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authorBob Peterson <rpeterso@redhat.com>2020-10-15 18:16:48 +0200
committerAndreas Gruenbacher <agruenba@redhat.com>2020-10-20 23:16:22 +0200
commit2ffed5290b3bff7562d29fd06621be4705704242 (patch)
tree839e1aa0be0ebd78994ee90fa5858f626314ca63 /fs
parentgfs2: Fix comments to glock_hash_walk (diff)
downloadlinux-2ffed5290b3bff7562d29fd06621be4705704242.tar.xz
linux-2ffed5290b3bff7562d29fd06621be4705704242.zip
gfs2: Only access gl_delete for iopen glocks
Only initialize gl_delete for iopen glocks, but more importantly, only access it for iopen glocks in flush_delete_work: flush_delete_work is called for different types of glocks including rgrp glocks, and those use gl_vm which is in a union with gl_delete. Without this fix, we'll end up clobbering gl_vm, which results in general memory corruption. Fixes: a0e3cc65fa29 ("gfs2: Turn gl_delete into a delayed work") Cc: stable@vger.kernel.org # v5.8+ Signed-off-by: Bob Peterson <rpeterso@redhat.com> Signed-off-by: Andreas Gruenbacher <agruenba@redhat.com>
Diffstat (limited to 'fs')
-rw-r--r--fs/gfs2/glock.c11
1 files changed, 7 insertions, 4 deletions
diff --git a/fs/gfs2/glock.c b/fs/gfs2/glock.c
index 5f3cc68b50ec..5441c17562c5 100644
--- a/fs/gfs2/glock.c
+++ b/fs/gfs2/glock.c
@@ -1051,7 +1051,8 @@ int gfs2_glock_get(struct gfs2_sbd *sdp, u64 number,
gl->gl_object = NULL;
gl->gl_hold_time = GL_GLOCK_DFT_HOLD;
INIT_DELAYED_WORK(&gl->gl_work, glock_work_func);
- INIT_DELAYED_WORK(&gl->gl_delete, delete_work_func);
+ if (gl->gl_name.ln_type == LM_TYPE_IOPEN)
+ INIT_DELAYED_WORK(&gl->gl_delete, delete_work_func);
mapping = gfs2_glock2aspace(gl);
if (mapping) {
@@ -1900,9 +1901,11 @@ bool gfs2_delete_work_queued(const struct gfs2_glock *gl)
static void flush_delete_work(struct gfs2_glock *gl)
{
- if (cancel_delayed_work(&gl->gl_delete)) {
- queue_delayed_work(gfs2_delete_workqueue,
- &gl->gl_delete, 0);
+ if (gl->gl_name.ln_type == LM_TYPE_IOPEN) {
+ if (cancel_delayed_work(&gl->gl_delete)) {
+ queue_delayed_work(gfs2_delete_workqueue,
+ &gl->gl_delete, 0);
+ }
}
gfs2_glock_queue_work(gl, 0);
}