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authorPawel Osciak <posciak@chromium.org>2019-01-24 10:51:55 +0100
committerMauro Carvalho Chehab <mchehab+samsung@kernel.org>2019-01-31 12:28:44 +0100
commit2cc1802f62e562611e86f04d9dae1337c824991e (patch)
tree1f79b20a16b9036a30bda8e6fd76ccbc0b83a5a6 /drivers/media/common
parentmedia: Revert "media: cedrus: Allow using the current dst buffer as reference" (diff)
downloadlinux-2cc1802f62e562611e86f04d9dae1337c824991e.tar.xz
linux-2cc1802f62e562611e86f04d9dae1337c824991e.zip
media: vb2: Keep dma-buf buffers mapped until they are freed
When using vb2 for video decoding, dequeued capture buffers may still be accessed by the hardware: this is the case when they are used as reference frames for decoding subsequent frames. When the buffer is imported with dma-buf, it needs to be mapped before access. Until now, it was mapped when queuing and unmapped when dequeuing, which doesn't work for access as a reference frames. One way to solve this would be to map the buffer again when it is needed as a reference, but the mapping/unmapping operations can seriously impact performance. As a result, map the buffer once (when it is first needed when queued) and keep it mapped until it is freed. Reviewed-on: https://chromium-review.googlesource.com/334103 [Paul: Updated for mainline and changed commit message] Signed-off-by: Pawel Osciak <posciak@chromium.org> Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com> Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
Diffstat (limited to 'drivers/media/common')
-rw-r--r--drivers/media/common/videobuf2/videobuf2-core.c11
1 files changed, 3 insertions, 8 deletions
diff --git a/drivers/media/common/videobuf2/videobuf2-core.c b/drivers/media/common/videobuf2/videobuf2-core.c
index 70e8c3366f9c..ce9294a635cc 100644
--- a/drivers/media/common/videobuf2/videobuf2-core.c
+++ b/drivers/media/common/videobuf2/videobuf2-core.c
@@ -1196,6 +1196,9 @@ static int __prepare_dmabuf(struct vb2_buffer *vb)
* userspace knows sooner rather than later if the dma-buf map fails.
*/
for (plane = 0; plane < vb->num_planes; ++plane) {
+ if (vb->planes[plane].dbuf_mapped)
+ continue;
+
ret = call_memop(vb, map_dmabuf, vb->planes[plane].mem_priv);
if (ret) {
dprintk(1, "failed to map dmabuf for plane %d\n",
@@ -1758,14 +1761,6 @@ static void __vb2_dqbuf(struct vb2_buffer *vb)
vb->state = VB2_BUF_STATE_DEQUEUED;
- /* unmap DMABUF buffer */
- if (q->memory == VB2_MEMORY_DMABUF)
- for (i = 0; i < vb->num_planes; ++i) {
- if (!vb->planes[i].dbuf_mapped)
- continue;
- call_void_memop(vb, unmap_dmabuf, vb->planes[i].mem_priv);
- vb->planes[i].dbuf_mapped = 0;
- }
call_void_bufop(q, init_buffer, vb);
}