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author | Nayan Deshmukh <nayan26deshmukh@gmail.com> | 2018-07-20 14:21:05 +0200 |
---|---|---|
committer | Alex Deucher <alexander.deucher@amd.com> | 2018-07-25 22:06:19 +0200 |
commit | cdc50176597cb44ce25eb7331c450058775b8d2a (patch) | |
tree | 3a225ac827c904a893f45677e08c51d75170d179 /include/drm | |
parent | drm/amdgpu: reduce the number of placements for a BO (diff) | |
download | linux-cdc50176597cb44ce25eb7331c450058775b8d2a.tar.xz linux-cdc50176597cb44ce25eb7331c450058775b8d2a.zip |
drm/scheduler: modify API to avoid redundancy
entity has a scheduler field and we don't need the sched argument
in any of the functions where entity is provided.
Signed-off-by: Nayan Deshmukh <nayan26deshmukh@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Diffstat (limited to 'include/drm')
-rw-r--r-- | include/drm/gpu_scheduler.h | 10 |
1 files changed, 3 insertions, 7 deletions
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h index 2205e89722f6..728346abcc81 100644 --- a/include/drm/gpu_scheduler.h +++ b/include/drm/gpu_scheduler.h @@ -286,12 +286,9 @@ int drm_sched_entity_init(struct drm_sched_entity *entity, struct drm_sched_rq **rq_list, unsigned int num_rq_list, atomic_t *guilty); -long drm_sched_entity_flush(struct drm_gpu_scheduler *sched, - struct drm_sched_entity *entity, long timeout); -void drm_sched_entity_fini(struct drm_gpu_scheduler *sched, - struct drm_sched_entity *entity); -void drm_sched_entity_destroy(struct drm_gpu_scheduler *sched, - struct drm_sched_entity *entity); +long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout); +void drm_sched_entity_fini(struct drm_sched_entity *entity); +void drm_sched_entity_destroy(struct drm_sched_entity *entity); void drm_sched_entity_push_job(struct drm_sched_job *sched_job, struct drm_sched_entity *entity); void drm_sched_entity_set_rq(struct drm_sched_entity *entity, @@ -302,7 +299,6 @@ struct drm_sched_fence *drm_sched_fence_create( void drm_sched_fence_scheduled(struct drm_sched_fence *fence); void drm_sched_fence_finished(struct drm_sched_fence *fence); int drm_sched_job_init(struct drm_sched_job *job, - struct drm_gpu_scheduler *sched, struct drm_sched_entity *entity, void *owner); void drm_sched_hw_job_reset(struct drm_gpu_scheduler *sched, |