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authorMike Galbraith <efault@gmx.de>2006-03-22 09:07:33 +0100
committerLinus Torvalds <torvalds@g5.osdl.org>2006-03-22 16:53:54 +0100
commit9430d58e34ec3861e1ca72f8e49105b227aad327 (patch)
treeac8f8295131fbf3c0ddc689fa9887a8c95b0814d /include/asm-i386/acpi.h
parentMerge branch 'release' of git://git.kernel.org/pub/scm/linux/kernel/git/aegl/... (diff)
downloadlinux-9430d58e34ec3861e1ca72f8e49105b227aad327.tar.xz
linux-9430d58e34ec3861e1ca72f8e49105b227aad327.zip
[PATCH] sched: remove sleep_avg multiplier
Remove the sleep_avg multiplier. This multiplier was necessary back when we had 10 seconds of dynamic range in sleep_avg, but now that we only have one second, it causes that one second to be compressed down to 100ms in some cases. This is particularly noticeable when compiling a kernel in a slow NFS mount, and I believe it to be a very likely candidate for other recently reported network related interactivity problems. In testing, I can detect no negative impact of this removal. Signed-off-by: Mike Galbraith <efault@gmx.de> Acked-by: Ingo Molnar <mingo@elte.hu> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Diffstat (limited to 'include/asm-i386/acpi.h')
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