mode_switch = false;
+ cancel_delayed_work_sync(&steam->mode_switch);
+ } else if (!steam->client_opened && (b9 & BIT(6)) && !steam->did_mode_switch) {
+ steam->did_mode_switch = true;
+ schedule_delayed_work(&steam->mode_switch, 45 * HZ / 100);
+ }
+
+ if (!steam->gamepad_mode)
+ return;
+
lpad_touched = b10 & BIT(3);
rpad_touched = b10 & BIT(4);
@@ -1375,7 +1612,7 @@ static int steam_raw_event(struct hid_device *hdev,
return 0;
switch (data[2]) {
- case STEAM_EV_INPUT_DATA:
+ case ID_CONTROLLER_STATE:
if (steam->client_opened)
return 0;
rcu_read_lock();
@@ -1384,7 +1621,7 @@ static int steam_raw_event(struct hid_device *hdev,
steam_do_input_event(steam, input, data);
rcu_read_unlock();
break;
- case STEAM_EV_DECK_INPUT_DATA:
+ case ID_CONTROLLER_DECK_STATE:
if (steam->client_opened)
return 0;
rcu_read_lock();
@@ -1393,7 +1630,7 @@ static int steam_raw_event(struct hid_device *hdev,
steam_do_deck_input_event(steam, input, data);
rcu_read_unlock();
break;
- case STEAM_EV_CONNECT:
+ case ID_CONTROLLER_WIRELESS:
/*
* The payload of this event is a single byte:
* 0x01: disconnected.
@@ -1408,7 +1645,7 @@ static int steam_raw_event(struct hid_device *hdev,
break;
}
break;
- case STEAM_EV_BATTERY:
+ case ID_CONTROLLER_STATUS:
if (steam->quirks & STEAM_QUIRK_WIRELESS) {
rcu_read_lock();
battery = rcu_dereference(steam->battery);
@@ -1439,10 +1676,8 @@ static int steam_param_set_lizard_mode(const char *val,
mutex_lock(&steam_devices_lock);
list_for_each_entry(steam, &steam_devices, list) {
- mutex_lock(&steam->mutex);
if (!steam->client_opened)
steam_set_lizard_mode(steam, lizard_mode);
- mutex_unlock(&steam->mutex);
}
mutex_unlock(&steam_devices_lock);
return 0;