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authorRafael J. Wysocki <rafael.j.wysocki@intel.com>2013-11-07 01:41:01 +0100
committerRafael J. Wysocki <rafael.j.wysocki@intel.com>2013-11-07 01:41:01 +0100
commit6931007cc90ba94b3c2b29179d0a7cde194dabe8 (patch)
treef60e1a83e7116eb678de61d511c17e62a45d8f82 /drivers
parentACPI: Remove acpi_pci_slot_init() headers from internal.h (diff)
downloadlinux-6931007cc90ba94b3c2b29179d0a7cde194dabe8.tar.xz
linux-6931007cc90ba94b3c2b29179d0a7cde194dabe8.zip
ACPI / scan: Start matching drivers after trying scan handlers
ACPI scan handlers should always be attached to struct acpi_device objects before any ACPI drivers, but there is a window during which a driver may be attached to a struct acpi_device before checking if there is a matching scan handler. Namely, that will happen if an ACPI driver module is loaded during acpi_bus_scan() right after the first namespace walk is complete and before the given device is processed by the second namespace walk. To prevent that from happening, set the match_driver flags of struct acpi_device objects right before running device_attach() for them in acpi_bus_device_attach(). Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com> Acked-by: Toshi Kani <toshi.kani@hp.com>
Diffstat (limited to 'drivers')
-rw-r--r--drivers/acpi/scan.c9
1 files changed, 6 insertions, 3 deletions
diff --git a/drivers/acpi/scan.c b/drivers/acpi/scan.c
index fbdb82e70d10..4d377a22622a 100644
--- a/drivers/acpi/scan.c
+++ b/drivers/acpi/scan.c
@@ -1677,7 +1677,6 @@ void acpi_init_device_object(struct acpi_device *device, acpi_handle handle,
void acpi_device_add_finalize(struct acpi_device *device)
{
- device->flags.match_driver = true;
dev_set_uevent_suppress(&device->dev, false);
kobject_uevent(&device->dev.kobj, KOBJ_ADD);
}
@@ -1916,8 +1915,12 @@ static acpi_status acpi_bus_device_attach(acpi_handle handle, u32 lvl_not_used,
return AE_OK;
ret = acpi_scan_attach_handler(device);
- if (ret)
- return ret > 0 ? AE_OK : AE_CTRL_DEPTH;
+ if (ret < 0)
+ return AE_CTRL_DEPTH;
+
+ device->flags.match_driver = true;
+ if (ret > 0)
+ return AE_OK;
ret = device_attach(&device->dev);
return ret >= 0 ? AE_OK : AE_CTRL_DEPTH;