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authorSteven Whitehouse <swhiteho@redhat.com>2008-05-21 18:03:22 +0200
committerSteven Whitehouse <swhiteho@redhat.com>2008-06-27 10:39:22 +0200
commit6802e3400ff4549525930ee744030c36fce9cc73 (patch)
treedb889bf5337c1d3bb12ebbf571c3c1cad1040496 /fs/gfs2/main.c
parentLinux 2.6.26-rc8 (diff)
downloadlinux-6802e3400ff4549525930ee744030c36fce9cc73.tar.xz
linux-6802e3400ff4549525930ee744030c36fce9cc73.zip
[GFS2] Clean up the glock core
This patch implements a number of cleanups to the core of the GFS2 glock code. As a result a lot of code is removed. It looks like a really big change, but actually a large part of this patch is either removing or moving existing code. There are some new bits too though, such as the new run_queue() function which is considerably streamlined. Highlights of this patch include: o Fixes a cluster coherency bug during SH -> EX lock conversions o Removes the "glmutex" code in favour of a single bit lock o Removes the ->go_xmote_bh() for inodes since it was duplicating ->go_lock() o We now only use the ->lm_lock() function for both locks and unlocks (i.e. unlock is a lock with target mode LM_ST_UNLOCKED) o The fast path is considerably shortly, giving performance gains especially with lock_nolock o The glock_workqueue is now used for all the callbacks from the DLM which allows us to simplify the lock_dlm module (see following patch) o The way is now open to make further changes such as eliminating the two threads (gfs2_glockd and gfs2_scand) in favour of a more efficient scheme. This patch has undergone extensive testing with various test suites so it should be pretty stable by now. Signed-off-by: Steven Whitehouse <swhiteho@redhat.com> Cc: Bob Peterson <rpeterso@redhat.com>
Diffstat (limited to 'fs/gfs2/main.c')
-rw-r--r--fs/gfs2/main.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/fs/gfs2/main.c b/fs/gfs2/main.c
index 053e2ebbbd50..bcc668d0fadd 100644
--- a/fs/gfs2/main.c
+++ b/fs/gfs2/main.c
@@ -40,8 +40,6 @@ static void gfs2_init_glock_once(struct kmem_cache *cachep, void *foo)
INIT_HLIST_NODE(&gl->gl_list);
spin_lock_init(&gl->gl_spin);
INIT_LIST_HEAD(&gl->gl_holders);
- INIT_LIST_HEAD(&gl->gl_waiters1);
- INIT_LIST_HEAD(&gl->gl_waiters3);
gl->gl_lvb = NULL;
atomic_set(&gl->gl_lvb_count, 0);
INIT_LIST_HEAD(&gl->gl_reclaim);