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authorXin Long <lucien.xin@gmail.com>2021-06-22 20:04:53 +0200
committerDavid S. Miller <davem@davemloft.net>2021-06-22 20:28:52 +0200
commit1dc68c194571acc4027de5f8378227d0c0ff7e13 (patch)
tree502a1b621e23740e42d571aa3c65c336dc144194 /include/net/sctp/structs.h
parentsctp: do the basic send and recv for PLPMTUD probe (diff)
downloadlinux-1dc68c194571acc4027de5f8378227d0c0ff7e13.tar.xz
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sctp: do state transition when PROBE_COUNT == MAX_PROBES on HB send path
The state transition is described in rfc8899#section-5.2, PROBE_COUNT == MAX_PROBES means the probe fails for MAX times, and the state transition includes: - Base -> Error, occurs when BASE_PLPMTU Confirmation Fails, pl.pmtu is set to SCTP_MIN_PLPMTU, probe_size is still SCTP_BASE_PLPMTU; - Search -> Base, occurs when Black Hole Detected, pl.pmtu is set to SCTP_BASE_PLPMTU, probe_size is set back to SCTP_BASE_PLPMTU; - Search Complete -> Base, occurs when Black Hole Detected pl.pmtu is set to SCTP_BASE_PLPMTU, probe_size is set back to SCTP_BASE_PLPMTU; Note a black hole is encountered when a sender is unaware that packets are not being delivered to the destination endpoint. So it includes the probe failures with equal probe_size to pl.pmtu, and definitely not include that with greater probe_size than pl.pmtu. The later one is the normal probe failure where probe_size should decrease back to pl.pmtu and pl.probe_high is set. pl.probe_high would be used on HB ACK recv path in the next patch. Signed-off-by: Xin Long <lucien.xin@gmail.com> Acked-by: Marcelo Ricardo Leitner <marcelo.leitner@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'include/net/sctp/structs.h')
-rw-r--r--include/net/sctp/structs.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/net/sctp/structs.h b/include/net/sctp/structs.h
index f7b056f5af37..31165720b28a 100644
--- a/include/net/sctp/structs.h
+++ b/include/net/sctp/structs.h
@@ -1023,6 +1023,7 @@ bool sctp_transport_update_pmtu(struct sctp_transport *t, u32 pmtu);
void sctp_transport_immediate_rtx(struct sctp_transport *);
void sctp_transport_dst_release(struct sctp_transport *t);
void sctp_transport_dst_confirm(struct sctp_transport *t);
+void sctp_transport_pl_send(struct sctp_transport *t);
/* This is the structure we use to queue packets as they come into