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author | Grant Likely <grant.likely@linaro.org> | 2014-11-28 17:03:33 +0100 |
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committer | Grant Likely <grant.likely@linaro.org> | 2014-12-04 00:12:40 +0100 |
commit | 70161ff336674ecfd20614a9c0c61cb17a6e9e83 (patch) | |
tree | 1732d2b00f8242bddabe39a3307a7746fe11e1d0 /drivers/of | |
parent | spi: Check for spi_of_notifier when CONFIG_OF_DYNAMIC=y (diff) | |
download | linux-70161ff336674ecfd20614a9c0c61cb17a6e9e83.tar.xz linux-70161ff336674ecfd20614a9c0c61cb17a6e9e83.zip |
of: Drop ->next pointer from struct device_node
The ->next pointer in struct device_node is a hanger-on from when it was
used to iterate over the whole tree by a particular device_type property
value. Those days are long over, but the fdt unflattening code still
uses it to put nodes in the unflattened tree into the same order as node
in the flat tree. By reworking the unflattening code to reverse the list
after unflattening all the children of a node, the pointer can be
dropped which gives a small amount of memory savings.
Signed-off-by: Grant Likely <grant.likely@linaro.org>
Acked-by: Frank Rowand <frank.rowand@sonymobile.com>
Cc: Gaurav Minocha <gaurav.minocha.os@gmail.com>
Diffstat (limited to 'drivers/of')
-rw-r--r-- | drivers/of/fdt.c | 24 |
1 files changed, 18 insertions, 6 deletions
diff --git a/drivers/of/fdt.c b/drivers/of/fdt.c index 7f6ee31d5650..a41f9fdb1aa0 100644 --- a/drivers/of/fdt.c +++ b/drivers/of/fdt.c @@ -226,12 +226,8 @@ static void * unflatten_dt_node(void *blob, prev_pp = &np->properties; if (dad != NULL) { np->parent = dad; - /* we temporarily use the next field as `last_child'*/ - if (dad->next == NULL) - dad->child = np; - else - dad->next->sibling = np; - dad->next = np; + np->sibling = dad->child; + dad->child = np; } } /* process properties */ @@ -329,6 +325,22 @@ static void * unflatten_dt_node(void *blob, if (*poffset < 0 && *poffset != -FDT_ERR_NOTFOUND) pr_err("unflatten: error %d processing FDT\n", *poffset); + + /* + * Reverse the child list. Some drivers assumes node order matches .dts + * node order + */ + if (!dryrun && np->child) { + struct device_node *child = np->child; + np->child = NULL; + while (child) { + struct device_node *next = child->sibling; + child->sibling = np->child; + np->child = child; + child = next; + } + } + if (nodepp) *nodepp = np; |