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author | Diego Elio Pettenò <flameeyes@flameeyes.eu> | 2012-03-14 20:49:04 +0100 |
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committer | Wim Van Sebroeck <wim@iguana.be> | 2012-05-23 16:24:43 +0200 |
commit | 198ca0153412a97e968b5deb67d789000faef129 (patch) | |
tree | 4651b89925ae5c635ece460537478d16b3e225f3 /drivers/watchdog/it87_wdt.c | |
parent | watchdog: i6300esb: don't depend on X86 (diff) | |
download | linux-198ca0153412a97e968b5deb67d789000faef129.tar.xz linux-198ca0153412a97e968b5deb67d789000faef129.zip |
watchdog: it87_wdt: Add support for IT8728F watchdog.
This works the same way IT8721F works, but it supports WDT_PWROK
(checked on the datasheet).
Signed-off-by: Diego Elio Pettenò <flameeyes@flameeyes.eu>
Signed-off-by: Wim Van Sebroeck <wim@iguana.be>
Diffstat (limited to 'drivers/watchdog/it87_wdt.c')
-rw-r--r-- | drivers/watchdog/it87_wdt.c | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/drivers/watchdog/it87_wdt.c b/drivers/watchdog/it87_wdt.c index 8a741bcb5124..d3dcc6988b5f 100644 --- a/drivers/watchdog/it87_wdt.c +++ b/drivers/watchdog/it87_wdt.c @@ -12,7 +12,8 @@ * http://www.ite.com.tw/ * * Support of the watchdog timers, which are available on - * IT8702, IT8712, IT8716, IT8718, IT8720, IT8721 and IT8726. + * IT8702, IT8712, IT8716, IT8718, IT8720, IT8721, IT8726 + * and IT8728. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License @@ -84,6 +85,7 @@ #define IT8720_ID 0x8720 #define IT8721_ID 0x8721 #define IT8726_ID 0x8726 /* the data sheet suggest wrongly 0x8716 */ +#define IT8728_ID 0x8728 /* GPIO Configuration Registers LDN=0x07 */ #define WDTCTRL 0x71 @@ -95,7 +97,7 @@ #define WDT_CIRINT 0x80 #define WDT_MOUSEINT 0x40 #define WDT_KYBINT 0x20 -#define WDT_GAMEPORT 0x10 /* not in it8718, it8720, it8721 */ +#define WDT_GAMEPORT 0x10 /* not in it8718, it8720, it8721, it8728 */ #define WDT_FORCE 0x02 #define WDT_ZERO 0x01 @@ -616,6 +618,7 @@ static int __init it87_wdt_init(void) case IT8718_ID: case IT8720_ID: case IT8721_ID: + case IT8728_ID: max_units = 65535; try_gameport = 0; break; |