diff options
author | Guoqing Jiang <gqjiang@suse.com> | 2016-05-04 08:17:09 +0200 |
---|---|---|
committer | Shaohua Li <shli@fb.com> | 2016-05-09 18:24:03 +0200 |
commit | 51e453aecb267b6a99b1d2853bccd5bba7340236 (patch) | |
tree | c1a405b2f33b0798da25fa3e410d760c1364dc22 /drivers/md/bitmap.c | |
parent | md: set MD_CHANGE_PENDING in a atomic region (diff) | |
download | linux-51e453aecb267b6a99b1d2853bccd5bba7340236.tar.xz linux-51e453aecb267b6a99b1d2853bccd5bba7340236.zip |
md-cluster: gather resync infos and enable recv_thread after bitmap is ready
The in-memory bitmap is not ready when node joins cluster,
so it doesn't make sense to make gather_all_resync_info()
called so earlier, we need to call it after the node's
bitmap is setup. Also, recv_thread could be wake up after
node joins cluster, but it could cause problem if node
receives RESYNCING message without persionality since
mddev->pers->quiesce is called in process_suspend_info.
This commit introduces a new cluster interface load_bitmaps
to fix above problems, load_bitmaps is called in bitmap_load
where bitmap and persionality are ready, and load_bitmaps
does the following tasks:
1. call gather_all_resync_info to load all the node's
bitmap info.
2. set MD_CLUSTER_ALREADY_IN_CLUSTER bit to recv_thread
could be wake up, and wake up recv_thread if there is
pending recv event.
Then ack_bast only wakes up recv_thread after IN_CLUSTER
bit is ready otherwise MD_CLUSTER_PENDING_RESYNC_EVENT is
set.
Reviewed-by: NeilBrown <neilb@suse.com>
Signed-off-by: Guoqing Jiang <gqjiang@suse.com>
Signed-off-by: Shaohua Li <shli@fb.com>
Diffstat (limited to 'drivers/md/bitmap.c')
-rw-r--r-- | drivers/md/bitmap.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/drivers/md/bitmap.c b/drivers/md/bitmap.c index ad5a85847004..d8129ec93ebd 100644 --- a/drivers/md/bitmap.c +++ b/drivers/md/bitmap.c @@ -1848,6 +1848,9 @@ int bitmap_load(struct mddev *mddev) if (!bitmap) goto out; + if (mddev_is_clustered(mddev)) + md_cluster_ops->load_bitmaps(mddev, mddev->bitmap_info.nodes); + /* Clear out old bitmap info first: Either there is none, or we * are resuming after someone else has possibly changed things, * so we should forget old cached info. |