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authorHaavard Skinnemoen <hskinnemoen@atmel.com>2006-09-26 08:32:13 +0200
committerLinus Torvalds <torvalds@g5.osdl.org>2006-09-26 17:48:54 +0200
commit5f97f7f9400de47ae837170bb274e90ad3934386 (patch)
tree514451e6dc6b46253293a00035d375e77b1c65ed /include/asm-avr32/semaphore.h
parent[PATCH] Alchemy: Delete unused pt_regs * argument from au1xxx_dbdma_chan_alloc (diff)
downloadlinux-5f97f7f9400de47ae837170bb274e90ad3934386.tar.xz
linux-5f97f7f9400de47ae837170bb274e90ad3934386.zip
[PATCH] avr32 architecture
This adds support for the Atmel AVR32 architecture as well as the AT32AP7000 CPU and the AT32STK1000 development board. AVR32 is a new high-performance 32-bit RISC microprocessor core, designed for cost-sensitive embedded applications, with particular emphasis on low power consumption and high code density. The AVR32 architecture is not binary compatible with earlier 8-bit AVR architectures. The AVR32 architecture, including the instruction set, is described by the AVR32 Architecture Manual, available from http://www.atmel.com/dyn/resources/prod_documents/doc32000.pdf The Atmel AT32AP7000 is the first CPU implementing the AVR32 architecture. It features a 7-stage pipeline, 16KB instruction and data caches and a full Memory Management Unit. It also comes with a large set of integrated peripherals, many of which are shared with the AT91 ARM-based controllers from Atmel. Full data sheet is available from http://www.atmel.com/dyn/resources/prod_documents/doc32003.pdf while the CPU core implementation including caches and MMU is documented by the AVR32 AP Technical Reference, available from http://www.atmel.com/dyn/resources/prod_documents/doc32001.pdf Information about the AT32STK1000 development board can be found at http://www.atmel.com/dyn/products/tools_card.asp?tool_id=3918 including a BSP CD image with an earlier version of this patch, development tools (binaries and source/patches) and a root filesystem image suitable for booting from SD card. Alternatively, there's a preliminary "getting started" guide available at http://avr32linux.org/twiki/bin/view/Main/GettingStarted which provides links to the sources and patches you will need in order to set up a cross-compiling environment for avr32-linux. This patch, as well as the other patches included with the BSP and the toolchain patches, is actively supported by Atmel Corporation. [dmccr@us.ibm.com: Fix more pxx_page macro locations] [bunk@stusta.de: fix `make defconfig'] Signed-off-by: Haavard Skinnemoen <hskinnemoen@atmel.com> Signed-off-by: Adrian Bunk <bunk@stusta.de> Signed-off-by: Dave McCracken <dmccr@us.ibm.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Diffstat (limited to 'include/asm-avr32/semaphore.h')
-rw-r--r--include/asm-avr32/semaphore.h109
1 files changed, 109 insertions, 0 deletions
diff --git a/include/asm-avr32/semaphore.h b/include/asm-avr32/semaphore.h
new file mode 100644
index 000000000000..ef99ddccc10c
--- /dev/null
+++ b/include/asm-avr32/semaphore.h
@@ -0,0 +1,109 @@
+/*
+ * SMP- and interrupt-safe semaphores.
+ *
+ * Copyright (C) 2006 Atmel Corporation
+ *
+ * Based on include/asm-i386/semaphore.h
+ * Copyright (C) 1996 Linus Torvalds
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License version 2 as
+ * published by the Free Software Foundation.
+ */
+#ifndef __ASM_AVR32_SEMAPHORE_H
+#define __ASM_AVR32_SEMAPHORE_H
+
+#include <linux/linkage.h>
+
+#include <asm/system.h>
+#include <asm/atomic.h>
+#include <linux/wait.h>
+#include <linux/rwsem.h>
+
+struct semaphore {
+ atomic_t count;
+ int sleepers;
+ wait_queue_head_t wait;
+};
+
+#define __SEMAPHORE_INITIALIZER(name, n) \
+{ \
+ .count = ATOMIC_INIT(n), \
+ .wait = __WAIT_QUEUE_HEAD_INITIALIZER((name).wait) \
+}
+
+#define __DECLARE_SEMAPHORE_GENERIC(name,count) \
+ struct semaphore name = __SEMAPHORE_INITIALIZER(name,count)
+
+#define DECLARE_MUTEX(name) __DECLARE_SEMAPHORE_GENERIC(name,1)
+#define DECLARE_MUTEX_LOCKED(name) __DECLARE_SEMAPHORE_GENERIC(name,0)
+
+static inline void sema_init (struct semaphore *sem, int val)
+{
+ atomic_set(&sem->count, val);
+ sem->sleepers = 0;
+ init_waitqueue_head(&sem->wait);
+}
+
+static inline void init_MUTEX (struct semaphore *sem)
+{
+ sema_init(sem, 1);
+}
+
+static inline void init_MUTEX_LOCKED (struct semaphore *sem)
+{
+ sema_init(sem, 0);
+}
+
+void __down(struct semaphore * sem);
+int __down_interruptible(struct semaphore * sem);
+void __up(struct semaphore * sem);
+
+/*
+ * This is ugly, but we want the default case to fall through.
+ * "__down_failed" is a special asm handler that calls the C
+ * routine that actually waits. See arch/i386/kernel/semaphore.c
+ */
+static inline void down(struct semaphore * sem)
+{
+ might_sleep();
+ if (unlikely(atomic_dec_return (&sem->count) < 0))
+ __down (sem);
+}
+
+/*
+ * Interruptible try to acquire a semaphore. If we obtained
+ * it, return zero. If we were interrupted, returns -EINTR
+ */
+static inline int down_interruptible(struct semaphore * sem)
+{
+ int ret = 0;
+
+ might_sleep();
+ if (unlikely(atomic_dec_return (&sem->count) < 0))
+ ret = __down_interruptible (sem);
+ return ret;
+}
+
+/*
+ * Non-blockingly attempt to down() a semaphore.
+ * Returns zero if we acquired it
+ */
+static inline int down_trylock(struct semaphore * sem)
+{
+ return atomic_dec_if_positive(&sem->count) < 0;
+}
+
+/*
+ * Note! This is subtle. We jump to wake people up only if
+ * the semaphore was negative (== somebody was waiting on it).
+ * The default case (no contention) will result in NO
+ * jumps for both down() and up().
+ */
+static inline void up(struct semaphore * sem)
+{
+ if (unlikely(atomic_inc_return (&sem->count) <= 0))
+ __up (sem);
+}
+
+#endif /*__ASM_AVR32_SEMAPHORE_H */